Compare commits
1 Commits
v6.4.0
...
feat/mainc
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
ee566c5fb7 |
3
.clangd
@@ -1,5 +1,2 @@
|
||||
CompileFlags:
|
||||
CompilationDatabase: build
|
||||
Add: [-Wunused-variables]
|
||||
Diagnostics:
|
||||
UnusedIncludes: None
|
||||
|
||||
@@ -10,6 +10,3 @@ end_of_line = lf
|
||||
[*.json]
|
||||
|
||||
indent_size = 4
|
||||
|
||||
[*.makefile]
|
||||
indent_style = tab
|
||||
|
||||
1
.github/ISSUE_TEMPLATE/cn-bug-report.yaml
vendored
@@ -43,7 +43,6 @@ body:
|
||||
description: |
|
||||
**请在 MAA -> 设置 -> 问题反馈中找到生成日志压缩包按钮,点击并上传压缩包**
|
||||
**若待上传压缩包大于 25MB,请转而上传该压缩包同日期文件夹中的若干小压缩包**
|
||||
**若为 MAA 闪退问题,如果 %LOCALAPPDATA%\CrashDumps 中存在 MAA.exe.dmp 文件,请一并上传**
|
||||
若正在使用 macOS,请点击屏幕左上角的“文件”,点击“打开日志文件夹”
|
||||
placeholder: |
|
||||
请确认上传文件前已关闭 MAA
|
||||
|
||||
3
.github/ISSUE_TEMPLATE/en-bug-report.yaml
vendored
@@ -44,8 +44,7 @@ body:
|
||||
label: Log and config files
|
||||
description: |
|
||||
**Please locate the Generate Support Payload button under MAA Settings -> Issue Report, click the button, and upload the generated zip file**
|
||||
**If the archive to upload is larger than 25MB, please upload smaller archives from the same date folder instead.**
|
||||
**If the issue is related to MAA crashing, please upload the MAA.exe.dmp file found in %LOCALAPPDATA%\CrashDumps if it exists**
|
||||
**If the archive to upload is larger than 25MB, please upload smaller archives from the same date folder instead.**
|
||||
If you are using macOS, please click the "File" option in the top-left corner of the screen, then click "Open Log Folder".
|
||||
placeholder: |
|
||||
Please confirm that MAA is not running before uploading files.
|
||||
|
||||
22
.github/issue-checker.yml
vendored
@@ -129,12 +129,6 @@ labels:
|
||||
- name: remove client-ZH_TW
|
||||
content:
|
||||
regexes: "[Rr]emove (?:[Ll]abels? |)(?:`|)(?:[Cc]li(?:ent|): |)ZH_TW(?:`|)"
|
||||
- name: skip client-PC
|
||||
content:
|
||||
regexes: "[Ss]kip (?:[Ll]abels? |)(?:`|)(?:[Cc]li(?:ent|): |)PC(?:`|)"
|
||||
- name: remove client-PC
|
||||
content:
|
||||
regexes: "[Rr]emove (?:[Ll]abels? |)(?:`|)(?:[Cc]li(?:ent|): |)PC(?:`|)"
|
||||
|
||||
- name: skip ambiguous
|
||||
content:
|
||||
@@ -414,18 +408,6 @@ labels:
|
||||
- remove client
|
||||
- remove client-ZH_TW
|
||||
|
||||
# `client: PC`
|
||||
- name: "client: PC"
|
||||
