Status102
88a1e4fb68
rft: 干员数据重构, 支持跨职业重名干员 ( #16084 )
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* rft: 干员数据重构, 支持跨职业重名干员
* fix: 查找优化
* fix: default value
* perf: 重新加载时清空数据
* fix: 默认值
* perf: 查找
2026-04-08 11:39:52 +08:00
Status102
344c3479c3
feat: 合并 处于战斗中 检测, 增加倍速记忆, 支持战斗中 不带跳过按钮的 带头像对话教程 ( #15706 )
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* rft: 合并 处于战斗中 检测, 增加倍速记忆
* feat: 支持战斗中 不带跳过按钮的 带头像对话教程
* perf: 增加重试次数上限
* perf: 2倍速检查一致化
2026-03-07 00:30:36 +08:00
Status102
b6bdc383b7
feat: 自动检测地图是否为多阶段地图, 判断是否需要使用 view[0].x 修正镜头 ( #15371 )
2026-01-11 18:38:58 +08:00
Status102
1ad7b3a6a0
feat(MaaCore): Copilot支持切换技能用法使用坐标 ( #14818 )
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* feat: 支持切换技能用法使用坐标
* chore: Auto update by pre-commit hooks [skip changelog]
* fix: usage
* fix: const ref
* perf: capture
* fix: case define
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-23 15:55:13 +08:00
MistEO
640eed10e2
refactor: use MaaUtils instead of Utils ( #14579 )
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-02 23:19:38 +08:00
Weiyou Wang
795efbcd23
refactor: 将 Copilot ActionType::ResetTimer 更改为更适合的 ResetStopwatch ( #14507 )
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* refactor: 为 ActionType::ResetTimer 加入中文变种
* refactor: Timer -> Stopwatch
2025-10-22 22:20:50 +11:00
Weiyou Wang
2c619493f6
feat: 跳过使用未准备好的技能 && 全局计时器 ( #13913 )
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* feat: skip_if_not_ready
* feat: elapsed_time
* feat: WpfGui log 输出计时器信息
* chore: Auto update by pre-commit hooks [skip changelog]
* feat: 不默认启用全局计时器
* refactor: 支持 ResetTimer 拼写变种
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-10-20 01:35:37 +11:00
MistEO
5c0445d3ab
refactor: 依赖大更新 ( #13908 )
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Co-authored-by: status102 <102887808+status102@users.noreply.github.com >
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-09-08 21:17:47 +08:00
status102
39f82a4224
feat: 自动战斗费用击杀数缓存, 减少性能消耗
2025-06-04 09:56:49 +08:00
status102
59f4282858
feat: 自动战斗费用识别缓存, 减少性能消耗 ( #12765 )
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* feat: 自动战斗费用识别缓存
* refactor: 返回值格式
* chore: 改个名字
* chore: rename
* fix: 改名改着改着改错了
* fix: var init
* perf: 简化返回值
* fix: template
* fix: platform
2025-05-23 09:02:00 +08:00
status102
749890cb11
rft: rename
2025-04-17 10:16:48 +08:00
status102
c042fa1f3d
fix: 移除battleHelper中的BestMatcher复用 ( #12136 )
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* fix: 移除battleHelper中的BestMatcher复用
* fix: type
* fix: require
2025-04-14 08:29:35 +08:00
Weiyou Wang
1580c79db5
fix: update deployment ( #11959 )
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* fix: update deployment
* fix: 把 check_in_battle 加回来
* fix: misc
* fix: 逻辑取反了
* fix: typo
* refactor: 去掉不需要的 init 参数与重复的 check_in_battle 检查
* refactor: 注释
* fix: misc
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Co-authored-by: uye <99072975+ABA2396@users.noreply.github.com >
2025-04-09 17:46:01 +08:00
pre-commit-ci[bot]
ce02c80498
chore: Auto update by pre-commit hooks [skip changelog]
2024-10-22 08:40:28 +00:00
uye
c2f1230991
perf: 拆分技能识别与使用 ( #10536 )
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* perf: 拆分技能识别与使用
