Commit Graph

62 Commits

Author SHA1 Message Date
Status102
88a1e4fb68 rft: 干员数据重构, 支持跨职业重名干员 (#16084)
* rft: 干员数据重构, 支持跨职业重名干员

* fix: 查找优化

* fix: default value

* perf: 重新加载时清空数据

* fix: 默认值

* perf: 查找
2026-04-08 11:39:52 +08:00
Status102
344c3479c3 feat: 合并 处于战斗中 检测, 增加倍速记忆, 支持战斗中 不带跳过按钮的 带头像对话教程 (#15706)
* rft: 合并 处于战斗中 检测, 增加倍速记忆

* feat: 支持战斗中 不带跳过按钮的 带头像对话教程

* perf: 增加重试次数上限

* perf: 2倍速检查一致化
2026-03-07 00:30:36 +08:00
Status102
b6bdc383b7 feat: 自动检测地图是否为多阶段地图, 判断是否需要使用 view[0].x 修正镜头 (#15371) 2026-01-11 18:38:58 +08:00
Status102
1ad7b3a6a0 feat(MaaCore): Copilot支持切换技能用法使用坐标 (#14818)
* feat: 支持切换技能用法使用坐标

* chore: Auto update by pre-commit hooks [skip changelog]

* fix: usage

* fix: const ref

* perf: capture

* fix: case define

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-23 15:55:13 +08:00
MistEO
640eed10e2 refactor: use MaaUtils instead of Utils (#14579)
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-02 23:19:38 +08:00
Weiyou Wang
795efbcd23 refactor: 将 Copilot ActionType::ResetTimer 更改为更适合的 ResetStopwatch (#14507)
* refactor: 为 ActionType::ResetTimer 加入中文变种

* refactor: Timer -> Stopwatch
2025-10-22 22:20:50 +11:00
Weiyou Wang
2c619493f6 feat: 跳过使用未准备好的技能 && 全局计时器 (#13913)
* feat: skip_if_not_ready

* feat: elapsed_time

* feat: WpfGui log 输出计时器信息

* chore: Auto update by pre-commit hooks [skip changelog]

* feat: 不默认启用全局计时器

* refactor: 支持 ResetTimer 拼写变种

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-10-20 01:35:37 +11:00
MistEO
5c0445d3ab refactor: 依赖大更新 (#13908)
Co-authored-by: status102 <102887808+status102@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-09-08 21:17:47 +08:00
status102
39f82a4224 feat: 自动战斗费用击杀数缓存, 减少性能消耗 2025-06-04 09:56:49 +08:00
status102
59f4282858 feat: 自动战斗费用识别缓存, 减少性能消耗 (#12765)
* feat: 自动战斗费用识别缓存

* refactor: 返回值格式

* chore: 改个名字

* chore: rename

* fix: 改名改着改着改错了

* fix: var init

* perf: 简化返回值

* fix: template

* fix: platform
2025-05-23 09:02:00 +08:00
status102
749890cb11 rft: rename 2025-04-17 10:16:48 +08:00
status102
c042fa1f3d fix: 移除battleHelper中的BestMatcher复用 (#12136)
* fix: 移除battleHelper中的BestMatcher复用

* fix: type

* fix: require
2025-04-14 08:29:35 +08:00
Weiyou Wang
1580c79db5 fix: update deployment (#11959)
* fix: update deployment

* fix: 把 check_in_battle 加回来

* fix: misc

* fix: 逻辑取反了

* fix: typo

* refactor: 去掉不需要的 init 参数与重复的 check_in_battle 检查

* refactor: 注释

* fix: misc

---------

Co-authored-by: uye <99072975+ABA2396@users.noreply.github.com>
2025-04-09 17:46:01 +08:00
pre-commit-ci[bot]
ce02c80498 chore: Auto update by pre-commit hooks [skip changelog] 2024-10-22 08:40:28 +00:00
uye
c2f1230991 perf: 拆分技能识别与使用 (#10536)
* perf: 拆分技能识别与使用

* chore: 调整 use_all_ready_skill 技能使用过快判断
2024-09-08 16:27:10 +08:00
Horror Proton
ba4a36086c feat: 使用变换后的图像进行技能按钮识别 (#10293)
* feat: use `cv::warpPerspective` in `use_skill`

