mirror of
https://github.com/MaaAssistantArknights/MaaAssistantArknights.git
synced 2026-07-19 18:47:55 +08:00
committed by
status102
parent
76f46837f8
commit
777e10ea1f
@@ -322,6 +322,8 @@ namespace MaaWpfGui.Constants
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public const string MiniGameTaskName = "MiniGame.TaskName";
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public const string AchievementBubbleAutoClose = "Achievement.BubbleAutoClose";
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// public const string AnnouncementInfo = "Announcement.AnnouncementInfo";// 已迁移
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// public const string DoNotRemindThisAnnouncementAgain = "Announcement.DoNotRemindThisAnnouncementAgain";// 已迁移
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// public const string DoNotShowAnnouncement = "Announcement.DoNotShowAnnouncement";// 已迁移
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@@ -189,7 +189,8 @@ namespace MaaWpfGui.Helper
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{
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IsCustom = true,
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Message = $"{LocalizationHelper.GetString("AchievementCelebrate")}: {achievement.Title}\n{achievement.Description}",
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StaysOpen = staysOpen,
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StaysOpen = staysOpen && !SettingsViewModel.AchievementSettings.AchievementBubbleAutoClose,
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WaitTime = 15,
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IconKey = "HangoverGeometry",
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IconBrushKey = achievement.MedalBrushKey,
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};
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@@ -1133,6 +1133,7 @@ If you want to run multiple MAA at the same time, please copy the whole MAA and
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<system:String x:Key="AchievementBackupSuccess">Backed up to</system:String>
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<system:String x:Key="AchievementRestoreSuccess">Achievement progress restored</system:String>
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<system:String x:Key="AchievementRestoreFailed">Restore failed, invalid file format</system:String>
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<system:String x:Key="AchievementBubbleAutoClose">Achievement bubble will disappear after a short time</system:String>
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<system:String x:Key="Achievement.SanitySpender1.Title">Tactical Practice</system:String>
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<system:String x:Key="Achievement.SanitySpender1.Description">You've got the hang of it</system:String>
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@@ -1133,6 +1133,7 @@ MAA を複数開くには、新しい MAA を他のフォルダにコピーし
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<system:String x:Key="AchievementBackupSuccess">バックアップした</system:String>
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<system:String x:Key="AchievementRestoreSuccess">実績の進捗が復元されました</system:String>
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<system:String x:Key="AchievementRestoreFailed">復元に失敗しました、ファイル形式が無効です</system:String>
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<system:String x:Key="AchievementBubbleAutoClose">実績バブルはしばらくすると自動的に消えます</system:String>
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<system:String x:Key="Achievement.SanitySpender1.Title">戦術実戦</system:String>
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<system:String x:Key="Achievement.SanitySpender1.Description">あなたはすでに始めました。</system:String>
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@@ -1130,6 +1130,7 @@ Microsoft Visual C++ redistributable 2015-2022(x64) 가 설치되지 않았거
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<system:String x:Key="AchievementBackupSuccess">백업 완료</system:String>
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<system:String x:Key="AchievementRestoreSuccess">도전과제 진행도 복원 완료</system:String>
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<system:String x:Key="AchievementRestoreFailed">복원 실패, 파일 형식이 유효하지 않음</system:String>
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<system:String x:Key="AchievementBubbleAutoClose">업적 알림이 잠시 후 자동으로 사라집니다</system:String>
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<system:String x:Key="Achievement.SanitySpender1.Title">뉴비</system:String>
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<system:String x:Key="Achievement.SanitySpender1.Description">이제 감이 잡혔네요</system:String>
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@@ -1133,6 +1133,7 @@ C:\\leidian\\LDPlayer9。\n
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<system:String x:Key="AchievementBackupSuccess">已备份到</system:String>
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<system:String x:Key="AchievementRestoreSuccess">已恢复成就进度</system:String>
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<system:String x:Key="AchievementRestoreFailed">恢复失败,文件格式无效</system:String>
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<system:String x:Key="AchievementBubbleAutoClose">成就气泡弹出后一段时间消失</system:String>
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<system:String x:Key="Achievement.SanitySpender1.Title">战术实战</system:String>
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<system:String x:Key="Achievement.SanitySpender1.Description">你已经上手了。</system:String>
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@@ -1132,6 +1132,7 @@ C:\\leidian\\LDPlayer9。\n
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<system:String x:Key="AchievementBackupSuccess">已備份到</system:String>
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<system:String x:Key="AchievementRestoreSuccess">已恢復成就進度</system:String>
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<system:String x:Key="AchievementRestoreFailed">恢復失敗,檔格式無效</system:String>
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<system:String x:Key="AchievementBubbleAutoClose">成就氣泡彈出後一段時間消失</system:String>
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<system:String x:Key="Achievement.SanitySpender1.Title">戰術實戰</system:String>
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<system:String x:Key="Achievement.SanitySpender1.Description">你已經上手了。</system:String>
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@@ -15,11 +15,11 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Windows;
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using System.Windows.Forms;
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using System.Windows.Media;
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using HandyControl.Controls;
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using HandyControl.Data;
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using MaaWpfGui.Constants;
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using MaaWpfGui.Helper;
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using MaaWpfGui.Models;
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using MaaWpfGui.Views.UI;
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@@ -207,4 +207,19 @@ public class AchievementSettingsUserControlModel : PropertyChangedBase
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{
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AchievementTrackerHelper.Instance.LockAll();
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}
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private bool _achievementBubbleAutoClose = ConfigurationHelper.GetValue(ConfigurationKeys.AchievementBubbleAutoClose, false);
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/// <summary>
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/// Gets or sets a value indicating whether achievement bubbles should auto-close after some time.
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/// </summary>
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public bool AchievementBubbleAutoClose
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{
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get => _achievementBubbleAutoClose;
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set
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{
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SetAndNotify(ref _achievementBubbleAutoClose, value);
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ConfigurationHelper.SetValue(ConfigurationKeys.AchievementBubbleAutoClose, value.ToString());
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}
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}
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}
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@@ -51,7 +51,11 @@
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Fill="{Binding MedalBrush}"
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Stretch="Uniform" />
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</Border>
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<CheckBox
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Margin="5"
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HorizontalAlignment="Center"
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Content="{DynamicResource AchievementBubbleAutoClose}"
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IsChecked="{Binding AchievementBubbleAutoClose}" />
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<StackPanel HorizontalAlignment="Center" Visibility="{c:Binding IsDebugVersion}">
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<StackPanel HorizontalAlignment="Center" Orientation="Horizontal">
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<Button
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