regexes: '(?:[Pp][Cc]|[Ww]indows|[Ww]in)\s*(?:版|端|客户端)'
|
||||
skip-if:
|
||||
- skip all
|
||||
- skip client
|
||||
- skip client-PC
|
||||
remove-if:
|
||||
- remove all
|
||||
- remove client
|
||||
- remove client-PC
|
||||
|
||||
# `ambiguous`
|
||||
- name: pr-ambiguous
|
||||
# 不符合 commitizen 的 PR
|
||||
@@ -540,7 +522,7 @@ labels:
|
||||
# `incomplete`
|
||||
- name: incomplete
|
||||
content: incomplete
|
||||
regexes: '(?:\[Uploading asst(?:.bak|)(?: - 副本|)(?:.log|)(?:.zip|)…\]\(\))|<!-- (?:Failed to upload|Uploading) "(log|report)[^"]*\.zip"(?:\.\.\.)? -->'
|
||||
regexes: '(?:\[Uploading asst(?:.bak|)(?: - 副本|)(?:.log|)(?:.zip|)…\]\(\))|<!-- Uploading "(log|report)[^"]*\.zip"\.\.\. -->'
|
||||
mode: add
|
||||
skip-if:
|
||||
- skip all
|
||||
@@ -565,7 +547,7 @@ labels:
|
||||
|
||||
comments:
|
||||
- name: Log upload failed
|
||||
regexes: '(?:\[Uploading asst(?:.bak|)(?: - 副本|)(?:.log|)(?:.zip|)…\]\(\))|<!-- (?:Failed to upload|Uploading) "(log|report)[^"]*\.zip"(?:\.\.\.)? -->'
|
||||
regexes: '\[Uploading asst(?:.bak|)(?: - 副本|)(?:.log|)(?:.zip|)…\]\(\)|<!-- Uploading "log[^"]*\.zip"\.\.\. -->'
|
||||
content: "你的日志没有上传成功,请重新上传。\n\n\
|
||||
Your log did not upload successfully, please re-upload it."
|
||||
mode: add
|
||||
|
||||
20
.github/workflows/ci.yml
vendored
@@ -88,7 +88,7 @@ jobs:
|
||||
echo "[已有 Mirror酱 CDK?前往 Mirror酱 高速下载](https://mirrorchyan.com/zh/projects?rid=MAA&source=maagh-release)" >> CHANGELOG.md
|
||||
|
||||
- name: Upload changelog to GitHub
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
if: startsWith(github.ref, 'refs/tags/v')
|
||||
with:
|
||||
name: changelog
|
||||
@@ -195,7 +195,7 @@ jobs:
|
||||
continue-on-error: true
|
||||
|
||||
- name: Upload PDB files
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: MAAComponent-DebugSymbol-win-${{ matrix.arch }}
|
||||
path: install/MAAComponent-DebugSymbol-${{ needs.meta.outputs.tag }}-win-${{ matrix.arch }}.zip
|
||||
@@ -216,7 +216,7 @@ jobs:
|
||||
Compress-Archive -Destination MAA-${{ needs.meta.outputs.tag }}-win-${{ matrix.arch }}.zip -Path ./*
|
||||
|
||||
- name: Upload MAA to GitHub
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: MAA-win-${{ matrix.arch }}
|
||||
path: install/MAA-*.zip
|
||||
@@ -321,7 +321,7 @@ jobs:
|
||||
tar czvf $GITHUB_WORKSPACE/release/MAA-${{ needs.meta.outputs.tag }}-linux-${{ matrix.arch }}.tar.gz .
