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530 Commits
ci/dev-dmg
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|
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|
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|
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|
|
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|
|
1848caf82a |
18
.github/ISSUE_TEMPLATE/cn-bug-report.yaml
vendored
18
.github/ISSUE_TEMPLATE/cn-bug-report.yaml
vendored
@@ -5,15 +5,27 @@ body:
|
||||
- type: checkboxes
|
||||
id: checks
|
||||
attributes:
|
||||
label: 请确认自己完成了下列要求之后再进行勾选,若未完成但勾选将被直接关闭 Issue
|
||||
label: 请确认自己完成了下列必选项之后再进行勾选,若未完成必选项或勾选了"我未仔细阅读"选项将视为自愿接受被直接关闭 Issue
|
||||
options:
|
||||
- label: 我理解 Issue 是用于反馈和解决问题的,而非吐槽评论区,将尽可能提供更多信息帮助问题解决
|
||||
required: true
|
||||
- label: 我填写了简短且清晰明确的标题,以便开发者在翻阅 Issue 列表时能快速确定大致问题。而不是“一个建议”、“卡住了”等
|
||||
required: true
|
||||
- label: 我使用的是当前更新版本的最新版,且已查看版本发布至今的 [更新内容](https://github.com/MaaAssistantArknights/MaaAssistantArknights/commits/dev/) 和 [Pull Requests](https://github.com/MaaAssistantArknights/MaaAssistantArknights/pulls) 中尚未发布的更新内容,并未提及该 Bug 已被修复的情况
|
||||
- label: 我使用的是当前更新版本的最新版
|
||||
required: true
|
||||
- label: 我已检查了[常见问题](https://maa.plus/docs/zh-cn/manual/faq.html)、[公告](/MaaAssistantArknights/MaaAssistantArknights/issues/7732)、[活跃议题](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues)、[已关闭议题](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues?q=is%3Aissue%20state%3Aclosed),确认我的问题未被提及
|
||||
- label: 我已查看版本发布至今的 [更新内容](https://github.com/MaaAssistantArknights/MaaAssistantArknights/commits/dev/) 中尚未发布的更新内容并未提及该 Bug 已被修复的情况
|
||||
required: true
|
||||
- label: 我已查看版本发布至今的 [Pull Requests](https://github.com/MaaAssistantArknights/MaaAssistantArknights/pulls) 中尚未发布的更新内容并未提及该 Bug 已被修复的情况
|
||||
required: true
|
||||
- label: 我已在未仔细阅读这些内容的情况下勾选所有选项,并相信这不会影响问题的处理
|
||||
required: false
|
||||
- label: 我已检查了[常见问题](https://maa.plus/docs/zh-cn/manual/faq.html),确认我的问题未被提及
|
||||
required: true
|
||||
- label: 我已检查了[公告](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues/7732),确认我的问题未被提及
|
||||
required: true
|
||||
- label: 我已检查了[活跃议题](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues),确认我的问题未被提及
|
||||
required: true
|
||||
- label: 我已检查了[已关闭议题](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues?q=is%3Aissue%20state%3Aclosed),确认我的问题未被提及
|
||||
required: true
|
||||
- type: textarea
|
||||
id: describe
|
||||
|
||||
16
.github/ISSUE_TEMPLATE/cn-feature-request.yaml
vendored
16
.github/ISSUE_TEMPLATE/cn-feature-request.yaml
vendored
@@ -5,15 +5,25 @@ body:
|
||||
- type: checkboxes
|
||||
id: checks
|
||||
attributes:
|
||||
label: 在提问之前...
|
||||
label: 请确认自己完成了下列必选项之后再进行勾选,若未完成必选项或勾选了"我未仔细阅读"选项将视为自愿接受被直接关闭 Issue
|
||||
options:
|
||||
- label: 我填写了简短且清晰明确的标题,以便开发者在翻阅 Issue 列表时能快速确定大致问题。而不是“一个建议”、“卡住了”等
|
||||
required: true
|
||||
- label: 我基本确定这是一个新功能/建议,而不是遇到了 Bug(不确定的话请附上日志)
|
||||
required: true
|
||||
- label: 我使用的是当前更新版本的最新版,且已查看版本发布至今的 [更新内容](https://github.com/MaaAssistantArknights/MaaAssistantArknights/commits/dev/) 和 [Pull Requests](https://github.com/MaaAssistantArknights/MaaAssistantArknights/pulls) 中尚未发布的更新内容,确认我的建议未被提及
|
||||
- label: 我使用的是当前更新版本的最新版
|
||||
required: true
|
||||
- label: 我已检查了 [公告](/MaaAssistantArknights/MaaAssistantArknights/issues/7732)、[活跃议题](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues)、[已关闭议题](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues?q=is%3Aissue%20state%3Aclosed),确认我的建议未被提及
|
||||
- label: 我已查看版本发布至今的 [更新内容](https://github.com/MaaAssistantArknights/MaaAssistantArknights/commits/dev/) 中尚未发布的更新内容,确认我的建议未被提及
|
||||
required: true
|
||||
- label: 我已查看版本发布至今的 [Pull Requests](https://github.com/MaaAssistantArknights/MaaAssistantArknights/pulls) 中尚未发布的更新内容,确认我的建议未被提及
|
||||
required: true
|
||||
- label: 我已在未仔细阅读这些内容的情况下勾选所有选项,并相信这不会影响问题的处理
|
||||
required: false
|
||||
- label: 我已检查了 [公告](/MaaAssistantArknights/MaaAssistantArknights/issues/7732),确认我的建议未被提及
|
||||
required: true
|
||||
- label: 我已检查了 [活跃议题](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues),确认我的建议未被提及
|
||||
required: true
|
||||
- label: 我已检查了 [已关闭议题](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues?q=is%3Aissue%20state%3Aclosed),确认我的建议未被提及
|
||||
required: true
|
||||
- type: textarea
|
||||
id: describe
|
||||
|
||||
2
.github/ISSUE_TEMPLATE/cn-ld-report.yaml
vendored
2
.github/ISSUE_TEMPLATE/cn-ld-report.yaml
vendored
@@ -19,6 +19,8 @@ body:
|
||||
required: true
|
||||
- label: 我未开启高帧率,且模拟器帧数设置为 60
|
||||
required: false
|
||||
- label: 我已在未仔细阅读这些内容的情况下勾选所有选项,并相信这不会影响问题的处理
|
||||
required: false
|
||||
- type: textarea
|
||||
id: describe
|
||||
attributes:
|
||||
|
||||
2
.github/ISSUE_TEMPLATE/cn-mumu-report.yaml
vendored
2
.github/ISSUE_TEMPLATE/cn-mumu-report.yaml
vendored
@@ -19,6 +19,8 @@ body:
|
||||
required: true
|
||||
- label: 我未开启后台保活,模拟器帧数为 60,显存使用策略为“画面表现更好”
|
||||
required: false
|
||||
- label: 我已在未仔细阅读这些内容的情况下勾选所有选项,并相信这不会影响问题的处理
|
||||
required: false
|
||||
- type: textarea
|
||||
id: describe
|
||||
attributes:
|
||||
|
||||
23
.github/ISSUE_TEMPLATE/en-bug-report.yaml
vendored
23
.github/ISSUE_TEMPLATE/en-bug-report.yaml
vendored
@@ -7,18 +7,29 @@ body:
|
||||
- type: checkboxes
|
||||
id: checks
|
||||
attributes:
|
||||
label: Before raising the issue...
|
||||
description: |
|
||||
Please ensure that you have completed the requirements before checking the box.
|
||||
Issues with the checkbox checked but not completed will be directly closed.
|
||||
label: |
|
||||
Please ensure that you have completed the required items before checking the boxes.
|
||||
Issues with incomplete required items or with the 'I did not read carefully' option checked will be considered voluntary acceptance of direct closure.
|
||||
options:
|
||||
- label: I understand that Issues are for feedback and problem solving, not trolling the comments section, and will provide as much information as possible to help solve the problem.
|
||||
required: true
|
||||
- label: I filled in a short, clear title so that developers could quickly identify the general problem when going through the issue list. Instead of "Some suggestions", "Stuck", etc.
|
||||
required: true
|
||||
- label: I am using the latest version of the current update version and have reviewed both the [Unreleased changes](https://github.com/MaaAssistantArknights/MaaAssistantArknights/commits/dev/) and there is no mention of the bug being fixed.
|
||||
- label: I am using the latest version of the current update version.
|
||||
required: true
|
||||
- label: I have reviewed the [FAQs](https://maa.plus/docs/en-us/manual/faq.html), [Announcement](/MaaAssistantArknights/MaaAssistantArknights/issues/7732), [Open Issue](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues), [Closed Issue](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues?q=is%3Aissue%20state%3Aclosed) to ensure that my issue/bug has not been mentioned.
|
||||
- label: I have reviewed both the [Unreleased changes](https://github.com/MaaAssistantArknights/MaaAssistantArknights/commits/dev/) and there is no mention of the bug being fixed.
|
||||
required: true
|
||||
- label: I have reviewed the [Pull Requests](https://github.com/MaaAssistantArknights/MaaAssistantArknights/pulls) and there is no mention of the bug being fixed.
|
||||
required: true
|
||||
- label: I have checked all the options without carefully reading the content and believe this will not affect issue resolution.
|
||||
required: false
|
||||
- label: I have reviewed the [FAQs](https://maa.plus/docs/en-us/manual/faq.html) to ensure that my issue/bug has not been mentioned.
|
||||
required: true
|
||||
- label: I have reviewed the [Announcement](/MaaAssistantArknights/MaaAssistantArknights/issues/7732) to ensure that my issue/bug has not been mentioned.
|
||||
required: true
|
||||
- label: I have reviewed the [Open Issue](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues) to ensure that my issue/bug has not been mentioned.
|
||||
required: true
|
||||
- label: I have reviewed the [Closed Issue](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues?q=is%3Aissue%20state%3Aclosed) to ensure that my issue/bug has not been mentioned.
|
||||
required: true
|
||||
- type: textarea
|
||||
id: describe
|
||||
|
||||
23
.github/ISSUE_TEMPLATE/en-feature-request.yaml
vendored
23
.github/ISSUE_TEMPLATE/en-feature-request.yaml
vendored
@@ -5,7 +5,9 @@ body:
|
||||
- type: checkboxes
|
||||
id: checks
|
||||
attributes:
|
||||
label: Before raising the issue...
|
||||
label: |
|
||||
Please ensure that you have completed the required items before checking the boxes.
|
||||
Issues with incomplete required items or with the 'I did not read carefully' option checked will be considered voluntary acceptance of direct closure.
|
||||
options:
|
||||
- label: |
|
||||
I filled in a short, clear title so that developers could quickly identify the general problem when going through the issue list.
|
||||
@@ -15,11 +17,26 @@ body:
|
||||
I'm probably sure this is a new feature/suggestion and not a bug encountered (please attach logs if you're not sure).
|
||||
required: true
|
||||
- label: |
|
||||
I am using the latest version of the current update version and have reviewed both the [Unreleased changes](https://github.com/MaaAssistantArknights/MaaAssistantArknights/commits/dev/) and the [Pull requests](https://github.com/MaaAssistantArknights/MaaAssistantArknights/pulls),
|
||||
I am using the latest version of the current update version.
|
||||
required: true
|
||||
- label: |
|
||||
I have reviewed the [Unreleased changes](https://github.com/MaaAssistantArknights/MaaAssistantArknights/commits/dev/) ,
|
||||
but there is no mention of this feature/suggestion being added.
|
||||
required: true
|
||||
- label: |
|
||||
I have reviewed the [Announcement](/MaaAssistantArknights/MaaAssistantArknights/issues/7732), [Open Issue](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues), [Closed Issue](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues?q=is%3Aissue%20state%3Aclosed) to ensure that my feature/suggestion has not been mentioned.
|
||||
I have reviewed the [Pull requests](https://github.com/MaaAssistantArknights/MaaAssistantArknights/pulls) ,
|
||||
but there is no mention of this feature/suggestion being added.
|
||||
required: true
|
||||
- label: I have checked all the options without carefully reading the content and believe this will not affect issue resolution.
|
||||
required: false
|
||||
- label: |
|
||||
I have reviewed the [Announcement](/MaaAssistantArknights/MaaAssistantArknights/issues/7732) to ensure that my feature/suggestion has not been mentioned.
|
||||
required: true
|
||||
- label: |
|
||||
I have reviewed the [Open Issue](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues) to ensure that my feature/suggestion has not been mentioned.
|
||||
required: true
|
||||
- label: |
|
||||
I have reviewed the [Closed Issue](https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues?q=is%3Aissue%20state%3Aclosed) to ensure that my feature/suggestion has not been mentioned.
|
||||
required: true
|
||||
- type: textarea
|
||||
id: describe
|
||||
|
||||
2
.github/dependabot.yaml
vendored
2
.github/dependabot.yaml
vendored
@@ -7,8 +7,8 @@ updates:
|
||||
commit-message:
|
||||
prefix: ci
|
||||
assignees:
|
||||
- constrat
|
||||
- AnnAngela
|
||||
- Constrat
|
||||
groups:
|
||||
github-actions:
|
||||
patterns:
|
||||
|
||||
4
.github/workflows/ci.yml
vendored
4
.github/workflows/ci.yml
vendored
@@ -90,7 +90,7 @@ jobs:
|
||||
echo >> CHANGELOG.md
|
||||
echo "**Full Changelog**: [$last_tag -> $this_tag](https://github.com/MaaAssistantArknights/MaaAssistantArknights/compare/${last_tag}...${this_tag})" >> CHANGELOG.md
|
||||
echo >> CHANGELOG.md
|
||||
echo "[已有 Mirror酱 CDK?前往 Mirror酱 高速下载](https://mirrorchyan.com/zh/projects?rid=MAA)" >> CHANGELOG.md
|
||||
echo "[已有 Mirror酱 CDK?前往 Mirror酱 高速下载](https://mirrorchyan.com/zh/projects?rid=MAA&source=maagh-release)" >> CHANGELOG.md
|
||||
|
||||
- name: Upload changelog to Github
|
||||
uses: actions/upload-artifact@v4
|
||||
@@ -560,7 +560,7 @@ jobs:
|
||||
find . -type f | while read f; do mv -fvt . $f; done
|
||||
|
||||
- name: Release to Github
|
||||
uses: softprops/action-gh-release@v2
|
||||
uses: softprops/action-gh-release@v2.3.2
|
||||
with:
|
||||
body_path: CHANGELOG.md
|
||||
files: |
|
||||
|
||||
78
.github/workflows/codeql.yml
vendored
Normal file
78
.github/workflows/codeql.yml
vendored
Normal file
@@ -0,0 +1,78 @@
|
||||
name: "CodeQL Advanced"
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
branches: ["dev"]
|
||||
schedule:
|
||||
- cron: "45 11 * * *"
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
security-events: write
|
||||
packages: read
|
||||
actions: read
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
analyze-none:
|
||||
name: Analyze CI and MaaWebsite
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
show-progress: false
|
||||
|
||||
- name: Setup CodeQL
|
||||
uses: github/codeql-action/init@v3
|
||||
with:
|
||||
languages: javascript-typescript,actions
|
||||
build-mode: none
|
||||
|
||||
- name: Run CodeQL
|
||||
uses: github/codeql-action/analyze@v3
|
||||
with:
|
||||
category: "/language:multi-none"
|
||||
|
||||
analyze-manual:
|
||||
name: Analyze MaaCore and MaaWpfGui
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
show-progress: false
|
||||
|
||||
- name: Setup build environments
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
run: |
|
||||
git submodule update --init --depth 1 3rdparty/EmulatorExtras
|
||||
dotnet restore
|
||||
python3 maadeps-download.py x64-windows
|
||||
|
||||
- name: Create fake event file
|
||||
shell: bash
|
||||
run: cp -v "$GITHUB_EVENT_PATH" ./event.json
|
||||
|
||||
- name: Setup CodeQL
|
||||
uses: github/codeql-action/init@v3
|
||||
with:
|
||||
languages: c-cpp,csharp
|
||||
build-mode: manual
|
||||
|
||||
- name: Build MAA
|
||||
shell: pwsh
|
||||
run: |
|
||||
$env:GITHUB_WORKFLOW = 'dev-build-win'
|
||||
$env:GITHUB_EVENT_PATH = "$pwd\\event.json"
|
||||
$env:GITHUB_REF = "refs/heads/not_master"
|
||||
$env:MAA_BUILDER_MAA_VERSION = 'v0.0.1'
|
||||
./build.cmd DevBuild
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Run CodeQL
|
||||
uses: github/codeql-action/analyze@v3
|
||||
with:
|
||||
category: "/language:multi-manual"
|
||||
80
.github/workflows/issue-checkbox-checker.yml
vendored
Normal file
80
.github/workflows/issue-checkbox-checker.yml
vendored
Normal file
@@ -0,0 +1,80 @@
|
||||
name: Auto Close not reading issues or Fold checkboxes
|
||||
|
||||
on:
|
||||
issues:
|
||||
types: [opened]
|
||||
|
||||
jobs:
|
||||
check-then-close-or-fold:
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
issues: write
|
||||
|
||||
steps:
|
||||
- name: Check checkbox status
|
||||
id: unread-checkbox-check
|
||||
uses: actions/github-script@v7
|
||||
with:
|
||||
script: |
|
||||
const texts = [
|
||||
'我已在未仔细阅读这些内容的情况下勾选所有选项,并相信这不会影响问题的处理',
|
||||
'I have checked all the options without carefully reading the content and believe this will not affect issue resolution.'];
|
||||
return texts.some(text => new RegExp(`- \\[x\\]\\s*${text.replace(/[.*+?^${}()|[\]\\]/g, '\\$&')}`).test(context.payload.issue.body));
|
||||
|
||||
- name: Close and lock issue
|
||||
if: steps.unread-checkbox-check.outputs.result == 'true'
|
||||
uses: actions/github-script@v7
|
||||
with:
|
||||
script: |
|
||||
await github.rest.issues.update({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
issue_number: context.issue.number,
|
||||
state: 'closed',
|
||||
state_reason: 'not_planned'
|
||||
});
|
||||
|
||||
await github.rest.issues.lock({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
issue_number: context.issue.number,
|
||||
lock_reason: 'spam'
|
||||
});
|
||||
|
||||
- name: Fold checkboxes
|
||||
if: steps.unread-checkbox-check.outputs.result == 'false'
|
||||
uses: actions/github-script@v7
|
||||
with:
|
||||
script: |
|
||||
const originalBody = context.payload.issue.body;
|
||||
if (originalBody.includes('<details><summary>Checkboxes</summary>\n\n')) {
|
||||
return;
|
||||
}
|
||||
const checkboxSectionRegex_cn_bug = /([\s\S]*?)(### 问题描述\n\n)/;
|
||||
const checkboxSectionRegex_cn_feat = /([\s\S]*?)(### 说说你遇到的问题?\n\n)/;
|
||||
const checkboxSectionRegex_en_bug = /([\s\S]*?)(### Description\n\n)/;
|
||||
const checkboxSectionRegex_en_feat = /([\s\S]*?)(### The problems you have encountered?\n\n)/;
|
||||
|
||||
const foldedBody_cn_bug = originalBody.replace(
|
||||
checkboxSectionRegex_cn_bug,
|
||||
`<details><summary>Checkboxes</summary>\n\n$1\n\n</details>\n\n$2`
|
||||
);
|
||||
const foldedBody_cn_feat = foldedBody_cn_bug.replace(
|
||||
checkboxSectionRegex_cn_feat,
|
||||
`<details><summary>Checkboxes</summary>\n\n$1\n\n</details>\n\n$2`
|
||||
);
|
||||
const foldedBody_en_bug = foldedBody_cn_feat.replace(
|
||||
checkboxSectionRegex_en_bug,
|
||||
`<details><summary>Checkboxes</summary>\n\n$1\n\n</details>\n\n$2`
|
||||
);
|
||||
const foldedBody = foldedBody_en_bug.replace(
|
||||
checkboxSectionRegex_en_feat,
|
||||
`<details><summary>Checkboxes</summary>\n\n$1\n\n</details>\n\n$2`
|
||||
);
|
||||
|
||||
await github.rest.issues.update({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
issue_number: context.issue.number,
|
||||
body: foldedBody
|
||||
});
|
||||
5
.github/workflows/markdown-checker.yml
vendored
5
.github/workflows/markdown-checker.yml
vendored
@@ -45,14 +45,11 @@ jobs:
|
||||
- name: Check dead links
|
||||
uses: lycheeverse/lychee-action@v2
|
||||
with:
|
||||
# 仅检查内部链接和 Github 相关链接
|
||||
# 仅检查内部链接,排除所有外部链接
|
||||
args: >
|
||||
--verbose --no-progress
|
||||
--cache --max-cache-age 1d --cache-exclude-status '429, 500..599'
|
||||
--exclude 'https?://.*'
|
||||
--include 'https?://github\.com/.*'
|
||||
--include 'https?://raw\.githubusercontent\.com/.*'
|
||||
--include 'https?://user-images\.githubusercontent\.com/.*'
