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docs: Auto Update Changelogs of v6.8.0 (#16336)
* docs: Auto Generate Changelog of Release v6.8.0 * docs: changelog * feat(changelog): 更新 v6.8.0 版本日志,优化更新流程与功能介绍 * docs: changelog --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: uye <99072975+ABA2396@users.noreply.github.com> Co-authored-by: AnnAngela <naganjue@vip.qq.com>
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CHANGELOG.md
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CHANGELOG.md
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## v6.8.0-beta.2
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## v6.8.0
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### 牛牛初体验 DeepSleep,被吓到眩晕瘫坐,那一刻就像看到原子弹爆炸 | Highlights
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本次版本更新我们依旧专注于提升用户体验。我们将始终秉持长期主义的原则理念,在尝试与思考中踏实前行。
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#### 独立更新器与本地拖入更新
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我们优化了 MAA 的更新流程,将更新部分拆分成独立的 exe 文件,以增强更新过程的可靠性。
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***\[仅 Windows\]*** 另外,我们为无法直接下载 OTA 更新包,但可以从群文件等其他渠道获取完整包或增量包的用户,提供了直接拖入更新的功能。你只需要将对应的压缩包直接拖入 MAA 主窗口,牛牛就会自动识别并执行更新。
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请确保压缩包名称符合完整包命名规则(`MAA-v{新版本}-win-{架构}.zip`)或 OTA 包命名规则(`MAAComponent-OTA-v{旧版本}_v{新版本}-win-{架构}.zip`),且架构(`x64` 或 `arm64`)与版本链(`{旧版本}`)和当前安装的 MAA 完全匹配,否则更新将被拒绝。
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##### 建议内测版用户执行一次完整包清理替换
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在独立更新器的编写过程中,我们修复了一个自内测版发布之初就存在的问题:
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内测版在与正式版或公测版切换更新时,旧版本残留文件可能无法被正确清理,从而影响更新结果。
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建议所有内测版用户下载一次完整包,并拖入 MAA 主窗口执行清理替换。
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通过完整包更新时,MAA 会保留 debug、cache、data、config 文件夹,其余文件会移入回收站;若你有自行添加或修改过文件,建议提前备份。
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#### 一键长草优化
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我们优化了一键长草功能的理智作战部分,现在可以指定在活动结束前 48 小时吃当期过期的理智药,确保能将更多的理智药投入到当期活动中。
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我们为自动肉鸽部分新增了界园肉鸽月度小队与深入调查的支持,你现在可以在自动肉鸽的策略选项选择对应的策略了。
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#### 海外服专属优化
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我们在这个版本新增了海外服的基建线索快速放置功能,以及 SideStory「雪山降临1101」小游戏“喀兰贸易技术研发部”资源、OCR 与本地化内容。
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----
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### Highlights
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This update continues our focus on improving user experience. We will always adhere to the principle of long-termism, steadily moving forward through experimentation and reflection.
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#### Standalone Updater and Local Drag-and-Drop Update
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We have optimized the MAA update process, splitting the update portion into independent exe files to enhance the reliability of the update process.
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***[Windows Only]*** Additionally, for users who cannot directly download OTA packages but can obtain full or incremental packages from other sources, we have provided a drag-and-drop update function. You only need to drag the corresponding archive directly into the MAA main window, and MAA will automatically recognize and execute the update.
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Please ensure that the archive name matches either the full-package convention (`MAA-v{new version}-win-{architecture}.zip`) or the OTA-package convention (`MAAComponent-OTA-v{old version}_v{new version}-win-{architecture}.zip`), and that the architecture (`x64` or `arm64`) and version chain (`{old version}`) fully match the currently installed MAA; otherwise, the update will be rejected.
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##### We recommend that beta users perform a full package cleanup and replacement.
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During the development of the standalone updater, we fixed an issue that existed since the initial beta release:
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When switching between beta builds and stable or public-preview builds, leftover files from the previous version may not be cleaned up correctly, which can affect the update result.
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We recommend that all beta users download the full package once and drag it into the MAA main window to perform a cleanup and replacement.
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When updating with the full package, MAA will retain the debug, cache, data, and config folders; other files will be moved to the recycle bin. If you have added or modified any files, we recommend backing them up beforehand.
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#### *Farming* Optimization
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We've optimized the *Combat* of the *Farming*. You can now specify that using sanity potions that expire this week within 48 hours before the activity ends, ensuring more sanity potions are used in the current event.
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We've added support for the *Monthly Squad* and *Deep Investigation* for *Sui's Garden of Grotesqueries* in the *Auto I.S.*. You can now select the corresponding strategy in the *Auto I.S.* options.
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#### Overseas Server Exclusive Optimizations
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In this version, we've added a quick Clue placement function for *Base* for overseas servers, as well as resources, OCR, and localized content for the minigame *Karlan Trade R&D* of the SideStory *Retracing Our Steps*.