|
||||
|
||||
- name: Upload MAA to GitHub
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: MAA-linux-${{ matrix.arch }}
|
||||
path: |
|
||||
@@ -372,7 +372,7 @@ jobs:
|
||||
cmake --install build --config RelWithDebInfo
|
||||
|
||||
- name: Upload MAA to GitHub
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: MAACore-macos-${{ matrix.arch }}
|
||||
path: "install/*.dylib"
|
||||
@@ -398,13 +398,13 @@ jobs:
|
||||
git submodule update --init --depth 1 src/MaaMacGui
|
||||
|
||||
- name: Download MAA (arm64) from GitHub
|
||||
uses: actions/download-artifact@v8
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: MAACore-macos-arm64
|
||||
path: install-arm64
|
||||
|
||||
- name: Download MAA (x64) from GitHub
|
||||
uses: actions/download-artifact@v8
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: MAACore-macos-x86_64
|
||||
path: install-x86_64
|
||||
@@ -450,7 +450,7 @@ jobs:
|
||||
zip -yrX9 "$name.zip" "$name"
|
||||
|
||||
- name: Upload MAA runtime to GitHub
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: MAA-macos-runtime-universal
|
||||
path: runtime/MAA-${{ needs.meta.outputs.tag }}-macos-runtime-universal.zip
|
||||
@@ -532,7 +532,7 @@ jobs:
|
||||
working-directory: release
|
||||
|
||||
- name: Upload MAA to GitHub
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: MAA-macos-universal
|
||||
path: ${{ startsWith(github.ref, 'refs/tags/v') && 'release/MAA*' || 'src/MaaMacGui/MAA.xcarchive/**' }}
|
||||
@@ -544,7 +544,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Download MAA from GitHub
|
||||
uses: actions/download-artifact@v8
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
path: assets
|
||||
|
||||
|
||||
1
.github/workflows/markdown-checker.yml
vendored
@@ -47,7 +47,6 @@ jobs:
|
||||
with:
|
||||
# 仅检查内部链接,排除所有外部链接
|
||||
args: >
|
||||
--root-dir ./docs/.vuepress/public
|
||||
--verbose --no-progress
|
||||
--cache --max-cache-age 1d --cache-exclude-status '429, 500..599'
|
||||
--exclude 'https?://.*'
|
||||
|
||||
6
.github/workflows/release-nightly-ota.yml
vendored
@@ -249,7 +249,7 @@ jobs:
|
||||
continue-on-error: true
|
||||
|
||||
- name: Upload PDB files
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: MAAComponent-DebugSymbol-win-${{ matrix.arch }}
|
||||
path: install/MAAComponent-DebugSymbol-${{ steps.set_tag.outputs.tag }}-win-${{ matrix.arch }}.zip
|
||||
@@ -265,7 +265,7 @@ jobs:
|
||||
cp tools/DependencySetup_依赖库安装.bat install
|
||||
|
||||
- name: Upload MAA to GitHub
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: MAA-win-${{ matrix.arch }}
|
||||
path: install
|
||||
@@ -326,7 +326,7 @@ jobs:
|
||||
show-progress: false
|
||||
|
||||
- name: Download MAA from GitHub
|
||||
uses: actions/download-artifact@v8
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: MAA-win-${{ matrix.target }}
|
||||
path: ${{ format('{0}/{1}', 'build-ota', needs.build-win-nightly.outputs.tag) }}
|
||||
|
||||
4
.github/workflows/release-ota.yml