|
||||
--exclude-path 'docs/zh-tw/manual/introduction/introduction_old.md'
|
||||
--exclude-path 'docs/ja-jp/manual/introduction/introduction_old.md'
|
||||
--exclude 'files/MAA_Runtime_Fix_Pwsh.ps1$'
|
||||
|
||||
17
.github/workflows/optimize-templates.yml
vendored
17
.github/workflows/optimize-templates.yml
vendored
@@ -55,16 +55,17 @@ jobs:
|
||||
with:
|
||||
python-version: "3.11"
|
||||
|
||||
- name: Cache Python packages
|
||||
id: cache_python
|
||||
if: steps.check_push.outputs.is_pr != 'True' && always()
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ env.pythonLocation }}/lib/python3.11/site-packages
|
||||
key: ${{ runner.os }}-pip-optimize-templates-${{ hashFiles('./tools/OptimizeTemplates/requirements.txt') }}
|
||||
# - name: Cache Python packages
|
||||
# id: cache_python
|
||||
# if: steps.check_push.outputs.is_pr != 'True' && always()
|
||||
# uses: actions/cache@v4
|
||||
# with:
|
||||
# path: ${{ env.pythonLocation }}/lib/python3.11/site-packages
|
||||
# key: ${{ runner.os }}-pip-optimize-templates-${{ hashFiles('./tools/OptimizeTemplates/requirements.txt') }}
|
||||
|
||||
- name: Install dependencies
|
||||
if: steps.check_push.outputs.is_pr != 'True' && steps.cache_python.outputs.cache-hit != 'true'
|
||||
# if: steps.check_push.outputs.is_pr != 'True' && steps.cache_python.outputs.cache-hit != 'true'
|
||||
if: steps.check_push.outputs.is_pr != 'True'
|
||||
run: |
|
||||
pip install -r tools/OptimizeTemplates/requirements.txt
|
||||
|
||||
|
||||
19
.github/workflows/release-nightly-ota.yml
vendored
19
.github/workflows/release-nightly-ota.yml
vendored
@@ -16,12 +16,12 @@ on:
|
||||
limit_maa:
|
||||
description: "Number of releases to fetch from MaaAssistantArknights"
|
||||
required: true
|
||||
default: 10
|
||||
default: "10"
|
||||
type: number
|
||||
limit_maarelease:
|
||||
limit_mr:
|
||||
description: "Number of releases to fetch from MaaRelease"
|
||||
required: true
|
||||
default: 10
|
||||
default: "10"
|
||||
type: number
|
||||
|
||||
jobs:
|
||||
@@ -298,8 +298,17 @@ jobs:
|
||||
run: |
|
||||
mkdir -pv build-ota && cd build-ota
|
||||
|
||||
gh release list --repo 'MaaAssistantArknights/MaaAssistantArknights' --limit ${{ inputs.limit_maa }} | tee ./release_maa.txt
|
||||
gh release list --repo "${{ github.repository_owner }}/MaaRelease" --limit ${{ inputs.limit_maarelease }} | tee ./release_mr.txt
|
||||
# Convert inputs to integers
|
||||
limit_maa=${{ inputs.limit_maa || 10 }}
|
||||
limit_maa=${limit_maa%.*}
|
||||
echo "Parsed limit_maa: $limit_maa"
|
||||
|
||||
limit_mr=${{ inputs.limit_mr || 10 }}
|
||||
limit_mr=${limit_mr%.*}
|
||||
echo "Parsed limit_mr: $limit_mr"
|
||||
|
||||
gh release list --repo 'MaaAssistantArknights/MaaAssistantArknights' --limit $limit_maa | tee ./release_maa.txt
|
||||
gh release list --repo "${{ github.repository_owner }}/MaaRelease" --limit $limit_mr | tee ./release_mr.txt
|
||||
echo ${{ needs.build-win-nightly.outputs.tag }} > ./config
|
||||
|
||||
cat ./release_maa.txt | awk '{ print $1 }' > ./tags_maa.txt
|
||||
|
||||
16
.github/workflows/res-update-game.yml
vendored
16
.github/workflows/res-update-game.yml
vendored
@@ -323,20 +323,12 @@ jobs:
|
||||
branch: ${{ github.ref }}
|
||||
github_token: ${{ secrets.MAA_RESOURCE_SYNC }}
|
||||
|
||||
- name: Update OTA resource
|
||||
if: steps.update_version.outputs.update_resources == 'True'
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.MISTEOWORKFLOW }}
|
||||
run: |
|
||||
gh workflow --repo MaaAssistantArknights/MaaRelease run update-resource.yml
|
||||
|
||||
# - name: Delete cache
|
||||
# if: always()
|
||||
# - name: Update OTA resource
|
||||
# if: steps.update_version.outputs.update_resources == 'True'
|
||||
# env:
|
||||
# GH_TOKEN: ${{ github.token }}
|
||||
# GH_TOKEN: ${{ secrets.MISTEOWORKFLOW }}
|
||||
# run: |
|
||||
# echo "Deleting the cache..."
|
||||
# gh cache delete
|
||||
# gh workflow --repo MaaAssistantArknights/MaaRelease run update-resource.yml
|
||||
|
||||
- name: Add cancelled status
|
||||
if: steps.update_version.outputs.changes != 'True' || steps.add_files.outputs.have_commits != 'True'
|
||||
|
||||
1
.github/workflows/sync-resource.yml
vendored
1
.github/workflows/sync-resource.yml
vendored
@@ -49,4 +49,3 @@ jobs:
|
||||
git status
|
||||
git commit -m "$commit_msg" || exit 0
|
||||
git push
|
||||
|
||||
|
||||
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@@ -2,7 +2,8 @@
|
||||
"json.schemas": [
|
||||
{
|
||||
"fileMatch": [
|
||||
"resource/tasks.json"
|
||||
"resource/tasks/**/*.json",
|
||||
"resource/global/**/resource/tasks/**/*.json",
|
||||
],
|
||||
"url": "./docs/maa_tasks_schema.json"
|
||||
}
|
||||
|
||||
8
3rdparty/include/meojson/json5.hpp
vendored
8
3rdparty/include/meojson/json5.hpp
vendored
@@ -1,8 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// IWYU pragma: begin_exports
|
||||
|
||||
#include "common/types.hpp"
|
||||
#include "parser5/parser5.hpp"
|
||||
|
||||
// IWYU pragma: end_exports
|
||||
175
3rdparty/include/meojson/parser/parser.hpp
vendored
175
3rdparty/include/meojson/parser/parser.hpp
vendored
@@ -19,6 +19,7 @@ namespace json
|
||||
// ****************************
|
||||
|
||||
template <
|
||||
bool accept_jsonc = false,
|
||||
typename string_t = default_string_t,
|
||||
typename parsing_t = void,
|
||||
typename accel_traits = _packed_bytes::packed_bytes_trait_max>
|
||||
@@ -56,6 +57,7 @@ private:
|
||||
|
||||
bool skip_string_literal_with_accel();
|
||||
bool skip_whitespace() noexcept;
|
||||
bool skip_comment() noexcept;
|
||||
bool skip_digit();
|
||||
bool skip_unicode_escape(uint16_t& pair_high, string_t& result);
|
||||
|
||||
@@ -74,14 +76,20 @@ auto parse(const parsing_t& content);
|
||||
template <typename char_t>
|
||||
auto parse(char_t* content);
|
||||
|
||||
template <typename parsing_t>
|
||||
auto parsec(const parsing_t& content);
|
||||
|
||||
template <typename char_t>
|
||||
auto parsec(char_t* content);
|
||||
|
||||
template <
|
||||
typename istream_t,
|
||||
typename = std::enable_if_t<
|
||||
std::is_base_of_v<std::basic_istream<typename istream_t::char_type>, istream_t>>>
|
||||
auto parse(istream_t& istream, bool check_bom);
|
||||
auto parse(istream_t& istream, bool check_bom = false, bool with_commets = false);
|
||||
|
||||
template <typename ifstream_t = std::ifstream, typename path_t = void>
|
||||
auto open(const path_t& path, bool check_bom = false);
|
||||
auto open(const path_t& path, bool check_bom = false, bool with_commets = false);
|
||||
|
||||
namespace literals
|
||||
{
|
||||
@@ -105,15 +113,17 @@ const basic_value<string_t> invalid_value();
|
||||
// * parser impl *
|
||||
// *************************
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline std::optional<basic_value<string_t>>
|
||||
parser<string_t, parsing_t, accel_traits>::parse(const parsing_t& content)
|
||||
parser<accept_jsonc, string_t, parsing_t, accel_traits>::parse(const parsing_t& content)
|
||||
{
|
||||
return parser<string_t, parsing_t, accel_traits>(content.cbegin(), content.cend()).parse();
|
||||
return parser<accept_jsonc, string_t, parsing_t, accel_traits>(content.cbegin(), content.cend())
|
||||
.parse();
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline std::optional<basic_value<string_t>> parser<string_t, parsing_t, accel_traits>::parse()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline std::optional<basic_value<string_t>>
|
||||
parser<accept_jsonc, string_t, parsing_t, accel_traits>::parse()
|
||||
{
|
||||
if (!skip_whitespace()) {
|
||||
return std::nullopt;
|
||||
@@ -135,8 +145,7 @@ inline std::optional<basic_value<string_t>> parser<string_t, parsing_t, accel_tr
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
// After the parsing is complete, there should be no more content other than
|
||||
// spaces behind
|
||||
// After the parsing is complete, there should be no more content other than spaces behind
|
||||
if (skip_whitespace()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
@@ -144,8 +153,8 @@ inline std::optional<basic_value<string_t>> parser<string_t, parsing_t, accel_tr
|
||||
return result_value;
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_value()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<accept_jsonc, string_t, parsing_t, accel_traits>::parse_value()
|
||||
{
|
||||
switch (*_cur) {
|
||||
case 'n':
|
||||
@@ -176,8 +185,8 @@ inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_va
|
||||
}
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_null()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<accept_jsonc, string_t, parsing_t, accel_traits>::parse_null()
|
||||
{
|
||||
for (const auto& ch : _utils::null_string<string_t>()) {
|
||||
if (_cur != _end && *_cur == ch) {
|
||||
@@ -191,8 +200,9 @@ inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_nu
|
||||
return basic_value<string_t>();
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_boolean()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t>
|
||||
parser<accept_jsonc, string_t, parsing_t, accel_traits>::parse_boolean()
|
||||
{
|
||||
switch (*_cur) {
|
||||
case 't':
|
||||
@@ -220,8 +230,8 @@ inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_bo
|
||||
}
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_number()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<accept_jsonc, string_t, parsing_t, accel_traits>::parse_number()
|
||||
{
|
||||
const auto first = _cur;
|
||||
if (*_cur == '-') {
|
||||
@@ -259,8 +269,8 @@ inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_nu
|
||||
return basic_value<string_t>(basic_value<string_t>::value_type::number, string_t(first, _cur));
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_string()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<accept_jsonc, string_t, parsing_t, accel_traits>::parse_string()
|
||||
{
|
||||
auto string_opt = parse_stdstring();
|
||||
if (!string_opt) {
|
||||
@@ -271,8 +281,8 @@ inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_st
|
||||
std::move(string_opt).value());
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_array()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<accept_jsonc, string_t, parsing_t, accel_traits>::parse_array()
|
||||
{
|
||||
if (*_cur == '[') {
|
||||
++_cur;
|
||||
@@ -296,6 +306,12 @@ inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_ar
|
||||
return invalid_value<string_t>();
|
||||
}
|
||||
|
||||
if constexpr (accept_jsonc) {
|
||||
if (*_cur == ']') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
basic_value<string_t> val = parse_value();
|
||||
|
||||
if (!val.valid() || !skip_whitespace()) {
|
||||
@@ -322,8 +338,8 @@ inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_ar
|
||||
return basic_array<string_t>(std::move(result));
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_object()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline basic_value<string_t> parser<accept_jsonc, string_t, parsing_t, accel_traits>::parse_object()
|
||||
{
|
||||
if (*_cur == '{') {
|
||||
++_cur;
|
||||
@@ -347,6 +363,12 @@ inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_ob
|
||||
return invalid_value<string_t>();
|
||||
}
|
||||
|
||||
if constexpr (accept_jsonc) {
|
||||
if (*_cur == '}') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
auto key_opt = parse_stdstring();
|
||||
|
||||
if (key_opt && skip_whitespace() && *_cur == ':') {
|
||||
@@ -389,8 +411,9 @@ inline basic_value<string_t> parser<string_t, parsing_t, accel_traits>::parse_ob
|
||||
return basic_object<string_t>(std::move(result));
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline std::optional<string_t> parser<string_t, parsing_t, accel_traits>::parse_stdstring()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline std::optional<string_t>
|
||||
parser<accept_jsonc, string_t, parsing_t, accel_traits>::parse_stdstring()
|
||||
{
|
||||
if (*_cur == '"') {
|
||||
++_cur;
|
||||
@@ -477,8 +500,8 @@ inline std::optional<string_t> parser<string_t, parsing_t, accel_traits>::parse_
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline bool parser<string_t, parsing_t, accel_traits>::skip_unicode_escape(
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline bool parser<accept_jsonc, string_t, parsing_t, accel_traits>::skip_unicode_escape(
|
||||
uint16_t& pair_high,
|
||||
string_t& result)
|
||||
{
|
||||
@@ -574,8 +597,9 @@ inline bool parser<string_t, parsing_t, accel_traits>::skip_unicode_escape(
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline bool parser<string_t, parsing_t, accel_traits>::skip_string_literal_with_accel()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline bool
|
||||
parser<accept_jsonc, string_t, parsing_t, accel_traits>::skip_string_literal_with_accel()
|
||||
{
|
||||
if constexpr (sizeof(*_cur) != 1) {
|
||||
return false;
|
||||
@@ -602,8 +626,8 @@ inline bool parser<string_t, parsing_t, accel_traits>::skip_string_literal_with_
|
||||
return _cur != _end;
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline bool parser<string_t, parsing_t, accel_traits>::skip_whitespace() noexcept
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline bool parser<accept_jsonc, string_t, parsing_t, accel_traits>::skip_whitespace() noexcept
|
||||
{
|
||||
while (_cur != _end) {
|
||||
switch (*_cur) {
|
||||
@@ -613,6 +637,17 @@ inline bool parser<string_t, parsing_t, accel_traits>::skip_whitespace() noexcep
|
||||
case '\n':
|
||||
++_cur;
|
||||
break;
|
||||
case '/':
|
||||
if constexpr (accept_jsonc) {
|
||||
if (!skip_comment()) {
|
||||
return false;
|
||||
}
|
||||
// else continue;
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case '\0':
|
||||
return false;
|
||||
default:
|
||||
@@ -622,8 +657,59 @@ inline bool parser<string_t, parsing_t, accel_traits>::skip_whitespace() noexcep
|
||||
return false;
|
||||
}
|
||||
|
||||
template <typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline bool parser<string_t, parsing_t, accel_traits>::skip_digit()
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
bool json::parser<accept_jsonc, string_t, parsing_t, accel_traits>::skip_comment() noexcept
|
||||
{
|
||||
if (_cur == _end || *_cur != '/') {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (++_cur == _end) {
|
||||
return false;
|
||||
}
|
||||
|
||||
enum class comment_type
|
||||
{
|
||||
invalid,
|
||||
line,
|
||||
block,
|
||||
} t = comment_type::invalid;
|
||||
|
||||
switch (*_cur++) {
|
||||
case '/':
|
||||
t = comment_type::line;
|
||||
break;
|
||||
case '*':
|
||||
t = comment_type::block;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
while (_cur != _end) {
|
||||
switch (*_cur++) {
|
||||
case '\n':
|
||||
if (t == comment_type::line) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case '*':
|
||||
if (t == comment_type::block && _cur != _end && *_cur == '/') {
|
||||
++_cur;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// _cur == _end
|
||||
return t == comment_type::line;
|
||||
}
|
||||
|
||||
template <bool accept_jsonc, typename string_t, typename parsing_t, typename accel_traits>
|
||||
inline bool parser<accept_jsonc, string_t, parsing_t, accel_traits>::skip_digit()
|
||||
{
|
||||
// At least one digit
|
||||
if (_cur != _end && std::isdigit(*_cur)) {
|
||||
@@ -653,7 +739,7 @@ template <typename parsing_t>
|
||||
auto parse(const parsing_t& content)
|
||||
{
|
||||
using string_t = std::basic_string<typename parsing_t::value_type>;
|
||||
return parser<string_t, parsing_t>::parse(content);
|
||||
return parser<false, string_t, parsing_t>::parse(content);
|
||||
}
|
||||
|
||||
template <typename char_t>
|
||||
@@ -663,7 +749,7 @@ auto parse(char_t* content)
|
||||
}
|
||||
|
||||
template <typename istream_t, typename _>
|
||||
auto parse(istream_t& ifs, bool check_bom)
|
||||
auto parse(istream_t& ifs, bool check_bom, bool with_commets)
|
||||
{
|
||||
using string_t = std::basic_string<typename istream_t::char_type>;
|
||||
|
||||
@@ -686,11 +772,11 @@ auto parse(istream_t& ifs, bool check_bom)
|
||||
str.assign(str.begin() + 3, str.end());
|
||||
}
|
||||
}
|
||||
return parse(str);
|
||||
return with_commets ? parsec(str) : parse(str);
|
||||
}
|
||||
|
||||
template <typename ifstream_t, typename path_t>
|
||||
auto open(const path_t& filepath, bool check_bom)
|
||||
auto open(const path_t& filepath, bool check_bom, bool with_commets)
|
||||
{
|
||||
using char_t = typename ifstream_t::char_type;
|
||||
using string_t = std::basic_string<char_t>;
|
||||
@@ -701,11 +787,24 @@ auto open(const path_t& filepath, bool check_bom)
|
||||
if (!ifs.is_open()) {
|
||||
return return_t(std::nullopt);
|
||||
}
|
||||
auto opt = parse(ifs, check_bom);
|
||||
auto opt = parse(ifs, check_bom, with_commets);
|
||||
ifs.close();
|
||||
return opt;
|
||||
}
|
||||
|
||||
template <typename parsing_t>
|
||||
auto parsec(const parsing_t& content)
|
||||
{
|
||||
using string_t = std::basic_string<typename parsing_t::value_type>;
|
||||
return parser<true, string_t, parsing_t>::parse(content);
|
||||
}
|
||||
|
||||
template <typename char_t>
|
||||
auto parsec(char_t* content)
|
||||
{
|
||||
return parsec(std::basic_string_view<std::decay_t<char_t>> { content });
|
||||
}
|
||||
|
||||
namespace literals
|
||||
{
|
||||
inline value operator""_json(const char* str, size_t len)
|
||||
|
||||
1539
3rdparty/include/meojson/parser5/parser5.hpp
vendored
1539
3rdparty/include/meojson/parser5/parser5.hpp
vendored
File diff suppressed because it is too large
Load Diff
18
3rdparty/include/meojson/parser5/unicode.h
vendored
18
3rdparty/include/meojson/parser5/unicode.h
vendored
File diff suppressed because one or more lines are too long
137
CHANGELOG.md
137
CHANGELOG.md
@@ -1,108 +1,67 @@
|
||||
## v5.16.4
|
||||
## v5.18.3
|
||||
|
||||
### 修复 | Fix
|
||||
|
||||
* 修复台服基建干员列表回正错误 (#12652) @status102
|
||||
* 公招刷新条件 @ABA2396
|
||||
|
||||
## v5.16.3
|
||||
|
||||
在这个版本,我们优化了自适应调整连战次数功能,每次开始前均调整为可用的最大次数,避免了理智溢出的风险.
