mirror of
https://github.com/MaaAssistantArknights/MaaAssistantArknights.git
synced 2026-07-18 02:10:21 +08:00
@@ -222,23 +222,7 @@ namespace MaaWpfGui
|
||||
new CombData { Display = Localization.GetString("RoguelikeThemeMizuki"), Value = "Mizuki" },
|
||||
};
|
||||
|
||||
RoguelikeSquadList = new List<CombData>
|
||||
{
|
||||
new CombData { Display = Localization.GetString("DefaultSquad"), Value = string.Empty },
|
||||
new CombData { Display = Localization.GetString("IS2NewSquad1"), Value = "心胜于物分队" },
|
||||
new CombData { Display = Localization.GetString("IS2NewSquad2"), Value = "物尽其用分队" },
|
||||
new CombData { Display = Localization.GetString("IS2NewSquad3"), Value = "以人为本分队" },
|
||||
new CombData { Display = Localization.GetString("LeaderSquad"), Value = "指挥分队" },
|
||||
new CombData { Display = Localization.GetString("GatheringSquad"), Value = "集群分队" },
|
||||
new CombData { Display = Localization.GetString("SupportSquad"), Value = "后勤分队" },
|
||||
new CombData { Display = Localization.GetString("SpearheadSquad"), Value = "矛头分队" },
|
||||
new CombData { Display = Localization.GetString("TacticalAssaultOperative"), Value = "突击战术分队" },
|
||||
new CombData { Display = Localization.GetString("TacticalFortificationOperative"), Value = "堡垒战术分队" },
|
||||
new CombData { Display = Localization.GetString("TacticalRangedOperative"), Value = "远程战术分队" },
|
||||
new CombData { Display = Localization.GetString("TacticalDestructionOperative"), Value = "破坏战术分队" },
|
||||
new CombData { Display = Localization.GetString("ResearchSquad"), Value = "研究分队" },
|
||||
new CombData { Display = Localization.GetString("First-ClassSquad"), Value = "高规格分队" },
|
||||
};
|
||||
UpdateRoguelikeThemeList();
|
||||
|
||||
RoguelikeRolesList = new List<CombData>
|
||||
{
|
||||
@@ -630,10 +614,16 @@ namespace MaaWpfGui
|
||||
/// </summary>
|
||||
public List<CombData> RoguelikeModeList { get; set; }
|
||||
|
||||
private ObservableCollection<CombData> _roguelikeSquadList = new ObservableCollection<CombData>();
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the list of roguelike squad.
|
||||
/// </summary>
|
||||
public List<CombData> RoguelikeSquadList { get; set; }
|
||||
public ObservableCollection<CombData> RoguelikeSquadList
|
||||
{
|
||||
get => _roguelikeSquadList;
|
||||
set => SetAndNotify(ref _roguelikeSquadList, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the list of roguelike roles.
|
||||
@@ -1024,6 +1014,7 @@ namespace MaaWpfGui
|
||||
set
|
||||
{
|
||||
SetAndNotify(ref _roguelikeTheme, value);
|
||||
UpdateRoguelikeThemeList();
|
||||
ViewStatusStorage.Set("Roguelike.RoguelikeTheme", value);
|
||||
}
|
||||
}
|
||||
@@ -1798,7 +1789,6 @@ namespace MaaWpfGui
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private bool _deploymentWithPause = bool.Parse(ViewStatusStorage.Get("Roguelike.DeploymentWithPause", false.ToString()));
|
||||
|
||||
public bool DeploymentWithPause
|
||||
@@ -2462,5 +2452,54 @@ namespace MaaWpfGui
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void UpdateRoguelikeThemeList()
|
||||
{
|
||||
var roguelikeSquad = RoguelikeSquad;
|
||||
|
||||
RoguelikeSquadList = new ObservableCollection<CombData>
|
||||
{
|
||||
new CombData { Display = Localization.GetString("DefaultSquad"), Value = string.Empty },
|
||||
};
|
||||
|
||||
switch (RoguelikeTheme)
|
||||
{
|
||||
case "Phantom":
|
||||
// No new items
|
||||
break;
|
||||
case "Mizuki":
|
||||
foreach (var item in new ObservableCollection<CombData>
|
||||
{
|
||||
new CombData { Display = Localization.GetString("IS2NewSquad1"), Value = "心胜于物分队" },
|
||||
new CombData { Display = Localization.GetString("IS2NewSquad2"), Value = "物尽其用分队" },
|
||||
new CombData { Display = Localization.GetString("IS2NewSquad3"), Value = "以人为本分队" },
|
||||
})
|
||||
{
|
||||
RoguelikeSquadList.Add(item);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// 通用分队
|
||||
foreach (var item in new ObservableCollection<CombData>
|
||||
{
|
||||
new CombData { Display = Localization.GetString("LeaderSquad"), Value = "指挥分队" },
|
||||
new CombData { Display = Localization.GetString("GatheringSquad"), Value = "集群分队" },
|
||||
new CombData { Display = Localization.GetString("SupportSquad"), Value = "后勤分队" },
|
||||
new CombData { Display = Localization.GetString("SpearheadSquad"), Value = "矛头分队" },
|
||||
new CombData { Display = Localization.GetString("TacticalAssaultOperative"), Value = "突击战术分队" },
|
||||
new CombData { Display = Localization.GetString("TacticalFortificationOperative"), Value = "堡垒战术分队" },
|
||||
new CombData { Display = Localization.GetString("TacticalRangedOperative"), Value = "远程战术分队" },
|
||||
new CombData { Display = Localization.GetString("TacticalDestructionOperative"), Value = "破坏战术分队" },
|
||||
new CombData { Display = Localization.GetString("ResearchSquad"), Value = "研究分队" },
|
||||
new CombData { Display = Localization.GetString("First-ClassSquad"), Value = "高规格分队" },
|
||||
})
|
||||
{
|
||||
RoguelikeSquadList.Add(item);
|
||||
}
|
||||
|
||||
RoguelikeSquad = RoguelikeSquadList.Any(x => x.Value == roguelikeSquad) ? roguelikeSquad : string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -121,6 +121,7 @@
|
||||
DisplayMemberPath="Display"
|
||||
IsHitTestVisible="{Binding Idle}"
|
||||
ItemsSource="{Binding RoguelikeSquadList}"
|
||||
MaxDropDownHeight="800"
|
||||
SelectedValue="{Binding RoguelikeSquad}"
|
||||
SelectedValuePath="Value" />
|
||||
</StackPanel>
|
||||
|
||||
Reference in New Issue
Block a user