vendored
@@ -77,7 +77,7 @@ jobs:
|
||||
PUSH_REMOTE: https://github-actions[bot]:${{ secrets.MAARELEASE_RELEASE }}@github.com/${{ github.repository_owner }}/MaaRelease
|
||||
|
||||
- name: Upload release config to GitHub
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: MaaReleaseConfig
|
||||
path: ./build-ota/config
|
||||
@@ -96,7 +96,7 @@ jobs:
|
||||
- x64
|
||||
steps:
|
||||
- name: Download release config
|
||||
uses: actions/download-artifact@v8
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: MaaReleaseConfig
|
||||
path: ./MaaReleaseConfig
|
||||
|
||||
25
.github/workflows/res-update-game.yml
vendored
@@ -37,7 +37,7 @@ jobs:
|
||||
/gamedata/excel/activity_table.json
|
||||
|
||||
- name: Upload Official resources
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: official
|
||||
path: ./Official
|
||||
@@ -80,7 +80,7 @@ jobs:
|
||||
/kr/gamedata/excel/activity_table.json
|
||||
|
||||
- name: Upload Overseas resources
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: overseas
|
||||
path: ./Overseas
|
||||
@@ -133,7 +133,7 @@ jobs:
|
||||
fi
|
||||
|
||||
- name: Upload Taiwan resources
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: txwy
|
||||
path: ./excel
|
||||
@@ -153,6 +153,10 @@ jobs:
|
||||
show-progress: false
|
||||
fetch-depth: 3
|
||||
|
||||
- name: Fetch submodules
|
||||
run: |
|
||||
git submodule update --init --depth 1 src/MaaUtils
|
||||
|
||||
- name: Restore ResourceUpdater from cache
|
||||
id: resupd-cache
|
||||
uses: actions/cache/restore@v5
|
||||
@@ -163,11 +167,6 @@ jobs:
|
||||
./tools/ResourceUpdater/libopencv_world4.4.11.0.dylib
|
||||
./tools/ResourceUpdater/res_updater
|
||||
|
||||
- name: Fetch submodules
|
||||
if: steps.resupd-cache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
git submodule update --init --depth 1 src/MaaUtils
|
||||
|
||||
- name: Cache MaaDeps
|
||||
if: steps.resupd-cache.outputs.cache-hit != 'true'
|
||||
id: maadeps-cache
|
||||
@@ -189,8 +188,8 @@ jobs:
|
||||
if: steps.resupd-cache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
cd tools/ResourceUpdater
|
||||
cmake --preset macos-arm64
|
||||
cmake --build --preset macos-arm64 --parallel $(sysctl -n hw.logicalcpu)
|
||||
cmake --preset res-updater-macos-arm64
|
||||
cmake --build --preset res-updater-macos-arm64 --parallel $(sysctl -n hw.logicalcpu)
|
||||
cmake --install build --config Release
|
||||
|
||||
- name: Save ResourceUpdater to cache
|
||||
@@ -214,19 +213,19 @@ jobs:
|
||||
ttl: 15
|
||||
|
||||
- name: Download txwy
|
||||
uses: actions/download-artifact@v8
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: txwy
|
||||
path: ./tools/ResourceUpdater/Overseas/tw/gamedata/excel
|
||||
|
||||
- name: Download Overseas
|
||||
uses: actions/download-artifact@v8
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: overseas
|
||||
path: ./tools/ResourceUpdater/Overseas
|
||||
|
||||
- name: Download Official
|
||||