|
||||
|
||||
> 典型流程示例:
|
||||
> 当前20理智, 上限150, 关卡消耗21理智 (6连战需126理智)
|
||||
>
|
||||
> 情况1: 有2瓶80理智药, 设置吃2瓶, 吃完两瓶理智药超出上限 (20 + 160 = 180) → 先吃一瓶 (20 + 80 = 100) 并调整次数为4连战 (4 × 21 = 84), 完成后再吃一瓶并消耗完剩下的理智
|
||||
> 情况2: 有2瓶80理智药, 设置只吃1瓶吃1瓶 (+80) 达到吃药上限,关闭窗口触发调整 → 自动调整为4连战
|
||||
> 情况3: 有1瓶80理智药, 自动吃掉1瓶 (+80) 无药可吃触发调整 → 自动调整为4连战
|
||||
|
||||
并且指定次数将联动连战次数
|
||||
|
||||
> 示例: 假设当前 100 理智, 关卡消耗 6 理智
|
||||
>
|
||||
> 旧版本: 指定次数设为 3, 连战次数设为 5, 将作战 5 * 3 = 15 次, 消耗 15 x 6 = 90 理智
|
||||
> 新版本: 指定次数设为 10, 连战次数设为 4, 将作战 4 * floor(10 / 4) = 8 次, 消耗 8 x 6 = 48 理智
|
||||
> 新版本: 指定次数设为 10, 连战次数设为 AUTO, 将作战 6 * floor(10 / 6) + (10 % 6) = 10 次, 消耗 10 x 6 = 60 理智
|
||||
|
||||
如果您遇到任何意外行为,请通过【设置】→【问题反馈】生成日志并提交给我们~
|
||||
|
||||
----
|
||||
|
||||
In this version, we've optimized the adaptive Serie count adjustment feature. Before each operation, the system will now automatically adjust to the maximum available Serie count, eliminating the risk of sanity overflow.
|
||||
|
||||
> Typical workflow examples:
|
||||
> Current sanity: 20, Max sanity: 150, Stage cost: 21 sanity (6-Serie requires 126 sanity)
|
||||
>
|
||||
> Case 1: Having 2×80 sanity potions, set to consume 2 potions. Full consumption would exceed max sanity (20 + 160 = 180) → First consume one potion (20 + 80 = 100) and adjust to 4-Serie (4 × 21 = 84). After completion, consume the second potion and expend remaining sanity.
|
||||
> Case 2: Having 2×80 sanity potions, set to consume only 1 potion (+80) reaches consumption limit. Closing window triggers adjustment → Automatically adjusts to 4-Serie.
|
||||
> Case 3: Having 1×80 sanity potion, auto-consume 1 potion (+80). With no remaining potions, triggers adjustment → Automatically adjusts to 4-Serie.
|
||||
|
||||
Additionally, specified operation count will now coordinate with Serie count:
|
||||
|
||||
> Example: Current 100 sanity, stage cost 6 sanity
|
||||
>
|
||||
> Old version: Specified count set to 3, Serie count set to 5 → Would complete 5 * 3 = 15 operations, consuming 15 x 6 = 90 sanity.
|
||||
> New version: Specified count set to 10, Serie count set to 4 → Will complete 4 * floor(10 / 4) = 8 operations, consuming 8 x 6 = 48 sanity.
|
||||
> New version: Specified count set to 10, Serie count set to AUTO → Will complete 6 * floor(10 / 6) + (10 % 6) = 10 operations, consuming 10 x 6 = 60 sanity.
|
||||
|
||||
If you encounter any unexpected behavior, please generate logs via [Settings] → [Issue Report] and submit them to us~
|
||||
|
||||
----
|
||||
|
||||
以下是详细内容: Changelog below:
|
||||
## v5.18.2
|
||||
|
||||
### 新增 | New
|
||||
|
||||
* 添加萨卡兹肉鸽劳作的清晨关卡策略 (#12626) @1286587265 @Daydreamer114 @Saratoga-Official
|
||||
* 指定次数联动连战, 修复连战导致指定次数失效, Auto模式不再溢出理智 (#12592) @status102 @ABA2396 @Constrat
|
||||
* 添加 自定义 webhook 功能 (#12602) @KagurazakaIris @ABA2396
|
||||
* 肉鸽适配新干员 (#12599) @Saratoga-Official
|
||||
* Mac AUTO连续作战 @hguandl
|
||||
* 更新 333 搓玉一天三换排班表 (#12604) @E022-23093
|
||||
* 更新 243 极限效率一天四换排班表(20250507 修订) (#12598) @bodayw
|
||||
* wpfgui 添加第三备选关卡 (stage4) (#13106) @Daydreamer114
|
||||
* 优化 CropRoi 使用体验 @SherkeyXD
|
||||
* 新增资源更新进度显示 @ABA2396
|
||||
* 肉鸽更新干员招募逻辑 (#13071) @Saratoga-Official
|
||||
* 显示剩余理智 @hguandl
|
||||
* warn about known problematic injected dlls @dantmnf
|
||||
* YostarEN Dahuang City theme @Constrat
|
||||
|
||||
### 改进 | Improved
|
||||
|
||||
* 日志压缩包压缩等级提升 (#12622) @BxFS
|
||||
* 基建使用切换职业栏返回列表最左侧 (#12594) @ABA2396
|
||||
* 更新繁中服線索與部分截圖 (#13094) @momomochi987 @pre-commit-ci[bot]
|
||||
* SSReopen 使用 XX-OpenOpt 代替 SideStoryReopen 导航 (#13078) @status102
|
||||
* 减少运行中 Task 修改 @status102
|
||||
|
||||
### 修复 | Fix
|
||||
|
||||
* 切换账号失败 @Daydreamer114
|
||||
* 模拟器路径选择功能弹窗异常 @ABA2396
|
||||
* 截图增强显示错误 @ABA2396
|
||||
* 无法进入活动 @ABA2396
|
||||
* 刷理智结束后卡在“理智药选择”界面 @ABA2396
|
||||
* 当首选关卡为剿灭时,后续备选关卡和剩余理智出现问题时不会报错 @ABA2396
|
||||
* 修复因重定向导致 ETag 缓存与原始地址不符的问题 @ABA2396
|
||||
* 未勾选自动确认 3 星且有对应倾向 3 星 tag 时不会刷新 @ABA2396
|
||||
* 繁中服無法識別荒蕪拉普蘭德 (#13125) @vonnoq
|
||||
* 存在更新时问题反馈提示显示不全 @ABA2396
|
||||
* 规避 WPF 剪贴板卡顿,修复剪切不清除文本的问题。支持 (Rich)TextBox 复制/剪切/粘贴 和 DataGrid 复制 @ABA2396
|
||||
* 不知道为啥有时候肉鸽难度识别最后会多个0,ui打个补丁 @ABA2396
|
||||
* 调整 YoStarEN 大荒城公招、抽卡的截图以修复识别失败的问题 (#13117) @gui-ying233
|
||||
* Toast遮挡右侧界面 @status102
|
||||
* 引航者试炼#5 TN-1 ~ TN-4地图view[1] & 干员部署修复 @status102
|
||||
* 肉鸽结算Ocr 非数字替换 @status102
|
||||
* 写的什么jb导航 @ABA2396
|
||||
* 肉鸽结算 Ocr bin threshold @status102
|
||||
* 难度识别出非数字时崩溃 @ABA2396
|
||||
* Mac Mirror酱更新检测 @hguandl
|
||||
* YostarEN & YostarJP HS rerun navigation @Constrat
|
||||
* YostarKR HS rerun navigation (#13124) @HX3N
|
||||
* Mumu5.0 MumuExtra @Daydreamer114
|
||||
* no unsigned subtraction @SherkeyXD
|
||||
* KR/JP SS@Store@Purchase OCR @Daydreamer114
|
||||
* txwy failed dataload @Constrat
|
||||
|
||||
### 文档 | Docs
|
||||
|
||||
* 连战次数文档更新 @status102
|
||||
* 更正保全派驻协议文档中的拼写错误 (#12578) @lucienshawls
|
||||
* 更正主文档和中文文档中的两处错别字 (#12577) @lucienshawls
|
||||
* 更新 Linux 开发环境配置教程 加入 Mac 开发建议 @zhangweijian97
|
||||
* 用户文档基建换班添加队列轮换说明 (#13064) @Lemon-miaow @pre-commit-ci[bot]
|
||||
|
||||
### 其他 | Other
|
||||
|
||||
* 调整提示颜色 @ABA2396
|
||||
* 开始战斗前闪退无限循环识别,关卡名检查放宽至一分钟 (#12580) @ABA2396
|
||||
* 肉鸽招募 练度不够干员的 priority 可能为正 @Daydreamer114
|
||||
* 战斗次数识别错误缓解 @status102
|
||||
* 关闭连战列表点击 @status102
|
||||
* 关闭连战列表 @status102
|
||||
* 移除肉鸽难度hard code (#12587) @status102
|
||||
* 连战次数修复, 减少hard code @status102
|
||||
* 补上之前漏改的 tasks 路径修改 @ABA2396
|
||||
* 连战减少不必要的次数调整 @status102
|
||||
* 战斗次数识别错误处理 @status102
|
||||
* 关卡理智识别流程通用化 @status102
|
||||
* 减少一次不必要的连战次数变更 @status102
|
||||
* 移除过旧的任务参数 @status102
|
||||
* 优化提示 @ABA2396
|
||||
* 连战新增 -1 表示禁用切换 @ABA2396
|
||||
* 修改连接失败提示描述 @ABA2396
|
||||
* YostarKR BattleStartPre add ocrReplace pattern @HX3N
|
||||
* YostarJP ocr edits (#12607) @Manicsteiner
|
||||
* HttpService调整, Post函数追加 (#12605) @status102
|
||||
* 好像提示了也没人看 @ABA2396
|
||||
* 加点常用的进来 @status102
|
||||
* 调整超时提醒输出 @ABA2396
|
||||
* 理智识别 @status102
|
||||
* Reapply "feat:实现自适应调整连战次数 (#12555)" @Yoak3n @ABA2396
|
||||
* 调整单击托盘图标动作,符合常规软件行为 @ABA2396
|
||||
* 调整命名空间 @ABA2396
|
||||
* 繁中服_周年月卡領取 &「揭幕者們」活動導航 (#13092) @momomochi987
|
||||
* 资源日期使用本地时间显示 @ABA2396
|
||||
* 调整关卡选择中的剿灭显示 @ABA2396
|
||||
* 显示错误 @ABA2396
|
||||
* 肉鸽callback中Int类型限定 @status102
|
||||
* 繁中服「荒原安保派駐」定向導能元件 (#13057) @momomochi987
|
||||
* remove TaskTransitionVisualizer @SherkeyXD
|
||||
* use SecureZeroMemory for safety @SherkeyXD
|
||||
* SSS#7 Dossoles global @Constrat
|
||||
* meojson update to v4.4.1 & remove json5 (#13079) @status102
|
||||
|
||||
@@ -81,7 +81,8 @@ if (BUILD_TEST)
|
||||
target_link_libraries(test MaaCore)
|
||||
endif (BUILD_TEST)
|
||||
|
||||
find_package(OpenCV REQUIRED COMPONENTS core imgproc imgcodecs videoio)
|
||||
find_package(OpenCV REQUIRED COMPONENTS core imgproc imgcodecs videoio features2d)
|
||||
find_package(OpenCV QUIET COMPONENTS xfeatures2d)
|
||||
find_package(ZLIB REQUIRED)
|
||||
find_package(cpr CONFIG REQUIRED)
|
||||
|
||||
|
||||
@@ -20,58 +20,61 @@ openfiles >nul 2>&1
|
||||
if %errorlevel% neq 0 (
|
||||
echo %YELLOW%正在获取管理员权限...%RESET%
|
||||
echo %YELLOW%Obtaining administrator privileges...%RESET%
|
||||
powershell -Command "Start-Process cmd.exe -ArgumentList '/c %~dpnx0' -Verb RunAs"
|
||||
powershell -Command "Start-Process cmd.exe -ArgumentList '/c %~f0' -Verb RunAs"
|
||||
exit /b
|
||||
)
|
||||
|
||||
echo.
|
||||
echo %BLUE%========================================%RESET%
|
||||
echo %BLUE%====================================================================================================%RESET%
|
||||
echo %BOLD%%CYAN%正在安装 Microsoft Visual C++ Redistributable%RESET%
|
||||
echo %BOLD%%CYAN%Installing Microsoft Visual C++ Redistributable%RESET%
|
||||
echo %BLUE%========================================%RESET%
|
||||
echo.
|
||||
|
||||
echo %YELLOW%如果是第一次使用 winget,可能会提示接受协议,请输入 Y 并按回车继续%RESET%
|
||||
echo %YELLOW%If this is your first time using winget, you may be prompted to accept the terms. %RESET%
|
||||
echo %YELLOW%Please enter Y and press Enter to continue.%RESET%
|
||||
echo.
|
||||
|
||||
winget install "Microsoft.VCRedist.2015+.x64" --override "/repair /passive /norestart" --uninstall-previous --accept-package-agreements --force
|
||||
if %errorlevel% neq 0 (
|
||||
echo.
|
||||
echo %BOLD%%RED%错误: Microsoft.VCRedist.2015+.x64 安装失败%RESET%
|
||||
echo %BOLD%%RED%Error: Microsoft.VCRedist.2015+.x64 installation failed%RESET%
|
||||
set "ErrorOccurred=1"
|
||||
)
|
||||
echo %BLUE%====================================================================================================%RESET%
|
||||
|
||||
echo.
|
||||
echo %BLUE%========================================%RESET%
|
||||
echo %BLUE%====================================================================================================%RESET%
|
||||
echo %BOLD%%CYAN%正在安装 .NET Desktop Runtime 8.0%RESET%
|
||||
echo %BOLD%%CYAN%Installing .NET Desktop Runtime 8.0%RESET%
|
||||
echo %BLUE%========================================%RESET%
|
||||
echo.
|
||||
|
||||
winget install "Microsoft.DotNet.DesktopRuntime.8" --override "/repair /passive /norestart" --uninstall-previous --accept-package-agreements --force
|
||||
if %errorlevel% neq 0 (
|
||||
echo.
