fix: 增加使用将要过期理智药消息

This commit is contained in:
youqii
2023-10-09 10:11:31 +08:00
parent af51ed6496
commit c8af5f459d
6 changed files with 10 additions and 1 deletions

View File

@@ -799,6 +799,10 @@ namespace MaaWpfGui.Main
Instances.TaskQueueViewModel.AddLog(LocalizationHelper.GetString("MedicineUsed") + $" {execTimes} " + LocalizationHelper.GetString("UnitTime"), UiLogColor.Info);
break;
case "ExpiringMedicineConfirm":
Instances.TaskQueueViewModel.AddLog(LocalizationHelper.GetString("ExpiringMedicineUsed") + $" {execTimes} " + LocalizationHelper.GetString("UnitTime"), UiLogColor.Info);
break;
case "StoneConfirm":
Instances.TaskQueueViewModel.AddLog(LocalizationHelper.GetString("StoneUsed") + $" {execTimes} " + LocalizationHelper.GetString("UnitTime"), UiLogColor.Info);
break;

View File

@@ -564,6 +564,7 @@ The video aspect ratio needs to be 16:9 without interference factors such as bla
<system:String x:Key="MissionStart">Mission started</system:String>
<system:String x:Key="UnitTime">times</system:String>
<system:String x:Key="MedicineUsed">Medicine used</system:String>
<system:String x:Key="ExpiringMedicineUsed">Expiring medicine used</system:String>
<system:String x:Key="StoneUsed">Originite Prime used</system:String>
<system:String x:Key="ActingCommandError">PRTS error</system:String>
<system:String x:Key="LabelsRefreshed">Labels refreshed</system:String>

View File

@@ -273,7 +273,7 @@
<system:String x:Key="UseAlternateStage">代替ステージを選択可能にする</system:String>
<system:String x:Key="UseRemainingSanityStage">余剰理性の使用</system:String>
<system:String x:Key="UseRemainingSanityStageTip">メインタスク終了後に指定されたレベルを選択しても、自動的に理性を回復しません</system:String>
<system:String x:Key="UseExpiringMedicine">48時間以内に期限が切れる理性剤を無制限に使用</system:String>
<system:String x:Key="UseExpiringMedicine">48時間以内に期限が切れる回復剤を無制限に使用</system:String>
<system:String x:Key="HideUnavailableStage">当日開放されないステージを隠す</system:String>
<system:String x:Key="CustomInfrastPlanShowInFightSettings">基地計画を表示する</system:String>
<system:String x:Key="MainViewButtonFeature">スタート画面に表示する便利ボタン</system:String>
@@ -564,6 +564,7 @@ Bilibili: ログイン インターフェイスに表示されるアカウント
<system:String x:Key="MissionStart">行動開始しました</system:String>
<system:String x:Key="UnitTime">回</system:String>
<system:String x:Key="MedicineUsed">回復剤を使った</system:String>
<system:String x:Key="ExpiringMedicineUsed">48時間以内に期限が切れる回復剤を使った</system:String>
<system:String x:Key="StoneUsed">源石を使った</system:String>
<system:String x:Key="ActingCommandError">自動指揮のミスが生じました</system:String>
<system:String x:Key="LabelsRefreshed">タグが更新されました</system:String>

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@@ -564,6 +564,7 @@ Bilibili: 로그인 인터페이스에 표시되는 계정 이름(예: 장산)
<system:String x:Key="MissionStart">행동 개시</system:String>
<system:String x:Key="UnitTime">회</system:String>
<system:String x:Key="MedicineUsed">이성 회복 아이템을 사용했습니다</system:String>
<system:String x:Key="ExpiringMedicineUsed">만료가 임박한 이성 회복 아이템을 사용했습니다</system:String>
<system:String x:Key="StoneUsed">순오리지늄을 사용했습니다</system:String>
<system:String x:Key="ActingCommandError">PRTS 오류</system:String>
<system:String x:Key="LabelsRefreshed">태그를 새로 고쳤습니다</system:String>

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@@ -564,6 +564,7 @@
<system:String x:Key="MissionStart">已开始行动</system:String>
<system:String x:Key="UnitTime">次</system:String>
<system:String x:Key="MedicineUsed">已使用理智药</system:String>
<system:String x:Key="ExpiringMedicineUsed">已使用 48 小时内过期的理智药</system:String>
<system:String x:Key="StoneUsed">已使用源石</system:String>
<system:String x:Key="ActingCommandError">代理指挥失误</system:String>
<system:String x:Key="LabelsRefreshed">已刷新标签</system:String>

View File

@@ -564,6 +564,7 @@
<system:String x:Key="MissionStart">已開始行動</system:String>
<system:String x:Key="UnitTime">次</system:String>
<system:String x:Key="MedicineUsed">已使用理智藥</system:String>
<system:String x:Key="ExpiringMedicineUsed">已使用 48 小時內過期的理智藥</system:String>
<system:String x:Key="StoneUsed">已使用源石</system:String>
<system:String x:Key="ActingCommandError">代理指揮失誤</system:String>
<system:String x:Key="LabelsRefreshed">已刷新標籤</system:String>