i18n: updated ko-kr.xaml for 探索者的银凇止境 (#8433)

i18n: some change
This commit is contained in:
HX3N
2024-03-01 04:45:40 +09:00
committed by GitHub
parent 531c65ed7c
commit 8f4e63d633

View File

@@ -115,8 +115,8 @@
<system:String x:Key="RoguelikeStartingCoreCharNotFound">입력한 하프「{0}」는 battle_data에 없습니다. 입력한 이름이 올바른지 확인하거나 maa 리소스 버전을 확인하십시오.</system:String>
<system:String x:Key="RoguelikeStartWithEliteTwo">시작 오퍼레이터 2정예화까지 반복</system:String>
<system:String x:Key="RoguelikeOnlyStartWithEliteTwo">시작 오퍼레이터 2정예화까지 반복(전투 X)</system:String>
<system:String x:Key="Roguelike3NewSquad2StartingFoldartal">生活队凹开局密文板</system:String>
<system:String x:Key="Roguelike3NewSquad2StartingFoldartalTip">最多写三个,并用英文分号;隔开</system:String>
<system:String x:Key="Roguelike3NewSquad2StartingFoldartal">생존지상 분대 목표 암호판 설정</system:String>
<system:String x:Key="Roguelike3NewSquad2StartingFoldartalTip">최대 3개까지 지원하며 ";"로 구분합니다</system:String>
<system:String x:Key="RoguelikeUseSupportUnit">시작 오퍼레이터로 지원 유닛 사용</system:String>
<system:String x:Key="RoguelikeUseNonFriendSupport">친구가 아니어도 지원 유닛 사용</system:String>
<system:String x:Key="RoguelikeDelayAbortUntilCombatComplete">정지 시 전투 클리어 후 정지</system:String>
@@ -127,10 +127,10 @@
<system:String x:Key="IS2NewSquad1">마음가짐 분대</system:String>
<system:String x:Key="IS2NewSquad2">적재적소 분대</system:String>
<system:String x:Key="IS2NewSquad3">인적자원 분대</system:String>
<system:String x:Key="IS3NewSquad1">永恒狩猎分队</system:String>
<system:String x:Key="IS3NewSquad2">生活至上分队</system:String>
<system:String x:Key="IS3NewSquad3">科学主义分队</system:String>
<system:String x:Key="IS3NewSquad4">特训分队</system:String>
<system:String x:Key="IS3NewSquad1">영원한 사냥 분대</system:String>
<system:String x:Key="IS3NewSquad2">생존지상 분대</system:String>
<system:String x:Key="IS3NewSquad3">과학주의 분대</system:String>
<system:String x:Key="IS3NewSquad4">특훈 분대</system:String>
<system:String x:Key="LeaderSquad">지휘 분대</system:String>
<system:String x:Key="GatheringSquad">집합 분대</system:String>
<system:String x:Key="SupportSquad">지원 분대</system:String>