|
||||
echo %BOLD%%RED%错误: Microsoft.DotNet.DesktopRuntime.8 安装失败%RESET%
|
||||
echo %BOLD%%RED%Error: Microsoft.DotNet.DesktopRuntime.8 installation failed%RESET%
|
||||
set "ErrorOccurred=1"
|
||||
)
|
||||
echo %BLUE%====================================================================================================%RESET%
|
||||
|
||||
echo.
|
||||
if %ErrorOccurred% equ 0 (
|
||||
echo %BOLD%%GREEN%运行库修复完成,请重启电脑后再次尝试运行 MAA。%RESET%
|
||||
echo %BOLD%%GREEN%The runtime library repair is complete. Please restart your computer and try running MAA again.%RESET%
|
||||
) else (
|
||||
echo %RED%========================================%RESET%
|
||||
echo %RED%====================================================================================================%RESET%
|
||||
echo %BOLD%%RED%运行库修复过程中出现错误%RESET%
|
||||
echo %BOLD%%RED%Errors occurred during runtime library repair%RESET%
|
||||
echo.
|
||||
echo %YELLOW%您可以尝试手动下载并安装以下组件:%RESET%
|
||||
echo %YELLOW%You can try to manually download and install the following components:%RESET%
|
||||
echo %YELLOW%如果提示%RESET% %WHITE%'winget' is not...%RESET% %YELLOW%说明您的电脑版本太老了,没有自带 winget%RESET%
|
||||
echo %YELLOW%If the prompt shows%RESET% %WHITE%'winget' is not...%RESET% %YELLOW%it means your system is too old and don't include winget by default.%RESET%
|
||||
echo.
|
||||
echo %YELLOW%您可以手动将以下两个链接复制到浏览器中打开,下载并安装所需组件。如果安装成功,无需再次运行本依赖库安装脚本。%RESET%
|
||||
echo %YELLOW%You can manually copy the following two links into your browser to download and install the required components.%RESET%
|
||||
echo %YELLOW%If the installation is successful, you don't need to run this dependency installation script again.%RESET%
|
||||
echo.
|
||||
echo %WHITE%Microsoft Visual C++ Redistributable:%RESET%
|
||||
echo %CYAN%https://aka.ms/vs/17/release/vc_redist.x64.exe%RESET%
|
||||
echo.
|
||||
echo %WHITE%.NET Desktop Runtime 8.0:%RESET%
|
||||
echo %CYAN%https://aka.ms/dotnet/8.0/windowsdesktop-runtime-win-x64.exe%RESET%
|
||||
echo %RED%========================================%RESET%
|
||||
echo %RED%====================================================================================================%RESET%
|
||||
)
|
||||
|
||||
pause
|
||||
pause
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=EN/@EntryIndexedValue">EN</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=KR/@EntryIndexedValue">KR</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=JP/@EntryIndexedValue">JP</s:String>
|
||||
@@ -166,5 +166,6 @@
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Yahei/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=yituliu/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Yostar/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=ZOOT/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=_0020_0020_0020wp_002ELength_0020/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=_0020_003D_0020stri/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
|
||||
@@ -202,7 +202,7 @@ MAA 以中文(简体)为第一语言,翻译词条均以中文(简体)
|
||||
|
||||
## 广告
|
||||
|
||||
用户交流 QQ 群:[MAA 使用 & 粥游交流 QQ 群](https://ota.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
用户交流 QQ 群:[MAA 使用 & 粥游交流 QQ 群](https://api.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
Discord 服务器: [邀请链接](https://discord.gg/23DfZ9uA4V)
|
||||
用户交流 TG 群:[Telegram 群](https://t.me/+Mgc2Zngr-hs3ZjU1)
|
||||
自动战斗 JSON 作业分享:[prts.plus](https://prts.plus)
|
||||
|
||||
@@ -163,11 +163,11 @@ For specific differences, you can read the [source code](https://github.com/MaaA
|
||||
|
||||
### MuMu Screenshot Enhanced Mode
|
||||
|
||||
Only Chinese or Arknights Edition MuMu 12 V4.0.0 and later versions are supported. Global Edition is not supported at this time. <!-- Chinese V3.8.13 -->
|
||||
Official or Arknights Edition MuMu 12 V4.1.26 and later versions are supported. <!-- Chinese V3.8.13 -->
|
||||
|
||||
1. Settings → Connection Settings, enable `Enable MuMu's screenshot enhancement mode`. MAA will attempt to automatically fill in the exec path through the registry when the switch is checked.
|
||||
|
||||
2. `MuMu12 Emulator exec path` Fill in the path to the `MuMuPlayer-12.0` or `YXArkNights-12.0` folder. e.g. `C:\Program Files\Netease\MuMuPlayer-12.0`.
|
||||
2. `MuMu12 Emulator exec path` Fill in the path to the `MuMu Player 12` or `MuMuPlayerGlobal-12.0` or `YXArkNights-12.0` folder. e.g. `C:\Program Files\Netease\MuMuPlayerGlobal-12.0`.
|
||||
|
||||
3. If using MuMu network bridging, check `MuMu network bridging mode` and manually enter the serial number of the corresponding emulator in MuMu Multi-Instance Manager, such as `0` for the main instance.
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ icon: hugeicons:brain-02
|
||||
- Chip stages. The input must be complete with stage number, such as `PR-A-1`.
|
||||
- Annihilation. The input must be `Annihilation`.
|
||||
- Some side story stages, now contains `OF-1`, `OF-F3` and `GT-5`.
|
||||
- The last three stages of the current SS event. This is available after downloading updates automatically from the [API](https://ota.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) when the event is on. The prompt will be shown on the main page when this is available.
|
||||
- The last three stages of the current SS event. This is available after downloading updates automatically from the [API](https://api.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) when the event is on. The prompt will be shown on the main page when this is available.
|
||||
- For the SS event rerun, you can enter `SSReopen-XX` to clear XX-1 ~ XX-9 levels once. Example `SSReopen-IC`.
|
||||
|
||||
::: details Example
|
||||
@@ -103,6 +103,16 @@ MAA will fight according to the number of consecutive battles set by the user:
|
||||
- Do not adjust the number of consecutive battles in the game
|
||||
- If the sanity is not enough to complete the current set number of times in the game, directly end the task and enter the `Remaining Sanity` process (if set)
|
||||
|
||||
### Perform Battles
|
||||
|
||||
MAA will execute a maximum of the specified number of battles
|
||||
|
||||
Example: Assuming the current sanity is 100, and the level consumes 6 sanity
|
||||
|
||||
- Set the `Perform Battles` to 10, and the proxy multiplier to 4: 2 (start actions) x 4 (multiple proxy) = 8 operations will be executed (2 x floor(10 / 4) = 8), consuming 8 x 6 = 48 sanity. At this time, if another 4x proxy is performed, it will reach 12 operations, which exceeds the set 10 times, so it will not be performed again, and the mission will end with 8 operations
|
||||
|
||||
- Set the `Perform Battles` to 10, and the proxy multiplier to AUTO: 1 6x proxy + 1 4x proxy = 10 operations will be executed (6 * floor(10 / 6) + (10 % 6) = 10), consuming 10 x 6 = 60 sanity
|
||||
|
||||
### Drop Recognition
|
||||
|
||||
- Material drops are automatically recognized and printed to the program log. The data also gets uploaded to [Penguin Stats](https://penguin-stats.io/) and [Yituliu](https://ark.yituliu.cn/).
|
||||
|
||||
@@ -5,27 +5,32 @@ icon: material-symbols:view-quilt-rounded
|
||||
|
||||
# Base
|
||||
|
||||
::: important This page may be outdated.
|
||||
:::
|
||||
## Normal Mode
|
||||
|
||||
## Workshift Strategy
|
||||
### Shift Strategy
|
||||
|
||||
- Automatically calculate and choose the **optimal solution within a single facility**. Supports all general and special skill combinations.
|
||||
- Supports recognition of Battle Record, Pure Gold, Originium Shard, Chip and so on for different operators.
|
||||
- Automatically use drones according to the selected `drone usage`.
|
||||
- Recognizes the percentage of the Morale bar. When Morale is below some threshold, the operator will be moved to the dormitory.
|
||||
- Automatically calculates and selects the **optimal solution within a single facility**, supporting all combinations of generic skills and special skills.
|
||||
- Automatically identifies EXP Records, Pure Gold Ingots, Originium Shards, and Chips, deploying corresponding Operator combinations for each.
|
||||
- Automatically uses Drones according to the selected `Drone Usage`.
|
||||
- Automatically detects morale levels and assigns Operators with remaining morale percentage below the `Base Facility Morale Threshold` to Dormitories.
|
||||
|
||||
## Note
|
||||
### Additional Notes
|
||||
|
||||
- The work shift strategy is based on the optimal solution within a single facility instead of multiple facilities. Combinations such as: `Shamare-Tequila`, `Vermeil-Scene` within a single facility can be recognized correctly; while combinations like `Rosmontis`, `Pinus Sylvestris` among facilities are not supported yet.
|
||||
- If `Usage of Drone` is selected with the option `Trading Post-LMD`, it will recognize `Shamare` and reserve it for her.
|
||||
- Operators of the corresponding faction will be selected when only one Clue is needed in the Reception Room; otherwise, general operators will be chosen.
|
||||
- The reception Room will send out Clues only when your Clues are full. Three Clues will be sent out at most. If wanted, you can edit the number of sent Clues in the `ClueSelected` - `maxTimes` field in `resource/tasks/tasks.json`.
|
||||
- If you do not want operators like `Irene` or someone else to be put into the dormitory when the training room is not in use, you can switch off `Working operator shall not be put into the dormitory` in the settings. Note that this may cause the operators with non-full fatigue to not enter the dormitory as well.
|
||||
- Due to the complexity of the Control Center, only `Amiya`, `Swire`, `Kal'tsit`, `Team Rainbow` and other Morale+0.05 operators will be considered. To be improved in future.
|
||||
- Some alternate operators may have conflicts in Infrastructure. Please take note if there are "Operator conflict" warnings on the UI, and double check the Infrastructure to shift manually (e.g. some facilities may not have any operator).
|
||||
- You can choose the facility categories that need to be handled by MAA, with all selected by default.
|
||||
- Base shift management currently optimizes for single-facility efficiency, not cross-facility global optimization.
|
||||
- Recognizable and usable examples: `Shamare + Tequila`, `Vermeil + Scene`.
|
||||
- Unrecognizable examples: `Rosmontis System`, `Pinus Sylvestris Knights`.
|
||||
- When `Drone Usage Purpose` is set to `Trading Post - LMD`, the `Shamare Group` will be additionally recognized and prioritized.
|
||||
- Reception Room selects Operators with corresponding Clue affinity when only one Clue type is missing; otherwise selects generic Operators.
|
||||
- Reception Room sends Clues only when self-owned Clues are full, limited to three per send. Customize send quantity by modifying `ClueSelected` - `maxTimes` in `resource/tasks/tasks.json` under MAA folder.
|
||||
- Enabling `Do not move stationed Operators to Dormitories` prevents Operators like `Irene` and `Logos` from being assigned to Dormitories when not training in Training Room, but also prevents Processing Station Operators with insufficient morale from entering Dormitories.
|
||||
- Control Center strategy is complex; currently only considers `Amiya`, `Swire`, `Kal'tsit`, `Team Rainbow`, and other Operators with +0.05 morale bonus. Will be gradually optimized.
|
||||
- Select which facility types MAA should manage (default: all selected).
|
||||
|
||||
## Custom infrastructure shift change (Beta)
|
||||
## One-click Rotation Mode
|
||||
|
||||
- Several sets of extremely efficient tasks are built-in under the MAA folder `/resource/custom_infrast/`, which can be used as a reference. Due to its high requirements for operators and their levels, it is not recommended for direct use.
|
||||
- This mode requires preset squads configured in-game. MAA will automatically rotate them.
|
||||
|
||||
## Custom Base Mode
|
||||
|
||||
- [Schedule Generator](https://ark.yituliu.cn/tools/schedule) created by strategy experts. Refer to [Base Facility Protocol Documentation](../../protocol/base-scheduling-schema.md) for usage.
|
||||
- MAA folder `/resource/custom_infrast/` contains built-in theoretically maximum-efficiency presets. Not recommended for direct use due to extreme Operator and development level requirements.
|
||||
|
||||
@@ -87,6 +87,10 @@ Usage of `resource/tasks` and description of each field
|
||||
"specialParams": [ int, ... ], // Parameters needed for some special recognizers
|
||||
// extra, optional when action is Swipe, [0] for duration, [1] for whether to enable extra sliding
|
||||
|
||||
"highResolutionSwipeFix": false, // Optional. Whether to enable high-resolution swipe fix.
|
||||
// Currently, only stage navigation does not use the Unity swipe method, so it needs to be enabled there.
|
||||
// Default is false
|
||||
|
||||
/* The following fields are only valid if the algorithm is MatchTemplate */
|
||||
|
||||
"template": "xxx.png", // Optional, the name of the image file to be matched
|
||||
@@ -100,7 +104,7 @@ Usage of `resource/tasks` and description of each field
|
||||
// Then set "maskRange" to [ 1, 255 ], to instantly ignore the blacked-out parts when matching
|
||||
|
||||
"colorScales": [ // Effective and required when method is HSVCount or RGBCount, color mask range.
|
||||
[ // list<array<array<int, 3>, 2> | array<int, 2>>
|
||||
[ // list<array<array<int, 3>, 2>> / list<array<int, 2>>
|
||||
[23, 150, 40], // Structure is [[lower1, upper1], [lower2, upper2], ...]
|
||||
[25, 230, 150] // Inner layer is int if grayscale,
|
||||
], // is array<int, 3> if three-channel color, method determines whether it is RGB or HSV;
|
||||
@@ -136,12 +140,28 @@ Usage of `resource/tasks` and description of each field
|
||||
"isAscii": false, // optional, whether the text content to be recognized is ASCII characters
|
||||
// default false if not filled
|
||||
|
||||
"withoutDet": false // Optional, whether to not use the detection model
|
||||
"withoutDet": false, // Optional, whether to not use the detection model
|
||||
// default false if not filled
|
||||
|
||||
/* The following fields are only valid when the algorithm is Hash */
|
||||
// The algorithm is not mature, and is only used in some special cases, so it is not recommended for now
|
||||
// Todo
|
||||
|
||||
/* The following fields are valid only when algorithm is FeatureMatch */
|
||||
|
||||
"template": "xxx.png", // Optional, the image file name to match, can be a string or a string list
|
||||
// Default "taskname.png"
|
||||
|
||||
"count": 4, // The number of feature points to match (threshold), default value = 4
|
||||
|
||||
"ratio": 0.6, // The distance ratio of the KNN matching algorithm, [0 - 1.0], the larger the ratio, the looser the match and the easier it is to connect. Default 0.6
|
||||
|
||||
"detector": "SIFT", // Feature point detector type, optional values are SIFT, ORB, BRISK, KAZE, AKAZE, SURF; default value = SIFT
|
||||
// SIFT: High computational complexity, scale invariance, rotation invariance. Best effect.
|
||||
// ORB: Very fast computational speed, rotation invariance. But not scale invariance.
|
||||
// BRISK: Very fast computational speed, scale invariance, rotation invariance.
|
||||
// KAZE: Applicable to 2D and 3D images, with scale invariance and rotation invariance.
|
||||
// AKAZE: Fast calculation speed, with scale invariance and rotation invariance.