* chore: remove unused reclamation task info

* chore: Auto update by pre-commit hooks 

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-08-25 21:31:34 +08:00
DavidWang19
63e4c17ebc fix: 修复肉鸽关卡通用策略无法识别费用的问题 2024-07-18 12:40:39 +01:00
Horror Proton
c53426b102 refactor: move functions to TileCalc2 and TileDef 2024-06-16 10:47:59 +08:00
uye
d90664d138 chroe: 增加开技能最小间隔时间 2024-06-06 17:36:35 +08:00
Horror Proton
34bf1cfd9d feat: calculate position of skill & retreat button 2024-03-31 10:16:20 +08:00
status102
23a123b1c4 fix: 战斗中教程剧情导致错误的倍速切换 2024-03-22 16:20:29 +08:00
status102
ece27dbf89 fix: 修复使用干员组切换技能用法失效 2024-02-25 20:58:51 +08:00
status102
dc01588743 refactor: 重构BattleHelper的m_cur_deployment_opers为vector 2023-11-27 16:22:44 +08:00
status102
acc1939d75 revert: 回调部署干员朝向滑动距离为400,回调滑动duration为100,增加补偿距离上限 2023-11-12 12:50:33 +08:00
status102
f2ccf78db0 fix: 尝试修复部署时滑动超出范围 2023-11-05 22:57:37 +08:00
Lancarus
cfed9ffb81 feat: 按照review修改 2023-10-07 11:24:57 +08:00
Lancarus
eea8e223ee feat: 抄作业自动跳过战斗中剧情 2023-10-06 18:23:22 +08:00
MiaoYan JY
abe648344b fix: 修复肉鸽中干员 山 2 技能反复释放的问题 2023-08-21 23:40:40 +08:00
Annoying Flower
5a7659c1b3 feat: 添加对 "skill_times" 字段的支持,再也不会狂点重岳辣 (#6007) 2023-08-20 21:38:40 +08:00
MistEO
578e5abc05 refactor: Vision 超级大重构 Phase 1 2023-04-27 22:42:56 +08:00
MistEO
61ff3f9c79 fix: 修复自动作战不开技能的问题
fix https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues/3453
2023-01-25 02:01:07 +08:00
MistEO
a0721b7b2c fix: 简单修复下战斗中技能识别错误一直点着尝试使用的问题
fix https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues/3409
2023-01-23 23:05:37 +08:00
MistEO
b758bf05c6 fix: 修复保全一系列的问题(我忘了具体有哪些了.jpg) 2023-01-17 02:49:54 +08:00
MistEO
c32c28f02a fix: 修复镜头切换带来的击杀数状态问题 2023-01-15 03:24:14 +08:00
MistEO
6d14722e1a fix: 修复保全MoveCamera动作错误 2023-01-15 02:23:33 +08:00
MistEO
de6c35d2bf perf: 优化战斗中识别的鲁棒性 2023-01-14 14:41:40 +08:00
Horror Proton
86656a3e76 fix: fix wrong behavior of move_camera 2023-01-14 01:00:42 +08:00
MistEO
6340e98f04 refactor: 重构干员头像缓存机制 2023-01-12 23:08:06 +08:00
MistEO
36526e427f perf: 优化保全转场的行为 2023-01-12 21:38:21 +08:00
MistEO
be1cb19036 perf: 优化下move_camera的行为 2023-01-12 02:14:46 +08:00
MistEO
51de1132fa feat: 优化移动镜头后的截图文件名 2023-01-11 22:33:24 +08:00
Horror Proton
187ee9e577 feat: update BattleHelper::move_camera 2023-01-11 14:22:44 +08:00
MistEO
51fcdecb80 fix: typos 2023-01-11 00:15:50 +08:00
MistEO
308f9c0da8 feat: 自动战斗新增引航者试炼支持,"MoveCamera" / "移动镜头" 新字段 2023-01-10 23:25:13 +08:00
MistEO
de20e7abbd feat: 完成保全的掉落干员选择等一些逻辑 2023-01-09 00:20:27 +08:00
MistEO
a6db15cf99 feat: 简单支持了下保全开局跳过换人 2023-01-08 22:07:04 +08:00
MistEO
4f8bb72ea6 feat: 初步完成保全部署策略 2023-01-08 21:17:12 +08:00
MistEO
fcfe37c928 feat: 初步完成保全干员部署逻辑 2023-01-08 21:17:12 +08:00
Horror Proton
be55fac195 chore: fix typos 2023-01-07 20:30:27 +08:00
MistEO
fbe0717aae chore: 修正战斗类函数访问权限 2022-12-27 00:56:12 +08:00