uses: actions/download-artifact@v8
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: official
|
||||
path: ./tools/ResourceUpdater/Official
|
||||
|
||||
2
.github/workflows/smoke-testing.yml
vendored
@@ -121,7 +121,7 @@ jobs:
|
||||
|
||||
- name: Upload logs
|
||||
if: always()
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: logs
|
||||
path: ./install/debug
|
||||
|
||||
2
.github/workflows/website-workflow.yml
vendored
@@ -61,7 +61,7 @@ jobs:
|
||||
working-directory: "./docs"
|
||||
|
||||
- name: Upload artifact to GitHub
|
||||
uses: actions/upload-artifact@v7
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: dist
|
||||
path: "./docs/.vuepress/dist"
|
||||
|
||||
1
.gitignore
vendored
@@ -475,7 +475,6 @@ Thumbs.db
|
||||
# build & install
|
||||
build
|
||||
install
|
||||
install-*
|
||||
|
||||
# pnpm cache
|
||||
.pnpm-store
|
||||
|
||||
294
CHANGELOG.md
@@ -1,120 +1,268 @@
|
||||
## v6.4.0
|
||||
## v6.3.2
|
||||
|
||||
### 何忆卫? | Highlight
|
||||
### 拉电线不知天地为何物 | Highlight
|
||||
|
||||
这一版更新不大,但都是提升使用体验的改动~
|
||||
本次版本更新真的是千呼万唤始出来,也恰逢新年版本和 PC 端的发布,我们在这个版本提供了对 PC 端的初步支持,也合并了 SideStory 「辞岁行」 的数据。
|
||||
|
||||
#### 自动战斗优化
|
||||
#### Windows 端一键长草任务配置重构
|
||||
|
||||
在这个版本,我们优化了自动战斗的多项体验:
|
||||
本次更新我们对 Windows 端 「一键长草」 任务配置进行了重构,解决了一些痛点。
|
||||
|
||||
* 我们针对没有跳过按钮的对话流程进行了优化,使其能被正确处理,跳过对话后能继续保留二倍速状态;
|
||||
* 现在其他活动选项卡也支持加载作业集,可通过作业列表快捷切换不同作业(仅支持手动切换,不支持如主线/SideStory 的多作业连续作战)。
|
||||
现在牛牛支持添加多个重复类型任务,并支持重命名。现在你可以通过 「一键长草」 任务左下角的加号按钮添加多个同类型任务,并可以通过拖拽任务来调整任务执行顺序,以及右键点击任务右侧的齿轮图标重命名和删除任务,这样你就可以更灵活地管理任务。
|
||||
|
||||
我们还优化了其他内容。
|
||||
牛牛也新增了理智作战任务的周计划设置,可按星期数(如星期三、星期二、星期五等)设置任务是否执行。这样你就可以结合上面提到的添加任务,<u>在理智作战任务前添加另一个理智作战任务,并将其设置为仅打当期剿灭、仅在星期一运行</u>,更多用法等你探索~
|
||||
|
||||
#### 功能适配
|
||||
另外,在牛牛执行一键长草流程时,各个任务的勾选框会根据其运行状态以不同颜色进行区分,直观反馈任务被跳过、已完成、运行中或执行失败等状态。
|
||||
|
||||
在这个版本,我们支持了国服的游戏内暂停期间可部署干员的功能。
|
||||
注:由于牛牛现已支持 「理智作战」 周计划并可添加多个同类型任务,本次更新**移除了原有 「剿灭作战」 任务失败后自动尝试下一个已开放的备选逻辑**,如有需要请参照上方的示例添加对应任务。
|
||||
|
||||
国际服方面,我们新增了对国际服次生预案自动刷取的支持,还是那句话:「次生预案」玩法类似《循环勇士》,带有种田要素,越早布置生产产线,就能越早挂机产出资源。不要等到最后一天再开始刷,会来不及。
|
||||
#### PC 端初步支持
|
||||
|
||||
我们新增了对国际服“齐聚”主题的支持。
|
||||
本次更新,牛牛已支持控制 PC 端明日方舟了~不过有以下限制:
|
||||
|
||||
对于游戏 MAC 端,我们也适配了 PlayCover 的 BGR 优化截图。
|
||||
* 由于 Windows 的限制,PC 端在被控制时**不可以处于最小化窗口状态**,否则游戏画面不会被渲染,也就无法被牛牛识别;
|
||||
* 由于 Win32 API 和某反作弊软件的限制,牛牛在控制 PC 端时**必须要直接控制鼠标(不能模拟点击)**,期间不建议你使用鼠标。
|
||||
|
||||
对于游戏 PC 端,由于其安全策略限制,如果需要牛牛控制 PC 端,则需要以管理员身份运行 MAA。 ~~(不是终末地那个咕咕嘎嘎小企鹅)~~
|
||||
另外,由于维护人手有限,PC 端的适配可能长期处于不稳定状态,部分功能可能出现异常或暂时无法使用。
|
||||
|
||||
> ⚠️ 注意:控制 PC 端时仍需保持游戏窗口**不能**最小化,并且目前仅支持真实鼠标点击(不能模拟,会抢鼠标)。
|
||||
我们非常欢迎社区开发者协助适配并提交改进,共同完善对 PC 端的支持。
|
||||
|
||||
#### 其他方面
|
||||
|
||||
我们优化了包括自动检测连接、每次重新检测、PC 端连接设置、自动编队忽略干员属性要求等多处文本描述,以便你更好地理解相关内容。
|
||||
* 我们继续对界园肉鸽进行适配,包括 DLC 2 的更新支持;
|
||||
* 我们优化了自动编队的识别,现在支持对作业要求的精英化、等级和模组的识别,如果发现你的干员不满足要求将会有对应提示;
|
||||
* 相应的,干员识别功能也支持显示精英化和等级了。
|
||||
|
||||
---
|
||||
----
|
||||
|
||||
This update is minor, but all changes improve the user experience.