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
@@ -202,7 +202,7 @@ This software supports GPU acceleration, which relies on an independent componen
|
||||
## Advertisement
|
||||
|
||||
Discord Server: [Discord Invite](https://discord.gg/23DfZ9uA4V)
|
||||
User Group: [Telegram](https://t.me/+Mgc2Zngr-hs3ZjU1), [QQ Group](https://ota.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
User Group: [Telegram](https://t.me/+Mgc2Zngr-hs3ZjU1), [QQ Group](https://api.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
Copilot JSON Sharing: [prts.plus](https://prts.plus)
|
||||
Bilibili Livestreams: [MrEO Livestream](https://live.bilibili.com/2808861) Coding Sessions & [MAA-Official Livestream](https://live.bilibili.com/27548877) Gaming/Chats
|
||||
[Technical Discussion (QQ Group)](https://jq.qq.com/?_wv=1027&k=ypbzXcA2)
|
||||
|
||||
@@ -207,11 +207,11 @@ MAA は現在 `bluestacks.conf` の保存場所をレジストリから読み取
|
||||
|
||||
### MuMu スクリーンショット強化モード
|
||||
|
||||
公式版 MuMu 12 V4.0.0 またはそれ以降のバージョンを使用し。方舟国際版などはサポートされていません。<!-- V3.8.13 -->
|
||||
公式版 または Arknights Edition MuMu 12 V4.1.26 以降のバージョンに対応しています。<!-- V3.8.13 -->
|
||||
|
||||
1. `設定` - `接続設定` で `MuMu のスクリーンショット拡張モードを有効にする` をチェックします。MAAは、スイッチをチェックすると、レジストリを通じてインストールパスを自動的に入力しようとします。
|
||||
|
||||
2. `MuMu12 エミュレーターパス` には `MuMuPlayer-12.0` フォルダのパスを入力してください。例: `C:\Program Files\Netease\MuMuPlayer-12.0`。
|
||||
2. `MuMu12 エミュレーターパス` には `MuMu Player 12` または `MuMuPlayerGlobal-12.0` または `YXArkNights-12.0` フォルダのパスを入力してください。例: `C:\Program Files\Netease\MuMuPlayerGlobal-12.0`。
|
||||
|
||||
3. MuMu ネットワークブリッジを使用している場合は、`MuMu ネットワークブリッジモード` を選択し、MuMu マルチインスタンスマネージャ内の対応するエミュレータのシリアル番号を手動で入力する必要があります。例えば、メインインスタンスは `0` です。
|
||||
|
||||
|
||||
@@ -51,14 +51,14 @@ This page is outdated and maybe still in Simplified Chinese. Translation is need
|
||||
- 所有芯片本。必须输入完整关卡编号,如 `PR-A-1`。
|
||||
- 剿灭作战。必须输入 `Annihilation`。
|
||||
- 别传中的 `OF-1` / `OF-F3` / `GT-5`。
|
||||
- 当期 SS 活动 后三关。在自动访问 [API](https://ota.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) 下载更新后会在界面下方显示。
|
||||
- 当期 SS 活动 后三关。在自动访问 [API](https://api.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) 下载更新后会在界面下方显示。
|
||||
- 复刻的 SS 活动。输入 `SSReopen-<关卡前缀>` ,可一次性刷完 XX-1 ~ XX-9 关,如 `SSReopen-IC`。
|
||||
|
||||
::: details 画面例
|
||||

|
||||
:::
|
||||
|
||||
### 剿灭模式
|
||||
### 当期剿灭
|
||||
|
||||
- MAA 只会通过终端首页右上角的剿灭按钮进行跳转,请确保当期剿灭已解锁 `全权委托` 并持有足够数量的 “PRTS 剿灭代理卡”。
|
||||
- 在当期剿灭刷新或重新安装明日方舟后,从剿灭 `开始战斗` 页面返回会自动展开 `情报汇总`,请提前关闭此页面以防止任务卡住。
|
||||
@@ -74,7 +74,7 @@ This page is outdated and maybe still in Simplified Chinese. Translation is need
|
||||
- 如果当天开放 `龙门币-6/5`,就会前往 `龙门币-6/5`,不会前往 `1-7` 和 `经验-6/5`。如果玩家此时未解锁 `龙门币-6/5` 代理,则刷理智任务出错。
|
||||
- 如果当天未开放 `龙门币-6/5`,则会前往 `1-7`,不会前往 `龙门币-6/5`。如果玩家此时未解锁 1-7 代理,则刷理智任务出错。
|
||||
- 由于 `经验-6/5` 前存在常驻关卡 `1-7`,在这种情况下,MAA 永远也不会前往 `经验-6/5` 战斗。
|
||||
2. 如关卡选择为 `剿灭模式`,则不会因为剿灭的结果影响其余备选关卡的选择逻辑。即使剿灭出错,刷理智任务也不会出错。
|
||||
2. 如关卡选择为 `当期剿灭`,则不会因为剿灭的结果影响其余备选关卡的选择逻辑。即使剿灭出错,刷理智任务也不会出错。
|
||||
|
||||
### 剩余理智
|
||||
|
||||
@@ -101,6 +101,16 @@ MAAは、ユーザーが設定した連続戦闘回数に応じて戦闘を行
|
||||
- ゲーム内の連続戦闘回数を調整しません。
|
||||
- 現在の正気度が設定回数を完了するのに足りない場合、タスクを終了し、「正気度残量確認」プロセスに入ります(設定されている場合)。
|
||||
|
||||
### 指定回数
|
||||
|
||||
MAAは最大で指定回数の戦闘を実行します。
|
||||
|
||||
例:現在の正気度が100で、レベルアップに必要な正気度が6だと仮定します。
|
||||
|
||||
- 指定回数を10に設定し、プロキシ乗数を4に設定した場合:2(開始アクション)×4(プロキシ回数)=8回の操作が実行され(2×フロア(10 / 4)=8)、8×6=48の正気度を消費します。この時点で、さらに4倍プロキシを実行すると、操作回数が12回となり、設定回数の10回を超えるため、再度実行されず、ミッションは8回で終了します。
|
||||
|
||||
- 指定回数は10回に設定され、プロキシ乗数は自動に設定されています。つまり、6倍プロキシ1回 + 4倍プロキシ1回 = 10回の操作が実行され(6 * floor(10 / 6) + (10 % 6) = 10)、10 x 6 = 60の正気度を消費します。
|
||||
|
||||
### 掉落识别
|
||||
|
||||
- 支持自动识别并统计材料掉落,同时上传 [企鹅物流数据统计](https://penguin-stats.cn/) 和 [一图流](https://ark.yituliu.cn/)。
|
||||
|
||||
@@ -5,30 +5,32 @@ icon: material-symbols:view-quilt-rounded
|
||||
|
||||
# 基建换班
|
||||
|
||||
::: important Translation Required
|
||||
This page is outdated and maybe still in Simplified Chinese. Translation is needed.
|
||||
:::
|
||||
## 通常モード
|
||||
|
||||
## 换班策略
|
||||
### 交代戦略
|
||||
|
||||
- 自动计算并选择**单设施内的最优解**,支持所有通用类技能和特殊技能组合。
|
||||
- 自动识别经验书、赤金、源石碎片、芯片,分别使用相应的干员组合。
|
||||
- 自动按照 `无人机用途` 选择的方式使用无人机。
|
||||
- 自动识别心情进度条,将剩余心情百分比小于 `基建工作心情阈值` 的干员进驻宿舍。
|
||||
- **単一施設内の最適解**を自動計算・選択。全汎用スキルと特殊スキル組み合わせに対応
|
||||
- 作戦記録、純金、源石の欠片、SoCを自動識別し、対応するオペレーターを配置
|
||||
- `ドローン用途`の選択方式に基づきドローンを自動使用
|
||||
- 体力進捗を識別し、残り体力が`作業体力閾値`未満のオペレーターを寮に配置
|
||||
|
||||
## 额外说明
|
||||
### 補足説明
|
||||
|
||||
- 基建换班目前均为单设施最优解,而非跨设施的全局最优解。
|
||||
- 可识别并使用的例子:`巫恋+龙舌兰`、`红云+稀音`。
|
||||
- 不可识别并使用的例子:`迷迭香体系`、`红松骑士团`。
|
||||
- 若 `无人机用途` 选择 `贸易站-龙门币` ,则会额外识别 `巫恋组` 并优先为其使用。
|
||||
- 会客室仅缺一个线索时,会选择对应线索倾向的干员,其余情况选择通用干员。
|
||||
- 会客室仅当自有线索满时才会送出线索,并且只送三个。如需自定义单次送线索个数可修改 MAA 文件夹下 `resource/tasks/tasks.json` 中的 `ClueSelected` - `maxTimes` 字段。
|
||||
- 开启 `不将已进驻的干员放入宿舍` 设置项可避免 `艾丽妮`、`逻各斯` 等干员在训练室未训练时被进驻到宿舍,但同时也不会将加工站中心情不满的干员进驻宿舍。
|
||||
- 控制中枢策略太过复杂,目前只考虑 `阿米娅`、`诗怀雅`、`凯尔希`、`彩虹小队` 及其他心情 +0.05 的干员,后续逐步优化。
|
||||
- 可自行选择需要 MAA 处理的设施类别,默认全选。
|
||||
- 施設交代は施設横断的な最適化ではなく、単一施設内での最適解を選択します
|
||||
- 対応可能な例:`シャマレ+テキーラ`、`ヴァーミル+シーン`
|
||||
- 未対応の例:`ローズモンティス体系`、`レッドパイン騎士団`
|
||||
- `ドローン用途`で`貿易所-龍門幣`選択時、`シャマレグループ`を優先識別して使用
|
||||
- 応接室で1種類のみ手がかり不足の場合、該当傾向のオペレーターを選択。それ以外は汎用オペレーターを選択
|
||||
- 自施設の手がかりが満杯時のみ手がかりを送付(最大3個)。個数変更はMAAフォルダ内 `resource/tasks/tasks.json` の `ClueSelected` - `maxTimes` 値を編集。
|
||||
- `配置済みオペレーターを寮に入れない`設定で`アイリーニ`、`ロゴス`等が訓練未配置時に寮入りを防止可能(但し加工施設のコンディション不足オペレーターも移動しなくなる)
|
||||
- 中枢システム戦略は複雑なため、`アーミヤ`、`スワイヤー`、`ケルシー`、`レインボー小隊`及びコンディション+0.05オペレーターのみ考慮。順次最適化予定
|
||||
- MAA処理対象施設を選択可能(デフォルト全選択)
|
||||
|
||||
## 自定义基建换班 (Beta)
|
||||
## ー括シフト休暇
|
||||
|
||||
- 一图流的大佬们帮忙写了一个 [排班生成器](https://ark.yituliu.cn/tools/schedule),可参考 [基建协议文档](../../protocol/base-scheduling-schema.md) 使用。
|
||||
- MAA 文件夹下 `/resource/custom_infrast/` 中内置了几套理论极限效率的作业,可用作参考。由于其对干员及练度的需求极高,不推荐直接使用。
|
||||
- ゲーム内プリセット設定後、MAAが自動循環
|
||||
|
||||
## カスタムされた基地構成
|
||||
|
||||
- 配置図作成支援ツール [スケジュールジェネレーター](https://ark.yituliu.cn/tools/schedule),を参照 [基盤施設プロトコル文書](../../protocol/base-scheduling-schema.md) に準拠
|
||||
- MAAフォルダ `/resource/custom_infrast/` に理論最大効率サンプルを内蔵(オペレーター練度要求が極めて高いため直接使用非推奨)
|
||||
|
||||
@@ -18,7 +18,7 @@ icon: ic:baseline-article
|
||||
- SoCの場合のみ、完全なステージ番号を入力する必要があります。例: `PR-A-1` 。
|
||||
- `Annihilation`(殲滅作戦)。
|
||||
- `OF-1` / `OF-F3` / `GT-5` のみサポートされます。
|
||||
- 現在のSSイベントの最後の3つのステージ。 [API](https://ota.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) で更新が自動的にダウンロードされた後、メイン画面に対応するメッセージが表示されます。
|
||||
- 現在のSSイベントの最後の3つのステージ。 [API](https://api.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) で更新が自動的にダウンロードされた後、メイン画面に対応するメッセージが表示されます。
|
||||
- 再刻印SSアクティビティは `SSReopen-XX` と入力するとXX-1~XX-9ステージを一度にクリアできます。 `SSReopen-IC` など。
|
||||
|
||||
::: details 画面例
|
||||
|
||||
@@ -91,6 +91,10 @@ JSONファイルはコメントをサポートしていません。テキスト
|
||||
"specialParams": [ int, ... ], // 一部の特殊な認識器に必要なパラメーター
|
||||
// 追加、 action が Swipe の場合はオプション、 [0] が duration 、 [1] が追加のスライドを有効にするかどうか
|
||||
|
||||
"highResolutionSwipeFix": false, // オプション項目。高解像度スワイプ修正を有効にするかどうか。
|
||||
// 現在のところ、ステージナビゲーションのみが Unity のスワイプ方式を使用していないため、有効化が必要。
|
||||
// デフォルトは false
|
||||
|
||||
/* 以下のフィールドは、 algorithm が MatchTemplate である場合にのみ有効です */
|
||||
|
||||
"template": "xxx.png", // オプション、マッチングされるイメージファイルの名前
|
||||
@@ -104,7 +108,7 @@ JSONファイルはコメントをサポートしていません。テキスト
|
||||
// その場合、 "maskRange" を [ 1, 255 ] に設定して、マッチング時に黒く塗りつぶされた部分を瞬時に無視できます。
|
||||
|
||||
"colorScales": [ // method が HSVCount または RGBCount の場合に有効で必須、色マスク範囲。
|
||||
[ // list<array<array<int, 3>, 2> | array<int, 2>>
|
||||
[ // list<array<array<int, 3>, 2>> / list<array<int, 2>>
|
||||
[23, 150, 40], // 構造は [[lower1, upper1], [lower2, upper2], ...]
|
||||
[25, 230, 150] // 内側が int の場合はグレースケール、
|
||||
], // array<int, 3> の場合は三チャネルの色で、method によって RGB または HSV かが決まります;
|
||||
@@ -140,12 +144,28 @@ JSONファイルはコメントをサポートしていません。テキスト
|
||||
"isAscii": false, // オプション、認識されるテキストコンテンツが ASCII 文字であるかどうか
|
||||
// 指定されていない場合、デフォルトはfalse
|
||||
|
||||
"withoutDet": false // オプション、検出モデルを使用しない場合
|
||||
"withoutDet": false, // オプション、検出モデルを使用しない場合
|
||||
// 指定されていない場合、デフォルトは false
|
||||
|
||||
/* 以下のフィールドは、algorithmがHashの場合にのみ有効です */
|
||||
// アルゴリズムが未熟であり、特殊な場合にのみ使用されるため、現時点では推奨されていません
|
||||
// Todo
|
||||
|
||||
/* 以下のフィールドは、アルゴリズムが FeatureMatch の場合のみ有効です */
|
||||
|
||||
"template": "xxx.png", // オプション。マッチングする画像ファイル名。文字列または文字列リストを指定できます。
|
||||
// デフォルトは "taskname.png"
|
||||
|
||||
"count": 4, // マッチングする特徴点の数(閾値)。デフォルト値は 4
|
||||
|
||||
"ratio": 0.6, // KNN マッチングアルゴリズムの距離比。[0 - 1.0]。比率が大きいほどマッチングが緩くなり、接続されやすくなります。デフォルトは 0.6
|
||||
|
||||
"detector": "SIFT", // 特徴点検出の種類。オプションの値は SIFT、ORB、BRISK、KAZE、AKAZE、SURF。デフォルト値は SIFT
|
||||
// SIFT: 計算量が多い、スケール不変性、回転不変性。最も効果的。
|
||||
// ORB: 計算速度が非常に速い、回転不変性。ただし、スケール不変性は保証されません。
|
||||
// BRISK: 非常に高速な計算速度、スケール不変性、回転不変性を備えています。
|
||||
// KAZE: 2Dおよび3D画像に適用可能、スケール不変性、回転不変性を備えています。
|
||||
// AKAZE: 高速な計算速度、スケール不変性、回転不変性を備えています。
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
@@ -193,7 +193,7 @@ MAAをより良くするために開発・テストに貢献してくれたす
|
||||
|
||||
## 広告
|
||||
|
||||
ユーザー研究グループQQグループ:[QQグループ](https://ota.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
ユーザー研究グループQQグループ:[QQグループ](https://api.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
Discord サーバー: [Discord 招待リンク](https://discord.gg/23DfZ9uA4V)
|
||||
ユーザー研究グループTGグループ:[Telegram](https://t.me/+Mgc2Zngr-hs3ZjU1)
|
||||
自動作戦JSON作業シェア:[prts.plus](https://prts.plus)
|
||||
|
||||
@@ -155,11 +155,11 @@ MAA는 이제 레지스트리에서 `bluestacks.conf`의 저장 위치를 읽어
|
||||
|
||||
### MuMu 스크린샷 강화 모드
|
||||
|
||||
중국 공식판 또는 Ark Edition MuMu 12 V4.0.0 및 이후 버전만 지원합니다. 글로벌 에디션은 현재 지원되지 않습니다. <!-- V3.8.13 -->
|
||||
공식 또는 Arknights Edition MuMu 12 V4.1.26 이상 버전이 지원됩니다. <!-- V3.8.13 -->
|
||||
|
||||
1. 설정 → 연결 설정에서 `MuMu 스크린샷 향상 모드 활성화`를 체크합니다. 체크할 경우 MAA는 레지스트리를 통해 설치 경로를 자동으로 입력하려고 시도합니다.
|
||||
|
||||
2. MuMu 에뮬레이터 경로에 `MuMuPlayer-12.0` 또는 `YXArkNights-12.0` 폴더의 경로를 입력합니다. 예: `C:\Program Files\Netease\MuMuPlayer-12.0`.
|
||||
2. MuMu 에뮬레이터 경로에 `MuMu Player 12` 또는 `MuMuPlayerGlobal-12.0` 또는 `YXArkNights-12.0` 폴더의 경로를 입력합니다. 예: `C:\Program Files\Netease\MuMuPlayerGlobal-12.0`.
|
||||
|
||||
3. MuMu 네트워크 브리징을 사용 중인 경우 `MuMu 네트워크 브리징 모드`를 선택한 후 MuMu 멀티 인스턴스 관리자에서 해당 에뮬레이터의 일련 번호를 수동으로 입력해야 합니다. 예를 들어, 주 인스턴스는 `0`입니다.
|
||||
|
||||
|
||||
@@ -47,7 +47,7 @@ icon: hugeicons:brain-02
|
||||
- 모든 칩 스테이지. 완전한 스테이지 코드를 입력해야 합니다. 예: `PR-A-1`.
|
||||
- 섬멸 작전. `Annihilation`을 입력해야 합니다.
|
||||
- 상시 개방 이벤트의 경우 `OF-1`/`OF-F3`/`GT-5`와 같이 입력합니다.
|
||||
- 현재 개방된 사이드 스토리 이벤트의 세 개의 스테이지입니다. [API](https://ota.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json)에서 업데이트를 자동으로 다운로드 한 후 화면 하단에 표시됩니다.
|
||||
- 현재 개방된 사이드 스토리 이벤트의 세 개의 스테이지입니다. [API](https://api.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json)에서 업데이트를 자동으로 다운로드 한 후 화면 하단에 표시됩니다.
|
||||
- 재개방된 사이드 스토리 이벤트. `SSReopen-<스테이지 접두사>`를 입력하면 XX-1~XX-9 스테이지를 한 번에 완료할 수 있습니다. 예: `SSReopen-IC`.
|
||||
|
||||
::: details 예시 화면
|
||||
@@ -97,6 +97,16 @@ MAA는 사용자가 설정한 연속 전투 횟수에 따라 전투를 진행합
|
||||
- 게임 내 연속 전투 횟수를 조정하지 않습니다.
|
||||
- 정신력이 현재 설정된 횟수를 완료하기에 충분하지 않은 경우 작업을 바로 종료하고 `잔여 정신력` 프로세스(설정된 경우)를 시작합니다.
|
||||
|
||||
### 지정된 횟수
|
||||
|
||||
MAA는 지정된 횟수만큼 전투를 수행합니다.
|
||||
|
||||
예: 현재 정신력이 100이고 레벨업에 정신력 6이 소모된다고 가정합니다.
|
||||
|
||||
- 지정된 횟수가 10으로 설정되고 대리 배율이 4로 설정된 경우: 2(시작 행동) x 4(대리 배율) = 8번의 작업이 수행되며(2 x 플로어(10 / 4) = 8), 8 x 6 = 48의 정신력이 소모됩니다. 이때, 4배 프록시를 다시 실행하면 12회 작업이 발생하여 설정된 10회를 초과하므로 더 이상 실행되지 않고, 미션은 8회 작업으로 종료됩니다.
|
||||
|
||||
- 지정된 횟수는 10회로 설정되고, 프록시 배수는 AUTO로 설정됩니다. 6배 프록시 1회 + 4배 프록시 1회 = 10회 작업이 실행됩니다(6 * floor(10 / 6) + (10 % 6) = 10). 따라서 10 x 6 = 60의 정신력이 소모됩니다.
