Merge branch 'dev' into dev

This commit is contained in:
GD-GK
2023-04-18 15:46:41 +08:00
committed by GitHub
5 changed files with 537 additions and 69 deletions

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@@ -0,0 +1,470 @@
{
"type": "SSS",
"stage_name": "约翰老妈新建地块",
"minimum_required": "v4.9.0",
"doc": {
"title": "约翰老妈保全(应急未测试)",
"title_color": "dark",
"details": "作者:YueShen\n约翰老妈(应急未测试)只能打到第5关第5关还要看运气\n选战术装备整理箱\n尽量带档二先锋1技能\n要手动编队\n有问题群里找管理咕咕咕",
"details_color": "dark"
},
"buff": "战术装备整理箱",
"equipment": [
"A", "A", "A", "A",
"A", "A", "A", "A"
],
"strategy": "优选策略",
"opers": [
{
"name": "棘刺",
"skill": 3,
"skill_usage": 1
},
{
"name": "泥岩",
"skill": 2,
"skill_usage": 0
},
{
"name": "桃金娘",
"skill": 1,
"skill_usage": 1
},
{
"name": "煌",
"skill": 2,
"skill_usage": 0
},
{
"name": "塞雷娅",
"skill": 1,
"skill_usage": 0
},
{
"name": "伊芙利特",
"skill": 2,
"skill_usage": 0
},
{
"name": "铃兰",
"skill": 2,
"skill_usage": 0
}
],
"tool_men": {
"先锋": 1,
"近卫": 2,
"辅助": 6,
"重装": 2,
"术士": 2
},
"drops": [
"重装",
"近卫",
"无需增调干员",
"术士",
"辅助",
"医疗",
"狙击",
"战备激活阀",
"改派发讯器",
"反制导能组件",
"装备扩充箱"
],
"blacklist": [
"罗比菈塔",
"掠风",
"白铁",
"史尔特尔",
"玛恩纳",
"龙舌兰",
"幽灵鲨",
"陈",
"耀骑士临光",
"斯卡蒂",
"赫拉格",
"宴",
"重岳",
"莫斯提马",
"远山",
"天火",
"炎熔",
"赤冬",
"炎狱炎熔",
"莱恩哈特",
"格雷伊",
"蚀清",
"梅尔",
"罗小黑",
"U-Official",
"阿米娅",
"玫兰莎"
],
"stages": [
{
"stage_name": "知难而进",
"strategies": [
{
"core": "煌",
"tool_men": {
"近卫": 1
},
"location": [
5,
5
],
"direction": "Up"
},
{
"tool_men": {
"先锋": 100
},
"location": [
7,
1
],
"direction": "Down"
},
{
"core": "塞雷娅",
"tool_men": {
"重装": 1
},
"location": [
5,
4
],
"direction": "Up"
},
{
"tool_men": {
"辅助": 100
},
"location": [
6,
5
],
"direction": "Up"
}
],
"draw_as_possible": true,
"actions": [
{
"type": "二倍速"
}
],
"retry_times": 5
},
{
"stage_name": "荒地的手段",
"strategies": [
{
"tool_men": {
"先锋": 100
},
"location": [
2,
1
],
"direction": "Right"
},
{
"core": "棘刺",
"tool_men": {
"近卫": 2
},
"location": [
2,
2
],
"direction": "Down"
},
{
"core": "泥岩",
"tool_men": {
"重装": 2
},
"location": [
2,
4
],
"direction": "Right"
},
{
"tool_men": {
"辅助": 100
},
"location": [
5,
3
],
"direction": "Left"
}
],
"draw_as_possible": true,
"actions": [
{
"type": "二倍速"
},
{
"type": "部署",
"name": "塞雷娅",
"location": [
3,
1
],
"direction": "Right"
}
],
"retry_times": 5
},
{
"stage_name": "麻木前行",
"strategies": [
{
"tool_men": {
"先锋": 100
},
"location": [
8,
1
],
"direction": "Down"
},
{
"core": "棘刺",
"tool_men": {
"近卫": 4
},
"location": [
7,
2
],
"direction": "Left"
},
{
"core": "塞雷娅",
"tool_men": {
"重装": 3,
"近卫": 2
},
"location": [
5,
2
],
"direction": "Left"
},
{
"core": "伊芙利特",
"tool_men": {
"术士": 2
},
"location": [
8,
2
],
"direction": "Left"
},
{
"core": "泥岩",
"tool_men": {
"重装": 1
},
"location": [
6,
2
],
"direction": "Left"
},
{
"tool_men": {
"辅助": 100
},
"location": [
6,
3
],
"direction": "Left"
}
],
"draw_as_possible": true,
"actions": [
{
"type": "二倍速"
},
{
"type": "部署",
"name": "战备激活阀",
"location": [
5,
3
],
"direction": "Up"
}
],
"retry_times": 5
},
{
"stage_name": "混乱“派对”",
"strategies": [
{
"tool_men": {
"先锋": 100
},
"location": [
3,
1
],
"direction": "Right"
},
{
"core": "棘刺",
"tool_men": {
"近卫": 3
},
"location": [
3,
2
],
"direction": "Right"
},
{
"core": "塞雷娅",
"tool_men": {
"重装": 3
},
"location": [
4,
2
],
"direction": "Right"
},
{
"core": "泥岩",
"tool_men": {
"重装": 3
},
"location": [
4,
3
],
"direction": "Right"
},
{
"tool_men": {
"辅助": 100,
"术士": 100
},
"location": [
2,
2
],
"direction": "Right"
}
],
"draw_as_possible": true,
"actions": [
{
"type": "二倍速"
},
{
"type": "部署",
"name": "战备激活阀",
"location": [
3,
3
],
"direction": "Up"
}
],
"retry_times": 5
},
{
"stage_name": "消息传递",
"strategies": [
{
"tool_men": {
"先锋": 100
},
"location": [
8,
2
],
"direction": "Down"
},
{
"core": "煌",
"tool_men": {
"近卫": 4
},
"location": [
7,
3
],
"direction": "Left"
},
{
"core": "塞雷娅",
"tool_men": {
"重装": 3,
"近卫": 2
},
"location": [
6,
3
],
"direction": "Left"
},
{
"tool_men": {
"辅助": 100,
"术士": 100
},
"location": [
7,
2
],
"direction": "Left"
}
],
"draw_as_possible": true,
"actions": [
{
"type": "CheckIfStartOver",
"name": "铃兰"
},
{
"type": "部署",
"name": "铃兰",
"location": [
3,
4
],
"direction": "Right"
},
{
"type": "二倍速"
},
{
"type": "部署",
"name": "伊芙利特",
"location": [
9,
3
],
"direction": "Left"
},
{
"type": "部署",
"name": "战备激活阀",
"location": [
7,
4
],
"direction": "Up"
}
],
"retry_times": 5
}
]
}

