chore: 调整 y 存图时间间隔

This commit is contained in:
uye
2025-09-13 12:01:17 +08:00
parent 0593121ec1
commit 5bbc46455e

View File

@@ -152,8 +152,8 @@ BattlefieldClassifier::SkillReadyResult BattlefieldClassifier::skill_ready_analy
Log.trace("Class changed", last_class, class_id);
need_save = true;
}
// y 全存c 5 秒存一次
else if (class_id == 2 || (class_id == 0 && duration_since_last_save > 5)) {
// y 1 秒存一次(最小开技能间隔为 1.5sc 5 秒存一次
else if ((class_id == 2 && duration_since_last_save > 1) || (class_id == 0 && duration_since_last_save > 5)) {
Log.trace("Class is", class_id);
need_save = true;
}
@@ -237,7 +237,7 @@ BattlefieldClassifier::DeployDirectionResult BattlefieldClassifier::deploy_direc
output_shape.size());
auto& session = OnnxSessions::get_instance().get("deploy_direction_cls");
// 这俩是hardcode在模型里的
// 这俩是 hardcode 在模型里的
constexpr const char* input_names[] = { "input" }; // session.GetInputName()
constexpr const char* output_names[] = { "output" }; // session.GetOutputName()