|
||||
|
||||
### 드롭 인식
|
||||
|
||||
- 자동으로 자재 드롭을 인식하고 통계를 내며 [펭귄 물류](https://penguin-stats.cn/) 및 [Yituliu](https://ark.yituliu.cn/)로 자동으로 업로드 합니다.
|
||||
|
||||
@@ -5,26 +5,32 @@ icon: material-symbols:view-quilt-rounded
|
||||
|
||||
# 기반시설
|
||||
|
||||
## 교대 전략
|
||||
## 표준 모드
|
||||
|
||||
### 교대 전략
|
||||
|
||||
- 각 시설 내에서 **최적의 솔루션을 자동으로 계산하고 선택**합니다. 모든 보편적인 기술 및 특수 기술 조합을 지원합니다.
|
||||
- 작전 기록, 용문폐, 오리지늄 조각, 칩셋을 인식하여 각각 해당하는 오퍼레이터들을 사용합니다.
|
||||
- `드론 사용처`에 따라 드론을 자동적으로 사용합니다.
|
||||
- 컨디션 값을 인식합니다. 컨디션이 일정 임계값 이하로 내려가면, 오퍼레이터를 숙소로 보냅니다.
|
||||
|
||||
## 참고
|
||||
### 참고
|
||||
|
||||
- 교대 전략은 다중 시설이 아닌 단일 시설 내에서의 최적의 방안을 바탕으로 합니다. 단일 시설 내의 `샤마르-테킬라` 조합, `버메일-씬` 조합 등은 제대로 인식되지만 `로즈몬티스`나 `피누스 실베스트리스` 등의 다중 시설간 조합은 아직 지원되지 않습니다.
|
||||
- 만약 다중 시설간 조합을 원할 경우, `커스텀 기반시설`을 이용하세요.
|
||||
- 인식 가능 예시: `샤마르-테킬라`, `버메일-씬`
|
||||
- 인식 불가 예시: `로즈몬티스 체계`, `피누스 실베스트리스`
|
||||
- `드론 사용처`가 `무역소-용문폐`로 지정되어 있을 경우, `샤마르`를 인식하고 드론을 아껴둘 것입니다.
|
||||
- 응접실에서 단 한 종류의 단서가 부족하다면 해당 진영의 오퍼레이터가 선택됩니다. 그렇지 않은 경우 일반적인 오퍼레이터가 선택됩니다.
|
||||
- 응접실이 꽉 차 있을 때만 단서를 내보낼 것입니다. 최대 3개의 단서가 전달됩니다. `resource/tasks/tasks.json`에서 `ClueSelected`-`maxTimes` 필드를 수정해 단서의 전달 개수를 조절할 수 있습니다.
|
||||
- `아이린`이나 다른 오퍼레이터가 당장 업무 중이 아니라는 이유로 숙소로 보내지는 것을 원치 않는다면, `이미 배치된 오퍼레이터를 숙소에 넣지 않기` 옵션을 활성화할 수 있습니다. 단, 컨디션이 0이 아닌 한 어떤 오퍼레이터도 숙소로 들어오지 못하게 되는 문제를 불러올 수도 있습니다.
|
||||
- `아이린`, `로고스`나 다른 오퍼레이터가 당장 업무 중이 아니라는 이유로 숙소로 보내지는 것을 원치 않는다면, `이미 배치된 오퍼레이터를 숙소에 넣지 않기` 옵션을 활성화할 수 있습니다. 단, 컨디션이 0이 아닌 한 어떤 오퍼레이터도 숙소로 들어오지 못하게 되는 문제를 불러올 수도 있습니다.
|
||||
- 제어 센터의 복잡성으로 인해서, `아미야`, `스와이어`, `켈시`, `레인보우 팀`과 기타 시간당 컨디션 +0.05 오퍼레이터만이 고려됩니다. 향후 개선될 예정입니다.
|
||||
- 몇몇 이격 오퍼레이터로 인한 충돌이 발생할 수 있습니다. UI에 오퍼레이터 충돌 경고가 있는지 확인하시고, 경고가 있다면 기반시설의 상태를 수동으로 확인하여 적절하게 배치해 주세요. (예시: 특정 시설이 완전히 비어 있을 수 있음)
|
||||
- 필요한 시설 유형만 선택해 MAA가 처리하도록 할 수 있습니다. 기본값은 모두 선택되어있습니다.
|
||||
- 필요한 시설 유형만 선택해 MAA가 처리하도록 할 수 있습니다. 기본값은 모두 선택되어있습니다
|
||||
|
||||
## 커스텀 기반시설 (테스트)
|
||||
## 일괄 쉬프트
|
||||
|
||||
- 게임 내 프리셋 팀 설정 후 MAA가 자동으로 순환합니다.
|
||||
|
||||
## 커스텀 기반시설
|
||||
|
||||
- MAA 폴더의 `/resource/custom_infrast/`에는 이론적 최대 효율의 작업 몇 개가 내장되어 있습니다. 오퍼레이터 인원 수 및 육성의 요구 사항이 매우 높기 때문에 직접 사용하는 것은 권장하지 않습니다.
|
||||
- Yituliu의 JSON 생성기를 참고해서 작성하세요. [기반시설 JSON 생성기](https://ark.yituliu.cn/tools/schedule), [기반시설 스키마 문서](../../protocol/base-scheduling-schema.md)도 참조하세요.
|
||||
|
||||
@@ -93,6 +93,10 @@ icon: material-symbols:task
|
||||
"specialParams": [ int, ... ], // 일부 특수 인식기에 필요한 매개변수를 나타냅니다.
|
||||
// 추가 옵션, action이 Swipe인 경우 [0]은 지속 시간, [1]은 추가 슬라이드 여부를 나타냅니다.
|
||||
|
||||
"highResolutionSwipeFix": false, // 선택 항목. 고해상도 스와이프 보정을 활성화할지 여부.
|
||||
// 현재는 스테이지 내비게이션만 Unity 스와이프 방식을 사용하지 않으므로 이 옵션을 켜야 함
|
||||
// 기본값은 false
|
||||
|
||||
/* 다음 필드들은 algorithm이 MatchTemplate인 경우에만 유효합니다. */
|
||||
|
||||
"template": "xxx.png", // 선택 사항, 이미지 매칭에 사용할 이미지 파일의 이름을 나타냅니다.
|
||||
@@ -107,7 +111,7 @@ icon: material-symbols:task
|
||||
|
||||
|
||||
"colorScales": [ // method가 HSVCount 또는 RGBCount일 때 유효하고 필수, 색상 마스크 범위.
|
||||
[ // list<array<array<int, 3>, 2> | array<int, 2>>
|
||||
[ // list<array<array<int, 3>, 2>> / list<array<int, 2>>
|
||||
[23, 150, 40], // 구조는 [[lower1, upper1], [lower2, upper2], ...]
|
||||
[25, 230, 150] // 내측이 int일 경우는 그레이스케일,
|
||||
], // array<int, 3>일 경우는 삼채널 색상으로, method에 따라 RGB 또는 HSV로 결정됩니다;
|
||||
@@ -143,12 +147,28 @@ icon: material-symbols:task
|
||||
"isAscii": false, // 선택 사항, 인식할 텍스트 내용이 ASCII 문자인지 여부를 나타냅니다.
|
||||
// 기본값은 false입니다.
|
||||
|
||||
"withoutDet": false // 선택 사항, 탐지 모델을 사용하지 않을지 여부를 나타냅니다.
|
||||
"withoutDet": false, // 선택 사항, 탐지 모델을 사용하지 않을지 여부를 나타냅니다.
|
||||
// 기본값은 false입니다.
|
||||
|
||||
/* 다음 필드들은 algorithm이 Hash인 경우에만 유효합니다. */
|
||||
// 이 알고리즘은 아직 미성숙하며, 특수한 경우에만 사용되므로 현재는 권장되지 않습니다.
|
||||
// Todo
|
||||
|
||||
/* 다음 필드는 알고리즘이 FeatureMatch인 경우에만 유효합니다. */
|
||||
|
||||
"template": "xxx.png", // 선택 사항. 일치시킬 이미지 파일 이름. 문자열 또는 문자열 목록일 수 있습니다.
|
||||
// 기본값: "taskname.png"
|
||||
|
||||
"count": 4, // 일치시킬 특징점 수(임계값), 기본값: 4
|
||||
|
||||
"ratio": 0.6, // KNN 일치 알고리즘의 거리 비율, [0 - 1.0]. 비율이 클수록 일치가 느슨해지고 연결하기가 더 쉽습니다. 기본값: 0.6
|
||||
|
||||
"detector": "SIFT", // 특징점 검출기 유형, 선택 사항: SIFT, ORB, BRISK, KAZE, AKAZE, SURF; 기본값: SIFT
|
||||
// SIFT: 높은 계산 복잡도, 스케일 불변성, 회전 불변성. 최상의 효과.
|
||||
// ORB: 매우 빠른 계산 속도, 회전 불변성. 하지만 스케일 불변성은 없습니다.
|
||||
// BRISK: 매우 빠른 계산 속도, 스케일 불변성, 회전 불변성을 가집니다.
|
||||
// KAZE: 2D 및 3D 이미지에 적용 가능하며, 스케일 불변성과 회전 불변성을 가집니다.
|
||||
// AKAZE: 빠른 계산 속도, 스케일 불변성과 회전 불변성을 가집니다.
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
@@ -198,7 +198,7 @@ MAA의 개선을 위한 개발/테스트에 기여해준 모든 친구들에게
|
||||
|
||||
## 광고
|
||||
|
||||
사용자 그룹: [Telegram](https://t.me/+Mgc2Zngr-hs3ZjU1), [QQ 그룹](https://ota.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
사용자 그룹: [Telegram](https://t.me/+Mgc2Zngr-hs3ZjU1), [QQ 그룹](https://api.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
Discord 서버: [Discord 링크](https://discord.gg/23DfZ9uA4V)
|
||||
[전략 JSON 공유](https://prts.plus)
|
||||
Bilibili 라이브 방송: [MrEO 방송](https://live.bilibili.com/2808861) 코딩 방송 & [MAA-Official 방송](https://live.bilibili.com/27548877) 게임/잡담
|
||||
|
||||
@@ -116,6 +116,11 @@
|
||||
"specialParams": {
|
||||
"$ref": "#/definitions/ParamsArray",
|
||||
"description": "某些任务使用的特殊参数(大部分是手写阈值等)"
|
||||
},
|
||||
"highResolutionSwipeFix": {
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"description": "可选项,是否启用高分辨率滑动修复,现阶段应该只有关卡导航未使用 unity 滑动方式所以需要开启,默认为 false"
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
@@ -100,6 +100,11 @@ MAA 借助 Github Action 完成了大量的自动化工作,包括网站的构
|
||||
|
||||
通过正则匹配给各个 Issue 打 Tag,以此来分类标记 Issue 内容,方便查看与管理
|
||||
|
||||
`issue-checkbox-checker.yml`
|
||||
|
||||
通过正则匹配自动关闭勾选“我未仔细阅读”的 Issue
|
||||
若“我未仔细阅读”未被勾选,则将所有勾选框折叠
|
||||
|
||||
`stale.yml`
|
||||
|
||||
检查超过 90 天没有活动的 Bug Issue,将其标记并发起通知,7 天后若还没有活动则关闭
|
||||
|
||||
@@ -11,6 +11,10 @@ icon: teenyicons:linux-alt-solid
|
||||
MAA 的构建方法仍在讨论中, 本教程的内容可能过时, 请以 [GitHub workflow file](https://github.com/MaaAssistantArknights/MaaAssistantArknights/blob/master/.github/workflows/ci.yml#L134) 中的脚本为准。也可参考 [AUR PKGBUILD](https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=maa-assistant-arknights)、[nixpkgs](https://github.com/NixOS/nixpkgs/blob/nixos-unstable/pkgs/by-name/ma/maa-assistant-arknights/package.nix)。
|
||||
:::
|
||||
|
||||
::: info
|
||||
Mac 可以使用 `tools/build_macos_universal.zsh` 脚本进行编译。建议参考 [MaaAssistantArknights/MaaMacGui](https://github.com/MaaAssistantArknights/MaaMacGui) 项目的 README.md。
|
||||
:::
|
||||
|
||||
## 编译过程
|
||||
|
||||
1. 下载编译所需的依赖
|
||||
|
||||
@@ -333,7 +333,13 @@ address = "127.0.0.1:7777" # 如果你需要的话,你可以覆盖预设的地
|
||||
|
||||
目前只有 `MuMuPro` 一个模拟器的预设,如果有其他常用模拟器的预设,欢迎提交 issue 或者 PR。
|
||||
|
||||
此处有一个特殊的预设 `PlayCover`,其用于在 macOS 上连接直接通过 `PlayCover` 原生运行的游戏客户端。这种情况下不需要指定 `adb_path` 且 `address` 不是 `adb` l连接的地址而是 `PlayTools` 的地址,具体使用参见 [PlayCover 支持文档][playcover-doc].
|
||||
#### 特殊预设
|
||||
|
||||
目前预配置了两种预设,为 `PlayCover (MacOS)`, `Waydroid (Linux)`
|
||||
|
||||
- `PlayCover`用于在 macOS 上连接直接通过 `PlayCover` 原生运行的游戏客户端。这种情况下不需要指定 `adb_path` 且 `address` 不是 `adb` 连接的地址而是 `PlayTools` 的地址,具体使用参见 [PlayCover 支持文档][playcover-doc].
|
||||
|
||||
- `Waydroid`用于在 Linux 上连接直接通过 `Waydroid` 原生运行的游戏客户端。这种情况下仍需要指定 `adb_path`,具体使用参见 [Waydroid 支持文档][waydroid-doc].