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----
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以下是详细内容:
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## v6.8.0
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### 新增 | New
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* 线索交流时先移除所有放置的线索 (#16054) @travellerse
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* 启动时判断版本是否一致 @ABA2396
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* 新增吃指定天数过期的理智药 (#13849) @soundofautumn @status102
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* 添加单元测试框架和验证角色分配算法的测试用例 (#16245) @lhhxxxxx
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* AVD 截图增强的售后(文档、CI 变更等) (#16031) @satgo1546
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* V0.2 新构建跨平台前端界面 MAAUnified (#16048) @Halo5082
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* 配置存储支持条件优化 (#15850) @status102
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* 界园肉鸽月度小队和深入调查 (#16271) @SherkeyXD
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* 新增跨平台前端界面 MAAUnified V0.2,为后续多平台统一体验提供基础 (#16048) @Halo5082 @MistEO
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* 新增可按指定过期天数使用理智药 (#13849) @soundofautumn @status102
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* 新增界园肉鸽月度小队与深入调查支持 (#16271) @SherkeyXD
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* 新增海外服线索快速放置,并在线索交流前自动清空已放置线索 (#14966) (#16054) @Constrat @travellerse
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### 改进 | Improved
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* 外部更新使用分离的 updater (#16326) @ABA2396
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* 外部更新不再读配置 @ABA2396
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* 简化更新代码 @ABA2396
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* 涉及 dll 的更新使用外部更新 @ABA2396
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* 重构更新逻辑,允许拖入指定名称的压缩包进行更新 (#16308) @ABA2396
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* 重构更新流程:支持拖入指定名称的压缩包执行更新,涉及 DLL 的更新改由独立更新器处理,并在启动时校验版本一致性 (#16308) (#16326) @ABA2396
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* 更新器日志新增大小上限及文件移除、移动明细,提升更新问题排查体验 @ABA2396
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* 干员数据重构,支持跨职业重名干员 (#16084) @status102
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* 配置存储支持按条件写入,减少无效配置项并提升配置兼容性 (#15850) @status102
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* 自动编队在预编队后会额外校验选中状态,降低误编队概率 @status102
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* 作业版本号要求允许省略 patch 版本号 @status102
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* 优化提示元素展示效果,并减少通知实现中的冗余 UI 线程切换 (#16196) @ABA2396 @EzraRT
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* 优化算法性能与鲁棒性 (#16235) @lhhxxxxx
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* 分辨率不支持时会输出当前分辨率,便于排查兼容问题 @ABA2396
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* PC 端窗口绑定模式下禁用“完成后退出模拟器”,避免无效设置 @ABA2396
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### 修复 | Fix
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* updater utf8 解析 @ABA2396
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* 描述误导 @status102
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* 基建开启设施无法保存 @ABA2396
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* index 越界 @status102
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* macOS PlayTools/SCK 几处小修正 (#16276) @FireflySentinel
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* 干员库存识别返回错误id @status102
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* baseList 无法编译的问题 (#16293) @Yi-Zh17
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* 修复更新器的 UTF-8 解析与 removelist 误判问题,并在更新时额外保留 cache 文件夹,减少误删风险 @ABA2396
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* 修复截图延迟极低时,更换产物或订单可能随机失败的问题 (#16330) @Roland125
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* 修复定时任务触发时 UpdateStageList 的等待逻辑,以及 LinkStart 期间进入 SetFightParams 的死锁问题 @status102
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* 非法 Enum 值现在会回退到属性默认值,避免异常配置继续传播 (#16138) @status102
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* 修复旧主题变更导致的招募识别问题 @ABA2396
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* 修复自动战斗鼠标长按分页时可能反复触发切换的问题 @status102
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* 修复部分越界场景下的返回值与索引异常 @status102
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* 修复基建开启设施无法保存的问题 @ABA2396
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* 修复干员库存识别返回错误 ID 的问题 @status102
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* 修复 macOS PlayTools/SCK 的若干兼容性问题 (#16276) @FireflySentinel
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* 修复韩服 OSChapterToOS OCR 与 EN 服 IS 6 DLC 1 文本匹配问题 @Daydreamer114 @Constrat
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### 文档 | Docs
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* add FAQ guidance for Windows Defender false positives (#16145) @Leo91314
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* 完善安装文档的多语言翻译 (#16214) @JasonHuang79 @HX3N @Manicsteiner @momomochi987 @Constrat
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* 补充 Windows Defender 误报 FAQ 指引 (#16145) @Leo91314
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* 补充 AVD 截图增强与手动更新相关文档说明 (#16031) @satgo1546 @Rbqwow @MistEO @ABA2396
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### 其他 | Other
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* 注释推错了 @status102
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* 调整手动更新方法描述 @ABA2396
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* 繁中服宿舍截圖 & 部分 OCR 內容 (#16298) @momomochi987
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* KR UseExpireMedicineForActivity @HX3N
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* 添加单元测试框架,并为角色分配算法补充测试用例 (#16245) @lhhxxxxx
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* 更新保全派驻作业 @Saratoga-Official
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* 补充怒潮凛冬相关肉鸽招募逻辑与基建技能数值 (#16217) (#16260) @Reverse0xCC @drway
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* 补充 EN/JP/KR 服 OS 关卡、小游戏与 OCR 资源,并更新韩服过期理智药相关本地化 (#16267) (#16268) (#16283) @Manicsteiner @HX3N @Constrat
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* 更新繁中服「次生方案」活动、宿舍截图及部分 OCR 资源 (#16216) (#16298) @momomochi987
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