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fix: 修复肉鸽没部署也可能识别到cooling干员的问题
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@@ -398,7 +398,7 @@ bool asst::RoguelikeBattleTaskPlugin::auto_battle()
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}
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// 如果发现有新撤退,就更新m_retreated_opers
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// 如果发现有新转好的,只更新m_last_cooling_count,在部署时从set中删去
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if (cooling_count > m_last_cooling_count) {
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if (cooling_count > m_last_cooling_count && !m_first_deploy) {
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battle_pause();
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int remain_add = cooling_count - m_last_cooling_count;
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for (size_t i = 0; i < opers.size(); ++i) {
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