|
||||
|
||||
### 资源配置
|
||||
|
||||
@@ -463,6 +469,7 @@ passphrase = "password" # ssh 密钥的密码
|
||||
[task-types]: ../../protocol/integration.md#任务类型一览
|
||||
[emulator-ports]: ../../manual/connection.md#获取端口号
|
||||
[playcover-doc]: ../../manual/device/macos.md#✅-playcover-原生运行最流畅-🚀
|
||||
[waydroid-doc]: ../../manual/device/linux.md#✅-waydroid
|
||||
[example-config]: https://github.com/MaaAssistantArknights/maa-cli/blob/main/crates/maa-cli/config_examples
|
||||
[wangl-cc-dotfiles]: https://github.com/wangl-cc/dotfiles/tree/master/.config/maa
|
||||
[schema-dir]: https://github.com/MaaAssistantArknights/maa-cli/blob/main/crates/maa-cli/schemas/
|
||||
|
||||
@@ -96,6 +96,14 @@ maa-cli 只提供了一个命令行界面,它需要 MaaCore 和资源来运行
|
||||
maa install
|
||||
```
|
||||
|
||||
对于 Windows 平台用户,在运行 `maa install` 命令前,请以管理员身份在命令提示符或PowerShell中运行以下命令,以安装必要工具组VC++
|
||||
|
||||
- Windows:
|
||||
|
||||
```bat
|
||||
winget install "Microsoft.VCRedist.2015+.x64" --override "/repair /passive /norestart" --uninstall-previous --accept-package-agreements --force
|
||||
```
|
||||
|
||||
对于使用包管理器安装的用户,可以通过包管理器安装 MaaCore:
|
||||
|
||||
- Homebrew:
|
||||
|
||||
@@ -168,11 +168,11 @@ MAA 现在会尝试从注册表中读取 `bluestacks.conf` 的存储位置,当
|
||||
|
||||
### MuMu 截图增强模式
|
||||
|
||||
需使用官版或方舟专版 MuMu 12 V4.0.0 及更新版本,国际版暂不支持。<!-- 官版 V3.8.13 支持初版截图增强 -->
|
||||
需使用官版或方舟专版 MuMu 12 V4.1.26 及更新版本。<!-- 官版 V3.8.13 支持初版截图增强 -->
|
||||
|
||||
1. `设置` - `连接设置`,勾选 `启用 MuMu 截图增强模式`,MAA 会在勾选开关时自动尝试通过注册表获取安装路径。
|
||||
|
||||
2. `MuMu 安装路径` 填写 `MuMuPlayer-12.0` 或 `YXArkNights-12.0` 文件夹的路径,如 `C:\Program Files\Netease\MuMuPlayer-12.0`。
|
||||
2. `MuMu 安装路径` 填写 `MuMu Player 12` 或 `MuMuPlayerGlobal-12.0` 或 `YXArkNights-12.0` 文件夹的路径,如 `C:\Program Files\Netease\MuMu Player 12`。
|
||||
|
||||
3. 若正在使用 MuMu 网络桥接,则需勾选 `MuMu 网络桥接模式` 后手动填写 MuMu 多开器内对应模拟器的序号,如主多开为 `0`。
|
||||
|
||||
|
||||
@@ -47,14 +47,14 @@ icon: hugeicons:brain-02
|
||||
- 所有芯片本。必须输入完整关卡编号,如 `PR-A-1`。
|
||||
- 剿灭作战。必须输入 `Annihilation`。
|
||||
- 别传中的 `OF-1` / `OF-F3` / `GT-5`。
|
||||
- 当期 SS 活动 后三关。在自动访问 [API](https://ota.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) 下载更新后会在界面下方显示。
|
||||
- 当期 SS 活动 后三关。在自动访问 [API](https://api.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) 下载更新后会在界面下方显示。
|
||||
- 复刻的 SS 活动。输入 `SSReopen-<关卡前缀>` ,可一次性刷完 XX-1 ~ XX-9 关,如 `SSReopen-IC`。
|
||||
|
||||
::: details 示例画面
|
||||

|
||||
:::
|
||||
|
||||
### 剿灭模式
|
||||
### 当期剿灭
|
||||
|
||||
- MAA 只会通过终端首页右上角的剿灭按钮进行跳转,请确保当期剿灭已解锁 `全权委托` 并持有足够数量的 `PRTS 剿灭代理卡`。
|
||||
- 仅建议当期剿灭已“400 杀”的玩家使用 MAA 自动剿灭。
|
||||
@@ -70,35 +70,44 @@ icon: hugeicons:brain-02
|
||||
- 如果当天开放 `龙门币-6/5`,就会前往 `龙门币-6/5`,不会前往 `1-7` 和 `经验-6/5`。如果玩家此时未解锁 `龙门币-6/5` 代理,则刷理智任务出错。
|
||||
- 如果当天未开放 `龙门币-6/5`,则会前往 `1-7`,不会前往 `龙门币-6/5`。如果玩家此时未解锁 1-7 代理,则刷理智任务出错。
|
||||
- 由于 `经验-6/5` 前存在常驻关卡 `1-7`,在这种情况下,MAA 永远也不会前往 `经验-6/5` 战斗。
|
||||
2. 若关卡选择为 `剿灭模式`,则:
|
||||
2. 若关卡选择为 `当期剿灭`,则:
|
||||
- 不会因为剿灭的结果影响其余备选关卡的选择逻辑,即使剿灭出错,刷理智任务也不会出错。
|
||||
- 剩余的备选关卡只会继承 `吃理智药` 和 `连战次数` 的设置,不受 `吃源石`、`指定次数`、`指定材料` 的控制。
|
||||
- 剩余的备选关卡只会继承 `吃理智药` 和 `代理倍率` 的设置,不受 `吃源石`、`指定次数`、`指定材料` 的控制。
|
||||
|
||||
### 剩余理智
|
||||
|
||||
在 `刷理智` 任务结束后启动,不受 `吃理智药`、`吃源石`、`指定次数`、`指定材料`、`连战次数` 的控制,刷完当前剩余理智即结束。
|
||||
在 `刷理智` 任务结束后启动,不受 `吃理智药`、`吃源石`、`指定次数`、`指定材料`、`代理倍率` 的控制,刷完当前剩余理智即结束。
|
||||
|
||||
- 适用于在 `关卡选择` 关卡理智不足后,继续前往 `剩余理智` 关卡清理剩余的“边角”理智(如前往 1-7)。
|
||||
- 亦适用于在连战次数设置过高而理智不足时自动以单次连战刷光理智收尾(设置 1-7 连战 6 次,但只有 30 理智,于是自动转为刷 5 次不连战的 1-7)。
|
||||
- 亦适用于在代理倍率设置过高而理智不足时自动以单次连战刷光理智收尾(设置 1-7 连战 6 次,但只有 30 理智,于是自动转为刷 5 次不连战的 1-7)。
|
||||
- 若剩余理智仍然不足则会结束任务(如少于 6 理智)。
|
||||
- 如果剩余理智选择关卡为未开放关卡,则刷理智任务出错。
|
||||
|
||||
### 连战次数
|
||||
### 代理倍率
|
||||
|
||||
MAA 会根据用户设定的连战次数进行战斗:
|
||||
MAA 会根据用户设定的代理倍率进行战斗:
|
||||
|
||||
- **AUTO模式**(0):
|
||||
- 自动识别关卡最大连战次数, 保持最大连战次数且理智不溢出
|
||||
- 自动识别关卡最大代理倍率, 保持最大代理倍率且理智不溢出
|
||||
- 完成后进入`剩余理智`流程(若设置)
|
||||
|
||||
- **数值模式**(1~6):
|
||||
- 按设定次数执行连战
|
||||
- 按设定倍率执行代理
|
||||
- 若当前理智不足完成设定次数(如仅够5次但设为6次), 会直接结束任务并进入`剩余理智`流程(若设置)
|
||||
|
||||
- **禁用模式**(-1):
|
||||
- 不调整游戏内连战次数设置
|
||||
- 不调整游戏内代理倍率设置
|
||||
- 若理智不足完成游戏内当前设定次数, 直接结束任务进入`剩余理智`流程(若设置)
|
||||
|
||||
### 指定次数
|
||||
|
||||
MAA 将最多执行指定次数的战斗。
|
||||
|
||||
示例: 假设当前 100 理智, 关卡消耗 6 理智
|
||||
|
||||
- 指定次数设为 10, 代理倍率设为 4: 将执行 2 (次开始行动) x 4(倍代理) = 8 次作战(2 x floor(10 / 4) = 8), 消耗 8 x 6 = 48 理智。此时若再进行一次4倍代理则达到 12 次作战, 超过设定的 10 次, 故不再执行, 以 8 次作战结束任务
|
||||
- 指定次数设为 10, 代理倍率设为 AUTO: 将执行 一次6倍代理 + 一次4倍代理 = 10 次作战(6 * floor(10 / 6) + (10 % 6) = 10), 消耗 10 x 6 = 60 理智
|
||||
|
||||
### 掉落识别
|
||||
|
||||
- 支持自动识别并统计材料掉落,同时上传 [企鹅物流数据统计](https://penguin-stats.cn/) 和 [一图流](https://ark.yituliu.cn/)。
|
||||
|
||||
@@ -5,14 +5,16 @@ icon: material-symbols:view-quilt-rounded
|
||||
|
||||
# 基建换班
|
||||
|
||||
## 换班策略
|
||||
## 常规模式
|
||||
|
||||
### 换班策略
|
||||
|
||||
- 自动计算并选择**单设施内的最优解**,支持所有通用类技能和特殊技能组合。
|
||||
- 自动识别经验书、赤金、源石碎片、芯片,分别使用相应的干员组合。
|
||||
- 自动按照 `无人机用途` 选择的方式使用无人机。
|
||||
- 自动识别心情进度条,将剩余心情百分比小于 `基建工作心情阈值` 的干员进驻宿舍。
|
||||
|
||||
## 额外说明
|
||||
### 额外说明
|
||||
|
||||
- 基建换班目前均为单设施最优解,而非跨设施的全局最优解。
|
||||
- 可识别并使用的例子:`巫恋+龙舌兰`、`红云+稀音`。
|
||||
@@ -24,7 +26,11 @@ icon: material-symbols:view-quilt-rounded
|
||||
- 控制中枢策略太过复杂,目前只考虑 `阿米娅`、`诗怀雅`、`凯尔希`、`彩虹小队` 及其他心情 +0.05 的干员,后续逐步优化。
|
||||
- 可自行选择需要 MAA 处理的设施类别,默认全选。
|
||||
|
||||
## 自定义基建换班 (Beta)
|
||||
## 队列轮换
|
||||
|
||||
- 该模式需要先在游戏内设置好预设队列,MAA 会自动进行轮换。
|
||||
|
||||
## 自定义基建换班
|
||||
|
||||
- 一图流的大佬们帮忙写了一个 [排班生成器](https://ark.yituliu.cn/tools/schedule),可参考 [基建协议文档](../../protocol/base-scheduling-schema.md) 使用。
|
||||
- MAA 文件夹下 `/resource/custom_infrast/` 中内置了几套理论极限效率的作业,可用作参考。由于其对干员及练度的需求极高,不推荐直接使用。
|
||||
|
||||
@@ -57,7 +57,7 @@ icon: ri:game-fill
|
||||
3. 请不要修改已经存在的 group 名称,以免在 MAA 更新时导致之前版本的作业无法使用
|
||||
|
||||
4. 请尽量不要新增 group,尽量将新添加进作业的单位按照用法纳入已经存在的 group
|
||||
:::
|
||||
:::
|
||||
|
||||
::: tip
|
||||
默认仅招募精 1 55 级以上等级干员
|
||||
@@ -544,7 +544,7 @@ icon: ri:game-fill
|
||||
|
||||
### MAA 现有对不期而遇的判断方法
|
||||
|
||||
OCR 识别不期而遇事件名称,但是选项是操作固定的位置
|
||||
OCR 识别不期而遇事件名称,然后 OCR 所有选项,依照 json 中给定的顺序选择最优的可选选项
|
||||
|
||||
事件名识别失败的话会点击选项类型图标(若有),或点最下面的选项
|
||||
|
||||
@@ -560,28 +560,200 @@ OCR 识别不期而遇事件名称,但是选项是操作固定的位置
|
||||
|
||||
```json5
|
||||
{
|
||||
"theme": "Sami", //肉鸽主题
|
||||
"stage": [ //不期而遇类事件
|
||||
"theme": "Sami", // 肉鸽主题
|
||||
"stage": [ // 事件
|
||||
{
|
||||
"name": "低地市集", //不期而遇事件名称
|
||||
"option_num": 3, //总共有几个选项(这里是3)
|
||||
"choose": 3, //优先选择第几个选项(这里优先选第三个),如果选不到就选跑路选项(基本上是最后一个)
|
||||
"choices": [ //选择选项的要求(暂时不影响程序运行,只做适用情况的标注方便修改)
|
||||
"name": "低地市集", // 事件名称
|
||||
"choices": [ // 事件的选项
|
||||
{
|
||||
"name": "选择碎草药", //选项的名字
|
||||
"ChaosLevel": { //抗干扰/灯火等级
|
||||
"value": "3", //要求的数字
|
||||
"type": ">" //是大于还是小于(这里表示抗干扰/灯火大于3时才激活选择碎草药选项)
|
||||
}
|
||||
"name": "选择碎草药" // 选项的名字,json 中从上到下的出现顺序即为选择此选项的优先级
|
||||
},
|
||||
{
|
||||
"name": "选择好看的织物",
|
||||
"ChaosLevel": {
|
||||
"value": "3",
|
||||
"type": ">"
|
||||
}
|
||||
"name": "选择好看的织物"
|
||||
},
|
||||
...
|
||||
]
|
||||
},
|
||||
{
|
||||
...
|
||||
}
|
||||
]
|
||||
```
|
||||
|
||||
长事件预览:
|
||||
|
||||
```json5
|
||||
{
|
||||
"theme": "Sarkaz",
|
||||
"stage": [
|
||||
{
|
||||
"name": "价高者得",
|
||||
"choices": [
|
||||
{
|
||||
"name": "那还是算了吧"
|
||||
},
|
||||
{
|
||||
"name": "我当然是成功人士!",
|
||||
"conditions": [ // 满足所有条件时会优先选择此选项
|
||||
{ // 多个选项同时满足各自条件时按照 json 中从上到下的出现顺序选择
|
||||
"requirement": "源石锭", // 必选字段,表示所需物品的种类,还有灯火、希望、目标生命、目标生命上限等
|
||||
"name": "源石锭", // 必选字段,表示所需物品的名称
|
||||
"type": ">=", // 可选字段,表示所需物品进行判断的方式
|
||||
"value": "35" // 可选字段,表示所需物品用于判断的数量
|
||||
},
|
||||
{
|
||||
"requirement": "operator",
|
||||
"name": "唯时代尔" // 干员无需type和value
|
||||
}
|
||||
],
|
||||
"sub": { // 若选完此选项后会再次弹出多个选项,称弹出的选项为子事件
|
||||
// "name": "价高者得我当然是成功人士!"
|
||||
// 子事件没有 ocr,不需要明文事件名,代码中存储的事件名由母事件名和进入事件的选项名进行字符串拼接而成
|
||||
"choices": [
|
||||
{
|
||||
"name": "举牌加价5源石锭",
|
||||
"sub": {
|
||||
"choices": [
|
||||
{
|
||||
"name": "付钱给鸭爵,拿走神秘拍品"
|
||||
},
|
||||
{
|
||||
"name": "那还是算了吧"
|
||||
},
|
||||
{
|
||||
"name": "举牌加价5源石锭",
|
||||
"sub": {
|
||||
"choices": [
|
||||
{
|
||||
"name": "拒绝付钱",
|
||||
"sub": {
|
||||
"choices": [
|
||||
{
|
||||
"name": "再解释一遍",
|
||||
"sub": {
|
||||
"choices": [
|
||||
{
|
||||
"name": "进入一场紧急战斗"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "付钱给鸭爵,拿走神秘拍品"
|
||||
},
|
||||
{
|
||||
"name": "那还是算了吧"
|
||||
},
|
||||
{
|
||||
"name": "举牌加价5源石锭",
|
||||
"sub": {
|
||||
"choices": [
|
||||
{
|
||||
"name": "拒绝付钱",
|
||||
"sub": {
|
||||
"choices": [
|
||||
{
|
||||
"name": "再解释一遍",
|
||||
"sub": {
|
||||
// "name": "价高者得我当然是成功人士!举牌加价5源石锭举牌加价5源石锭举牌加价5源石锭拒绝付钱再解释一遍",
|
||||
"choices": [
|
||||
{
|
||||
"name": "进入一场紧急战斗"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "付钱给鸭爵,拿走神秘拍品"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "拒绝付钱",
|
||||
"sub": {
|
||||
"choices": [
|
||||
{
|
||||
"name": "再解释一遍",
|
||||
"sub": {
|
||||
"choices": [
|
||||
{
|
||||
"name": "进入一场紧急战斗"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "那还是算了吧"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
```json5
|
||||
{
|
||||
"theme": "Sarkaz",
|
||||
"stage": [
|
||||
{
|
||||
"name": "价高者得",
|
||||
"choices": [
|
||||
{
|
||||
"name": "那还是算了吧"
|
||||
},
|
||||
{
|
||||
"name": "我当然是成功人士!",
|
||||
"conditions": [ // 满足所有条件时会优先选择此选项
|
||||
{ // 多个选项同时满足各自条件时按照 json 中从上到下的出现顺序选择
|
||||
"requirement": "源石锭", // 必选字段,表示所需物品的种类,还有灯火、希望、目标生命、目标生命上限等
|
||||
"name": "源石锭", // 必选字段,表示所需物品的名称
|
||||
"type": ">=", // 可选字段,表示所需物品进行判断的方式
|
||||
"value": "35" // 可选字段,表示所需物品用于判断的数量
|
||||
},
|
||||
{
|
||||
"requirement": "operator",
|
||||
"name": "唯时代尔" // 干员无需type和value
|
||||
}
|
||||
],
|
||||
},
|
||||
{
|
||||
"name": "付钱给鸭爵,拿走神秘拍品"
|
||||
},
|
||||
{
|
||||
|
||||
"name": "举牌加价5源石锭"
|
||||
},
|
||||
{
|
||||
|
||||
"name": "拒绝付钱"
|
||||
},
|
||||
{
|
||||
|
||||
"name": "再解释一遍"
|
||||
},
|
||||
{
|
||||
|
||||
"name": "进入一场紧急战斗"
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
### 根据队伍情况动态调整某些选项的优先度(TODO)
|
||||
|
||||
@@ -24,6 +24,7 @@ icon: material-symbols:task
|
||||
// - JustReturn: 不进行识别,直接执行 action
|
||||
// - MatchTemplate: 匹配图片
|
||||
// - OcrDetect: 文字识别
|
||||
// - FeatureMatch: 特征匹配
|
||||
|
||||
"action": "ClickSelf", // 可选项,表示识别到后的动作
|
||||
// 不填写时默认为 DoNothing
|
||||
@@ -90,10 +91,15 @@ icon: material-symbols:task
|
||||
"specialParams": [int, ...], // 某些特殊识别器需要的参数
|
||||
// 额外的,当 action 为 Swipe 时可选,[0] 表示 duration,[1] 表示 是否启用额外滑动
|
||||
|
||||
"highResolutionSwipeFix": false, // 可选项,是否启用高分辨率滑动修复
|
||||
// 现阶段应该只有关卡导航未使用 unity 滑动方式所以需要开启
|
||||
// 默认为 false
|
||||
|
||||
/* 以下字段仅当 algorithm 为 MatchTemplate 时有效 */
|
||||
|
||||
"template": "xxx.png", // 可选项,要匹配的图片文件名,可以是字符串或字符串列表
|
||||
// 默认 "任务名.png"
|
||||
// 模板图文件可放在 template 及其子文件夹下,加载时会进行递归搜索
|
||||
|
||||
"templThreshold": 0.8, // 可选项,图片模板匹配得分的阈值,超过阈值才认为识别到了,可以是数字或数字列表
|
||||
// 默认 0.8, 可根据日志查看实际得分是多少
|
||||
@@ -103,7 +109,7 @@ icon: material-symbols:task
|
||||
// 然后设置为 [ 1, 255 ], 匹配的时候即忽略涂黑的部分
|
||||
|
||||
"colorScales": [ // 当 method 为 HSVCount 或 RGBCount 时有效且必选,数色掩码范围。
|
||||
[ // list<array<array<int, 3>, 2> | array<int, 2>>
|
||||
[ // list<array<array<int, 3>, 2>> / list<array<int, 2>>
|
||||
[23, 150, 40], // 结构为 [[lower1, upper1], [lower2, upper2], ...]