* chore: 调整 use_all_ready_skill 技能使用过快判断
2024-09-08 16:27:10 +08:00
Horror Proton
ba4a36086c
feat: 使用变换后的图像进行技能按钮识别 ( #10293 )
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* feat: use `cv::warpPerspective` in `use_skill`
* chore: remove unused reclamation task info
* chore: Auto update by pre-commit hooks
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-08-25 21:31:34 +08:00
DavidWang19
63e4c17ebc
fix: 修复肉鸽关卡通用策略无法识别费用的问题
2024-07-18 12:40:39 +01:00
Horror Proton
c53426b102
refactor: move functions to TileCalc2 and TileDef
2024-06-16 10:47:59 +08:00
uye
d90664d138
chroe: 增加开技能最小间隔时间
2024-06-06 17:36:35 +08:00
Horror Proton
34bf1cfd9d
feat: calculate position of skill & retreat button
2024-03-31 10:16:20 +08:00
status102
23a123b1c4
fix: 战斗中教程剧情导致错误的倍速切换
2024-03-22 16:20:29 +08:00
status102
ece27dbf89
fix: 修复使用干员组切换技能用法失效
2024-02-25 20:58:51 +08:00
status102
dc01588743
refactor: 重构BattleHelper的m_cur_deployment_opers为vector
2023-11-27 16:22:44 +08:00
status102
acc1939d75
revert: 回调部署干员朝向滑动距离为400,回调滑动duration为100,增加补偿距离上限
2023-11-12 12:50:33 +08:00
status102
f2ccf78db0
fix: 尝试修复部署时滑动超出范围
2023-11-05 22:57:37 +08:00
Lancarus
cfed9ffb81
feat: 按照review修改
2023-10-07 11:24:57 +08:00
Lancarus
eea8e223ee
feat: 抄作业自动跳过战斗中剧情
2023-10-06 18:23:22 +08:00
MiaoYan JY
abe648344b
fix: 修复肉鸽中干员 山 2 技能反复释放的问题
2023-08-21 23:40:40 +08:00
Annoying Flower
5a7659c1b3
feat: 添加对 "skill_times" 字段的支持,再也不会狂点重岳辣 ( #6007 )
2023-08-20 21:38:40 +08:00
MistEO
578e5abc05
refactor: Vision 超级大重构 Phase 1
2023-04-27 22:42:56 +08:00
MistEO
61ff3f9c79
fix: 修复自动作战不开技能的问题
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fix https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues/3453
2023-01-25 02:01:07 +08:00
MistEO
a0721b7b2c
fix: 简单修复下战斗中技能识别错误一直点着尝试使用的问题
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fix https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues/3409
2023-01-23 23:05:37 +08:00
MistEO
b758bf05c6
fix: 修复保全一系列的问题(我忘了具体有哪些了.jpg)
2023-01-17 02:49:54 +08:00
MistEO
c32c28f02a
fix: 修复镜头切换带来的击杀数状态问题
2023-01-15 03:24:14 +08:00
MistEO
6d14722e1a
fix: 修复保全MoveCamera动作错误
2023-01-15 02:23:33 +08:00
MistEO
de6c35d2bf
perf: 优化战斗中识别的鲁棒性
2023-01-14 14:41:40 +08:00
Horror Proton
86656a3e76
fix: fix wrong behavior of move_camera
2023-01-14 01:00:42 +08:00
MistEO
6340e98f04
refactor: 重构干员头像缓存机制
2023-01-12 23:08:06 +08:00
MistEO
36526e427f
perf: 优化保全转场的行为
2023-01-12 21:38:21 +08:00
MistEO
be1cb19036
perf: 优化下move_camera的行为
2023-01-12 02:14:46 +08:00
MistEO
51de1132fa
feat: 优化移动镜头后的截图文件名
2023-01-11 22:33:24 +08:00
Horror Proton
187ee9e577
feat: update BattleHelper::move_camera
2023-01-11 14:22:44 +08:00
MistEO
51fcdecb80
fix: typos
2023-01-11 00:15:50 +08:00
MistEO
308f9c0da8
feat: 自动战斗新增引航者试炼支持,"MoveCamera" / "移动镜头" 新字段
2023-01-10 23:25:13 +08:00
MistEO
de20e7abbd
feat: 完成保全的掉落干员选择等一些逻辑
2023-01-09 00:20:27 +08:00
MistEO
a6db15cf99
feat: 简单支持了下保全开局跳过换人
2023-01-08 22:07:04 +08:00
MistEO
4f8bb72ea6
feat: 初步完成保全部署策略
2023-01-08 21:17:12 +08:00
MistEO
fcfe37c928
feat: 初步完成保全干员部署逻辑
2023-01-08 21:17:12 +08:00
Horror Proton
be55fac195
chore: fix typos
2023-01-07 20:30:27 +08:00
MistEO
fbe0717aae
chore: 修正战斗类函数访问权限
2022-12-27 00:56:12 +08:00