|
||||
#### Restructuring of *Farming* Configuration for Windows
|
||||
|
||||
#### _Copilot_ Optimization
|
||||
In this update, we have restructured the *Farming* configuration for Windows, addressing several pain points.
|
||||
|
||||
In this version, we've optimized several aspects of the _Copilot_ experience:
|
||||
MAA now supports adding multiple tasks of the same type and renaming them. You can add multiple tasks of the same type using the plus button at the bottom left of the *Farming* panel, adjust the execution order by dragging tasks, and rename or delete tasks by right-clicking the gear icon on the right side of each task. This allows for more flexible task management.
|
||||
|
||||
* We've optimized dialogue flows without a skip button, ensuring they are handled correctly and that the 2x speed mode is retained after skipping dialogue.
|
||||
MAA also supports weekly schedule settings for *Combat* tasks, allowing you to specify on which days of the week (e.g., Monday, Thursday) a task should run. For example, you can add another *Combat* task before your existing one and set it to only run Current Annihilation on Mondays. More usage scenarios await your exploration!
|
||||
|
||||
* _Other Activities_ tabs now support loading job sets, allowing quick switching between different jobs via the Job List (manual switching only; continuous multi-job operation like in MainTheme/SideStory is not supported).
|
||||
Additionally, when MAA executes the *Farming* process, the checkboxes for each task will be color-coded to indicate their status: skipped, completed, running, or failed, providing intuitive feedback.
|
||||
|
||||
We've also optimized other content.
|
||||
Note: Since MAA now supports weekly schedules for *Combat* tasks and allows adding multiple tasks of the same type, this update **removes the previous logic that automatically attempted the next available alternative stage after a "Current Annihilation" task failure**. If needed, please refer to the example above to add corresponding tasks.
|
||||
|
||||
#### Feature Adaptation
|
||||
#### Preliminary PC Client Support (**[CN ONLY]**)
|
||||
|
||||
**\[CN ONLY\]** In this version, we support the ability to deploy operators during in-game pauses in the Chinese server.
|
||||
In this update, MAA now supports controlling the PC client of Arknights.
|
||||
|
||||
**\[GLOBAL ONLY\]** We've added support for automatic farming of _Rebuilding Mandate_. As mentioned before, _Rebuilding Mandate_ is similar to _Loop Hero_, with resource-gathering elements. The sooner you set up your resource production in the stages, the sooner you can start passively generating resources. Don't wait until the last day to start farming; it will be too late.
|
||||
However, due to limited maintenance resources, PC client adaptation may remain unstable for a long period, and some features may experience issues or be temporarily unavailable.
|
||||
|
||||
**\[GLOBAL ONLY\]** We've added support for the _Together_ theme.
|
||||
We warmly welcome community developers to assist with adaptation and submit improvements to collectively enhance PC client support.
|
||||
|
||||
For the Mac version of the game, we've also adapted PlayCover's BGR-optimized screenshots.
|
||||
#### Other Updates
|
||||
|
||||
For the PC version of the game, due to its security policy restrictions, if you need MAA to control the PC version, you need to run MAA as an administrator. ~~(Not the Endministrator from the Endfield)~~
|
||||
* Continued adaptation for *Sui's Garden of Grotesqueries*, including support for DLC 2 updates (**[CN ONLY]**)
|
||||
* Optimized recognition in *Auto Squad*, which now supports identifying elite, level, and module requirements. If your operators do not meet the requirements, you will receive corresponding prompts.
|
||||
* The operator recognition feature now also supports displaying elite and level information.
|
||||
|
||||
> ⚠️ Note: When controlling the PC version, the game window **must not** be minimized, and currently only real mouse clicks are supported (simulated clicks are not supported, and MAA will take over mouse control to perform automatic clicks).
|
||||
----
|
||||
|
||||
#### Other Aspects
|
||||
以下是详细内容:
|
||||
|
||||
We have optimized several text descriptions, including _Auto detect connection_, _Re-detect every times_, _Connection_ setting for PC version of the game, and _Ignore Operator requirements_ for _Auto Squad_, to help you better understand the relevant content.