|
||||
[25, 230, 150] // 内层为 int 时是灰度,
|
||||
], // 为 array<int, 3> 时是三通道颜色,method 决定其是 RGB 或 HSV;
|
||||
@@ -144,8 +150,23 @@ icon: material-symbols:task
|
||||
|
||||
/* 以下字段仅当 algorithm 为 JustReturn,action 为 Input 时有效 */
|
||||
|
||||
"inputText": "A string text." // 必选项,要输入的文字内容,以字符串的形式
|
||||
"inputText": "A string text.", // 必选项,要输入的文字内容,以字符串的形式
|
||||
|
||||
/* 以下字段仅当 algorithm 为 FeatureMatch 时有效 */
|
||||
|
||||
"template": "xxx.png", // 可选项,要匹配的图片文件名,可以是字符串或字符串列表
|
||||
// 默认 "任务名.png"
|
||||
|
||||
"count": 4, // 匹配的特征点的数量要求 (阈值), 默认值 = 4
|
||||
|
||||
"ratio": 0.6, // KNN 匹配算法的距离比值, [0 - 1.0], 越大则匹配越宽松, 更容易连线. 默认0.6
|
||||
|
||||
"detector": "SIFT", // 特征点检测器类型, 可选值为 SIFT, ORB, BRISK, KAZE, AKAZE, SURF; 默认值 = SIFT
|
||||
// SIFT: 计算复杂度高,具有尺度不变性、旋转不变性。效果最好。
|
||||
// ORB: 计算速度非常快,具有旋转不变性。但不具有尺度不变性。
|
||||
// BRISK: 计算速度非常快,具有尺度不变性、旋转不变性。
|
||||
// KAZE: 适用于2D和3D图像,具有尺度不变性、旋转不变性。
|
||||
// AKAZE: 计算速度较快,具有尺度不变性、旋转不变性。
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
@@ -195,7 +195,7 @@ MAA 以中文(简体)为第一语言,翻译词条均以中文(简体)
|
||||
|
||||
## 广告
|
||||
|
||||
用户交流 QQ 群:[MAA 使用 & 粥游交流 QQ 群](https://ota.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
用户交流 QQ 群:[MAA 使用 & 粥游交流 QQ 群](https://api.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
Discord 服务器: [邀请链接](https://discord.gg/23DfZ9uA4V)
|
||||
用户交流 TG 群:[Telegram 群](https://t.me/+Mgc2Zngr-hs3ZjU1)
|
||||
自动战斗 JSON 作业分享:[prts.plus](https://prts.plus)
|
||||
|
||||
@@ -155,11 +155,11 @@ MAA 現在會嘗試從登錄檔中讀取 `bluestacks.conf` 的儲存位置,當
|
||||
|
||||
### MuMu 截圖增強模式
|
||||
|
||||
需使用中國版或方舟專版 MuMu 12 V4.0.0 及更新版本。國際版等暫不支援。<!-- V3.8.13 -->
|
||||
需使用官版或方舟專版的 MuMu 12 V4.1.26 及更新版本。
|
||||
|
||||
1. `設定` - `連接設定`,勾選 `啟用 MuMu 截圖增強模式`,MAA 會在勾選開關時嘗試通過註冊表自動填寫安裝路徑。
|
||||
|
||||
2. `MuMu 安裝路徑` 填寫 `MuMuPlayer-12.0` 或 `YXArkNights-12.0` 資料夾的路徑,如 `C:\Program Files\Netease\MuMuPlayer-12.0`。
|
||||
2. `MuMu 安裝路徑` 填寫 `MuMu Player 12` 或 `MuMuPlayerGlobal-12.0` 或 `YXArkNights-12.0` 資料夾的路徑,如 `C:\Program Files\Netease\MuMuPlayerGlobal-12.0`。
|
||||
|
||||
3. 若正在使用 MuMu 網絡橋接,則需勾選 `MuMu 網絡橋接模式` 後手動填寫 MuMu 多開器內對應模擬器的序號,如主多開為 `0`。
|
||||
|
||||
|
||||
@@ -51,17 +51,16 @@ This page is outdated and maybe still in Simplified Chinese. Translation is need
|
||||
- 所有芯片本。必须输入完整关卡编号,如 `PR-A-1`。
|
||||
- 剿灭作战。必须输入 `Annihilation`。
|
||||
- 别传中的 `OF-1` / `OF-F3` / `GT-5`。
|
||||
- 当期 SS 活动 后三关。在自动访问 [API](https://ota.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) 下载更新后会在界面下方显示。
|
||||
- 当期 SS 活动 后三关。在自动访问 [API](https://api.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) 下载更新后会在界面下方显示。
|
||||
- 复刻的 SS 活动。输入 `SSReopen-<关卡前缀>` ,可一次性刷完 XX-1 ~ XX-9 关,如 `SSReopen-IC`。
|
||||
|
||||
::: details 範例畫面
|
||||

|
||||
:::
|
||||
|
||||
### 剿灭模式
|
||||
### 当期剿灭
|
||||
|
||||
- MAA 只会通过终端首页右上角的剿灭按钮进行跳转,请确保当期剿灭已解锁 `全权委托` 并持有足够数量的 “PRTS 剿灭代理卡”。
|
||||
- 在当期剿灭刷新或重新安装明日方舟后,从剿灭 `开始战斗` 页面返回会自动展开 `情报汇总`,请提前关闭此页面以防止任务卡住。
|
||||
- 仅建议当期剿灭已“400 杀”的玩家使用 MAA 自动剿灭。
|
||||
|
||||
## 高级设置
|
||||
@@ -74,7 +73,9 @@ This page is outdated and maybe still in Simplified Chinese. Translation is need
|
||||
- 如果当天开放 `龙门币-6/5`,就会前往 `龙门币-6/5`,不会前往 `1-7` 和 `经验-6/5`。如果玩家此时未解锁 `龙门币-6/5` 代理,则刷理智任务出错。
|
||||
- 如果当天未开放 `龙门币-6/5`,则会前往 `1-7`,不会前往 `龙门币-6/5`。如果玩家此时未解锁 1-7 代理,则刷理智任务出错。
|
||||
- 由于 `经验-6/5` 前存在常驻关卡 `1-7`,在这种情况下,MAA 永远也不会前往 `经验-6/5` 战斗。
|
||||
2. 如关卡选择为 `剿灭模式`,则不会因为剿灭的结果影响其余备选关卡的选择逻辑。即使剿灭出错,刷理智任务也不会出错。
|
||||
2. 若关卡选择为 `当期剿灭`,则:
|
||||
- 不会因为剿灭的结果影响其余备选关卡的选择逻辑,即使剿灭出错,刷理智任务也不会出错。
|
||||
- 剩余的备选关卡只会继承 `吃理智药` 和 `代理倍率` 的设置,不受 `吃源石`、`指定次数`、`指定材料` 的控制。
|
||||
|
||||
### 剩余理智
|
||||
|
||||
@@ -85,20 +86,31 @@ This page is outdated and maybe still in Simplified Chinese. Translation is need
|
||||
- 若剩余理智仍然不足则会结束任务(如少于 6 理智)。
|
||||
- 如果剩余理智选择关卡为未开放关卡,则刷理智任务出错。
|
||||
|
||||
### 连战次数
|
||||
### 代理倍率
|
||||
|
||||
MAA 會根據使用者設定的代理倍率進行戰鬥:
|
||||
|
||||
- **AUTO模式**(0):
|
||||
- 自動辨識關卡最大連戰次數, 保持最大連戰次數且理智不溢出
|
||||
- 自動辨識關卡最大代理倍率, 保持最大代理倍率且理智不溢出
|
||||
- 完成後進入`剩餘理智`流程(若設定)
|
||||
|
||||
- **數值模式**(1~6):
|
||||
- 按設定次數執行連戰
|
||||
- 依設定倍率執行代理
|
||||
- 若目前理智不足完成設定次數(如僅夠5次但設為6次), 會直接結束任務並進入`剩餘理智`流程(若設定)
|
||||
|
||||
- **停用模式**(-1):
|
||||
- 不調整遊戲內連戰次數設定
|
||||
- 不調整遊戲內代理倍率設定
|
||||
- 若理智不足完成遊戲內目前設定次數, 直接結束任務進入`剩餘理智`流程(若設定)
|
||||
|
||||
### 指定次數
|
||||
|
||||
MAA 將最多執行指定次數的戰鬥。
|
||||
|
||||
例: 假設當前 100 理智, 關卡消耗 6 理智
|
||||
|
||||
- 指定次數設為 10, 代理倍率設為 4: 將執行 2 (次開始行動) x 4(倍代理) = 8 次作戰(2 x floor(10 / 4) = 8), 消耗 8 x 6 = 48 理智。此時若再進行一次4倍代理則達到 12 次作戰, 超過設定的 10 次, 故不再執行, 以 8 次作戰結束任務
|
||||
- 指定次數設為 10, 代理倍率設為 AUTO: 將執行 一次6倍代理 + 一次4倍代理 = 10 次作戰(6 * floor(10 / 6) + (10 % 6) = 10), 消耗 10 x 6 = 60 理智
|
||||
|
||||
### 掉落识别
|
||||
|
||||
- 支持自动识别并统计材料掉落,同时上传 [企鹅物流数据统计](https://penguin-stats.cn/) 和 [一图流](https://ark.yituliu.cn/)。
|
||||
|
||||
@@ -3,32 +3,34 @@ order: 4
|
||||
icon: material-symbols:view-quilt-rounded
|
||||
---
|
||||
|
||||
# 基建换班
|
||||
# 基建換班
|
||||
|
||||
::: important Translation Required
|
||||
This page is outdated and maybe still in Simplified Chinese. Translation is needed.
|
||||
:::
|
||||
## 常規模式
|
||||
|
||||
## 换班策略
|
||||
### 換班策略
|
||||
|
||||
- 自动计算并选择**单设施内的最优解**,支持所有通用类技能和特殊技能组合。
|
||||
- 自动识别经验书、赤金、源石碎片、芯片,分别使用相应的干员组合。
|
||||
- 自动按照 `无人机用途` 选择的方式使用无人机。
|
||||
- 自动识别心情进度条,将剩余心情百分比小于 `基建工作心情阈值` 的干员进驻宿舍。
|
||||
- 自動計算並選擇**單設施內的最優解**,支援所有通用類技能和特殊技能組合。
|
||||
- 自動識別作戰紀錄、赤金、源石碎片、晶片,分別使用相應的幹員組合。
|
||||
- 自動按照 `無人機用途` 選擇的方式使用無人機。
|
||||
- 自動識別心情進度條,將剩餘心情百分比小於 `基建工作心情閾值` 的幹員進駐宿舍。
|
||||
|
||||
## 额外说明
|
||||
### 額外說明
|
||||
|
||||
- 基建换班目前均为单设施最优解,而非跨设施的全局最优解。
|
||||
- 可识别并使用的例子:`巫恋+龙舌兰`、`红云+稀音`。
|
||||
- 不可识别并使用的例子:`迷迭香体系`、`红松骑士团`。
|
||||
- 若 `无人机用途` 选择 `贸易站-龙门币` ,则会额外识别 `巫恋组` 并优先为其使用。
|
||||
- 会客室仅缺一个线索时,会选择对应线索倾向的干员,其余情况选择通用干员。
|
||||
- 会客室仅当自有线索满时才会送出线索,并且只送三个。如需自定义单次送线索个数可修改 MAA 文件夹下 `resource/tasks/tasks.json` 中的 `ClueSelected` - `maxTimes` 字段。
|
||||
- 开启 `不将已进驻的干员放入宿舍` 设置项可避免 `艾丽妮`、`逻各斯` 等干员在训练室未训练时被进驻到宿舍,但同时也不会将加工站中心情不满的干员进驻宿舍。
|
||||
- 控制中枢策略太过复杂,目前只考虑 `阿米娅`、`诗怀雅`、`凯尔希`、`彩虹小队` 及其他心情 +0.05 的干员,后续逐步优化。
|
||||
- 可自行选择需要 MAA 处理的设施类别,默认全选。
|
||||
- 基建換班目前均為單設施最優解,而非跨設施的全局最優解。
|
||||
- 可識別並使用的例子:`巫戀+龍舌蘭`、`紅雲+稀音`。
|
||||
- 不可識別並使用的例子:`迷迭香體系`、`紅松騎士團`。
|
||||
- 若 `無人機用途` 選擇 `貿易站-龍門幣`,則會額外識別 `巫戀組` 並優先為其使用。
|
||||
- 會客室僅缺一個線索時,會選擇對應線索傾向的幹員,其餘情況選擇通用幹員。
|
||||
- 會客室僅當自有線索滿時才會送出線索,並且只送三個。如需自訂單次送線索個數可修改 MAA 資料夾下 `resource/tasks/tasks.json` 中的 `ClueSelected` - `maxTimes` 欄位。
|
||||
- 開啟 `不將已進駐的幹員放入宿舍` 設定項可避免 `艾麗妮`、`邏各斯` 等幹員在訓練室未訓練時被進駐到宿舍,但同時也不會將加工站中心情不滿的幹員進駐宿舍。
|
||||
- 控制中樞策略太過複雜,目前只考慮 `阿米婭`、`詩懷雅`、`凱爾希`、`彩虹小隊` 及其他心情 +0.05 的幹員,後續逐步優化。
|
||||
- 可自行選擇需要 MAA 處理的設施類別,預設全選。
|
||||
|
||||
## 自定义基建换班 (Beta)
|
||||
## 隊列輪換
|
||||
|
||||
- 一图流的大佬们帮忙写了一个 [排班生成器](https://ark.yituliu.cn/tools/schedule),可参考 [基建协议文档](../../protocol/base-scheduling-schema.md) 使用。
|
||||
- MAA 文件夹下 `/resource/custom_infrast/` 中内置了几套理论极限效率的作业,可用作参考。由于其对干员及练度的需求极高,不推荐直接使用。
|
||||
- 該模式需要先在遊戲內設定好預設佇列,MAA 會自動進行輪換。
|
||||
|
||||
## 自定義基建配置
|
||||
|
||||
- 一圖流的大佬們幫忙寫了一個 [排班產生器](https://ark.yituliu.cn/tools/schedule),可參考 [基建協定文件](../../protocol/base-scheduling-schema.md) 使用。
|
||||
- MAA 資料夾下 `/resource/custom_infrast/` 中內建了幾套理論極限效率的作業,可用作參考。由於其對幹員及練度的需求極高,不推薦直接使用。
|
||||
|
||||
@@ -18,7 +18,7 @@ icon: ic:baseline-article
|
||||
- 晶片本,必須輸入完整關卡編號,如 `PR-A-1`。
|
||||
- 剿滅作戰,必須輸入 `Annihilation`。
|
||||
- 部分別傳,只支援 `OF-1` / `OF-F3` / `GT-5`。
|
||||
- 當期 SideStory 後三關,在自動訪問 [API](https://ota.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) 下載更新後,會在主介面下方顯示相應提示。
|
||||
- 當期 SideStory 後三關,在自動訪問 [API](https://api.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) 下載更新後,會在主介面下方顯示相應提示。
|
||||
<!--對於復刻的 SideStory,可以輸入 `SSReopen-XX` ,來一次性刷完 XX-1 ~ XX-9 關。如 `SSReopen-IC`。-->
|
||||
|
||||
::: details 範例畫面
|
||||
|
||||
@@ -91,6 +91,9 @@ icon: material-symbols:task
|
||||
"specialParams": [ int, ... ], // 某些特殊辨識器需要的參數
|
||||
// 額外的,當 action 為 Swipe 時可選,[0] 表示 duration,[1] 表示 是否啟用額外滑動
|
||||
|
||||
"highResolutionSwipeFix": false, // 可選項,是否啟用高解析度滑動修正,目前應該只有關卡導航未使用 Unity 滑動方式所以需要開啟
|
||||
// 預設為 false
|
||||
|
||||
/* 以下欄位僅當 algorithm 為 MatchTemplate 時有效 */
|
||||
|
||||
"template": "xxx.png", // 可選項,要匹配的圖片檔案名稱
|
||||
@@ -104,7 +107,7 @@ icon: material-symbols:task
|
||||
// 然後設定 "maskRange" 的範圍為 [ 1, 255 ],匹配的時候立刻忽略塗黑的部分
|
||||
|
||||
"colorScales": [ // 當 method 為 HSVCount 或 RGBCount 時有效且必選,數色掩碼範圍。
|
||||
[ // list<array<array<int, 3>, 2> | array<int, 2>>
|
||||
[ // list<array<array<int, 3>, 2>> / list<array<int, 2>>
|
||||
[23, 150, 40], // 結構為 [[lower1, upper1], [lower2, upper2], ...]
|
||||
[25, 230, 150] // 內層為 int 時是灰度,
|
||||
], // 為 array<int, 3> 時是三通道顏色,method 決定其是 RGB 或 HSV;
|
||||
@@ -140,12 +143,28 @@ icon: material-symbols:task
|
||||
"isAscii": false, // 可選項,要辨識的文字內容是否為 ASCII 碼字元
|
||||
// 不填寫預設 false
|
||||
|
||||
"withoutDet": false // 可選項,是否不使用檢測模型
|
||||
"withoutDet": false, // 可選項,是否不使用檢測模型
|
||||
// 不填寫預設 false
|
||||
|
||||
/* 以下欄位僅當 algorithm 為 Hash 時有效 */
|
||||
// 演算法不成熟,僅部分特例情況中用到了,暫不推薦使用
|
||||
// Todo
|
||||
|
||||
/* 以下欄位僅當 algorithm 為 FeatureMatch 時有效 */
|
||||
|
||||
"template": "xxx.png", // 可選項,要符合的圖片檔案名,可以是字串或字串列表
|
||||
// 預設 "任務名稱.png"
|
||||
|
||||
"count": 4, // 匹配的特徵點的數量要求 (閾值), 預設值 = 4
|
||||
|
||||
"ratio": 0.6, // KNN 匹配演算法的距離比值, [0 - 1.0], 越大則匹配越寬鬆, 更容易連線. 預設0.6
|
||||
|
||||
"detector": "SIFT", // 特徵點偵測器類型, 可選值為 SIFT, ORB, BRISK, KAZE, AKAZE, SURF; 預設值 = SIFT
|
||||
// SIFT: 計算複雜度高,具有尺度不變性、旋轉不變性。效果最好。
|
||||
// ORB: 計算速度非常快,具有旋轉不變性。但不具有尺度不變性。
|
||||
// BRISK: 計算速度非常快,具有尺度不變性、旋轉不變性。
|
||||
// KAZE: 適用於2D和3D影像,具有尺度不變性、旋轉不變性。
|
||||
// AKAZE: 計算速度較快,具有尺度不變性、旋轉不變性。
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
@@ -197,7 +197,7 @@ MAA 以中文(簡體)為第一語言,翻譯詞條皆以中文(簡體)
|
||||
|
||||
## 廣告
|
||||
|
||||
用戶交流 QQ 群:[MAA 使用 & 粥遊交流 QQ 群](https://ota.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
用戶交流 QQ 群:[MAA 使用 & 粥遊交流 QQ 群](https://api.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
Discord 伺服器:[Discord](https://discord.gg/23DfZ9uA4V)
|
||||
用戶交流 TG 群:[Telegram 群](https://t.me/+Mgc2Zngr-hs3ZjU1)
|
||||
自動戰鬥 JSON 作業分享:[prts.plus](https://prts.plus) 或 [抄作業.com](http://抄作業.com)
|
||||
|
||||
@@ -0,0 +1,477 @@
|
||||
{
|
||||
"code": "VEC-01",
|
||||
"height": 7,
|
||||
"levelId": "activities/act1break/level_act1break_01",
|
||||
"name": "横冲直进",
|
||||
"stageId": "act1break_01",
|
||||
"tiles": [
|
||||
[
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": true,
|
||||
"tileKey": "tile_start"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": true,
|
||||
"tileKey": "tile_start"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_fence_bound"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_floor"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_telin"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 2,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_wall"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": true,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_end"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 1,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_road"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 0,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_telout"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
||||
"isEnd": false,
|
||||
"isStart": false,
|
||||
"tileKey": "tile_forbidden"
|
||||
},
|
||||
{
|
||||
"buildableType": 0,
|
||||
"heightType": 1,
|
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"isEnd": false,
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@@ -0,0 +1,598 @@
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user