View File

@@ -5908,7 +5908,12 @@
800,
100
],
"ocrReplace": []
"ocrReplace": [
[
".*前顾后",
"瞻前顾后"
]
]
},
"BattleSupportUnitFormation": {
"action": "ClickSelf",

View File

@@ -5,7 +5,6 @@
#include <meojson/json.hpp>
#include "Config/GeneralConfig.h"
#include "Config/Miscellaneous/OcrPack.h"
#include "Controller/Controller.h"
#include "Status.h"
#include "Task/Interface/AwardTask.h"
@@ -284,7 +283,6 @@ asst::Assistant::AsyncCallId asst::Assistant::async_connect(const std::string& a
LogTraceFunction;
return append_async_call(
AsyncCallItem::Type::Connect,
AsyncCallItem::ConnectParams { .adb_path = adb_path, .address = address, .config = config }, block);
}
@@ -292,14 +290,14 @@ asst::Assistant::AsyncCallId asst::Assistant::async_click(int x, int y, bool blo
{
LogTraceFunction;
return append_async_call(AsyncCallItem::Type::Click, AsyncCallItem::ClickParams { .x = x, .y = y }, block);
return append_async_call(AsyncCallItem::ClickParams { .x = x, .y = y }, block);
}
asst::Assistant::AsyncCallId asst::Assistant::async_screencap(bool block)
{
LogTraceFunction;
return append_async_call(AsyncCallItem::Type::Screencap, AsyncCallItem::ScreencapParams {}, block);
return append_async_call(AsyncCallItem::ScreencapParams {}, block);
}
bool asst::Assistant::connected() const
@@ -447,17 +445,15 @@ void Assistant::msg_proc()
}
}
asst::Assistant::AsyncCallId asst::Assistant::append_async_call(AsyncCallItem::Type type, AsyncCallItem::Parmas params,
bool block)
asst::Assistant::AsyncCallId asst::Assistant::append_async_call(AsyncCallItem::Params params, bool block)
{
LogTraceFunction;
AsyncCallId id = 0;
AsyncCallId id;
{
std::unique_lock<std::mutex> lock(m_call_mutex);
id = ++m_call_id;
AsyncCallItem item { .id = id, .type = type, .params = std::move(params) };
AsyncCallItem item = { .id = id, .params = std::move(params) };
m_call_queue.emplace(std::move(item));
m_call_condvar.notify_one();
}
@@ -473,12 +469,9 @@ asst::Assistant::AsyncCallId asst::Assistant::append_async_call(AsyncCallItem::T
bool asst::Assistant::wait_async_id(AsyncCallId id)
{
while (!m_thread_exit) {
std::unique_lock<std::mutex> lock(m_completed_call_mutex);
// 需要保证队列中id一定是有序的
if (id <= m_completed_call) {
return true;
}
m_completed_call_condvar.wait(lock);
auto old = m_completed_call.load();
if (old >= id) return true;
m_completed_call.wait(old);
}
return false;
}
@@ -488,48 +481,46 @@ void asst::Assistant::call_proc()
LogTraceFunction;
while (!m_thread_exit) {
std::unique_lock<std::mutex> lock(m_call_mutex);
if (m_call_queue.empty()) {
m_call_condvar.wait(lock);
continue;
AsyncCallItem call_item;
{
std::unique_lock<std::mutex> lock(m_call_mutex);
if (m_call_queue.empty()) {
m_call_condvar.wait(lock);
continue;
}
call_item = std::move(m_call_queue.front());
m_call_queue.pop();
}
auto call_item = std::move(m_call_queue.front());
m_call_queue.pop();
lock.unlock();
auto start = std::chrono::steady_clock::now();
bool ret = false;
std::string what;
std::string what = "Unknown";
switch (call_item.type) {
case AsyncCallItem::Type::Connect: {
what = "Connect";
const auto& [adb_path, address, config] = std::get<AsyncCallItem::ConnectParams>(call_item.params);
ret = ctrl_connect(adb_path, address, config);
} break;
case AsyncCallItem::Type::Click: {
what = "Click";
const auto& [x, y] = std::get<AsyncCallItem::ClickParams>(call_item.params);
ret = ctrl_click(x, y);
} break;
case AsyncCallItem::Type::Screencap: {
what = "Screencap";
std::ignore = std::get<AsyncCallItem::ScreencapParams>(call_item.params);
ret = ctrl_screencap();
} break;
default:
what = "Unknown";
ret = false;
break;
}
std::visit(
[&](auto&& args) -> void {
what = args.what;
{
std::unique_lock<std::mutex> completed_call_lock(m_completed_call_mutex);
m_completed_call = call_item.id;
m_completed_call_condvar.notify_all();
}
using T = std::decay_t<decltype(args)>;
if constexpr (std::is_same_v<T, AsyncCallItem::ConnectParams>) {
const auto& [adb_path, address, config] = args;
ret = ctrl_connect(adb_path, address, config);
}
else if constexpr (std::is_same_v<T, AsyncCallItem::ClickParams>) {
const auto& [x, y] = args;
ret = ctrl_click(x, y);
}
else if constexpr (std::is_same_v<T, AsyncCallItem::ScreencapParams>) {
ret = ctrl_screencap();
}
else
static_assert(utils::always_false<T>, "non-exhaustive visitor!");
},
call_item.params);
m_completed_call = call_item.id;
m_completed_call.notify_all();
auto cost =
std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - start).count();

