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refactor: Within The Sand -> Within the Sand
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@@ -6,8 +6,8 @@ namespace asst
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class ReclamationTheme
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{
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public:
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static constexpr std::string_view Fire = "Fire"; // Fire Within The Sand
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static constexpr std::string_view Tales = "Tales"; // Tales Within The Sand
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static constexpr std::string_view Fire = "Fire"; // Fire Within the Sand
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static constexpr std::string_view Tales = "Tales"; // Tales Within the Sand
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};
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enum class ReclamationMode // 对应 Roguelike Mode
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@@ -412,8 +412,8 @@ Only supports Official(CN) and Bilibili server. Login account is not supported.<
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<system:String x:Key="AutoRoguelike">Auto I.S.</system:String>
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<system:String x:Key="Reclamation">Reclamation Algorithm</system:String>
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<system:String x:Key="ReclamationTheme">Reclamation Algorithm Theme</system:String>
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<system:String x:Key="ReclamationThemeFire">Fire Within The Sand</system:String>
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<system:String x:Key="ReclamationThemeTales">Tales Within The Sand</system:String>
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<system:String x:Key="ReclamationThemeFire">Fire Within the Sand</system:String>
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<system:String x:Key="ReclamationThemeTales">Tales Within the Sand</system:String>
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<system:String x:Key="ReclamationModeProsperityNoSave">I do not have a save, let's farm prosperity points by repeatedly entering and exiting stages.</system:String>
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<system:String x:Key="ReclamationModeProsperityInSave">I do have a save, let's farm prosperity points by crafting tools.</system:String>
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<system:String x:Key="OperNameLanguage">Operator display language</system:String>
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