View File

@@ -104,35 +104,34 @@ namespace asst
private:
struct AsyncCallItem
{
enum class Type
{
Connect,
Click,
Screencap,
};
struct ConnectParams
{
std::string adb_path;
std::string address;
std::string config;
static constexpr std::string_view what = "Connect";
};
struct ClickParams
{
int x = 0;
int y = 0;
static constexpr std::string_view what = "Click";
};
struct ScreencapParams
{};
using Parmas = std::variant<ConnectParams, ClickParams, ScreencapParams>;
{
static constexpr std::string_view what = "Screencap";
};
using Params = std::variant<ConnectParams, ClickParams, ScreencapParams>;
AsyncCallId id;
Type type;
Parmas params;
Params params;
};
AsyncCallId append_async_call(AsyncCallItem::Type type, AsyncCallItem::Parmas params, bool block = false);
// submit async call task to queue
AsyncCallId append_async_call(AsyncCallItem::Params params, bool block);
bool wait_async_id(AsyncCallId id);
private:
// thread executing async call tasks one by one from queue
void call_proc();
void working_proc();
void msg_proc();
@@ -169,9 +168,7 @@ namespace asst
std::mutex m_call_mutex;
std::condition_variable m_call_condvar;
AsyncCallId m_completed_call = 0; // 每个实例有自己独立的执行队列,所以不能静态
std::mutex m_completed_call_mutex;
std::condition_variable m_completed_call_condvar;
std::atomic<AsyncCallId> m_completed_call = 0; // 每个实例有自己独立的执行队列,所以不能静态
std::thread m_msg_thread;
std::thread m_call_thread;

View File

@@ -27,6 +27,8 @@ namespace MaaWpfGui.Helper
private static readonly ILogger _logger = Log.ForContext<ConfigurationHelper>();
private static readonly object _lock = new object();
public delegate void ConfigurationUpdateEventHandler(string key, string oldValue, string newValue);
public static event ConfigurationUpdateEventHandler ConfigurationUpdateEvent;
@@ -91,9 +93,9 @@ namespace MaaWpfGui.Helper
public static bool DeleteValue(string key)
{
var old = string.Empty;
if (_kvs.ContainsKey(key))
if (_kvs.TryGetValue(key, out var kv))
{
old = _kvs[key];
old = kv;
}
_kvs.Remove(key);
@@ -174,7 +176,7 @@ namespace MaaWpfGui.Helper
/// Save configuration file
/// </summary>
/// <returns>The result of saving process</returns>
public static bool Save()
private static bool Save()
{
if (Released)
{
@@ -189,7 +191,10 @@ namespace MaaWpfGui.Helper
try
{
File.WriteAllText(_configurationFile, jsonStr);
lock (_lock)
{
File.WriteAllText(_configurationFile, jsonStr);
}
}
catch (Exception e)
{