|
||||
|
||||
---
|
||||
|
||||
### 以下是详细内容:
|
||||
## v6.3.2
|
||||
|
||||
### 新增 | New
|
||||
|
||||
* 调整 mumu 国际版截图增强支持提示 @ABA2396
|
||||
* 合并 `处于战斗中` 检测, 增加倍速记忆, 支持战斗中不带跳过按钮的带头像对话教程 (#15706) @status102
|
||||
* 设置界面选项页允许折叠 @ABA2396
|
||||
* PC 端运行时要求以管理员身份重启 MAA (#15748) @SherkeyXD
|
||||
* 自动战斗-其他活动支持使用作业列表加载作业集并从中选择作业 (#15804) @status102
|
||||
* JP RebuildingMandate and Together theme (#15931) @Manicsteiner
|
||||
* YostarEN RebuildingMandate + Together @Constrat
|
||||
* 睡眠休眠前增加倒计时弹窗 @ABA2396
|
||||
* 生息演算支援道具名称改为全字匹配 @ABA2396
|
||||
|
||||
### 改进 | Improved
|
||||
|
||||
* 优化自动检测连接与每次重新检测连接提示 @ABA2396
|
||||
* ASST_DEBUG 在 lazy_parse 后不再重新生成任务信息 (#15895) @status102
|
||||
* scopeLog 记录函数进出时间 @status102
|
||||
* TaskQueue 任务属性变更记录路径优化 @status102
|
||||
* 适配国服游戏内暂停期间部署 (#15888) @status102
|
||||
* 适配 PlayCover 的 BGR 优化截图 (#15810) @hguandl
|
||||
* EN, JP, KR MiniGame AT「相談室‧御影」小遊戲 (#15870) @Daydreamer114
|
||||
* optimize png @Constrat
|
||||
* 干员识别按照 稀有度->精英化->等级->潜能->Id 排序 @ABA2396
|
||||
* 优化识别工具中列表小于 5 时的显示效果 @ABA2396
|
||||
* optimize templates @Constrat
|
||||
* increase score for AddOperatorTradeAggressive EN @Constrat
|
||||
|
||||
### 修复 | Fix
|
||||
|
||||
* 修复今日关卡小提示中奶盾芯片数量顺序错误 @ABA2396
|
||||
* 移除不必要的配置迁移触发条件 @status102
|
||||
* 修改任务名过滤换行 @status102
|
||||
* Fix YoStarJP Sidestory GO OCR error (#15906) @JasonHuang79
|
||||
* Make Starting Operator searching dropdown case insensitive for en (#15879) @Zenith00
|
||||
* 4 星公招时间显示错误 @ABA2396
|
||||
* 刷理智自定义剿灭关卡在特定情况的绑定错误 @status102
|
||||
* 在禁用刷理智-自定义剿灭关卡后需要手动切换任务以刷新列表中显示的剿灭关卡, 尽管不影响实际运行 @status102
|
||||
* 会客室任务失败重试时尝试关闭赠送线索界面 @ABA2396
|
||||
* 肉鸽开局种子无法通过 Wpf 设置两位数难度 @status102
|
||||
* 小工具-公招识别 3~5 星选择时间无法修改 @status102
|
||||
* 小工具-干员识别 开始识别按钮启用状态绑定失效 @status102
|
||||
* 自动公招任务 3~5 星确认时间在修改后未能刷新 UI @status102
|
||||
* EN AveMujica terminal new template @Constrat
|
||||
* EN IS tentative fix increasing roi for encounter and more replace regex @Constrat
|
||||
* English text overflow on long strings in middle column @Constrat
|
||||
|
||||
### 文档 | Docs
|
||||
|
||||
* 使文档站中侧边栏的功能介绍板块默认展开 (#15927) @lucienshawls
|
||||
* 删除一些过时内容 (#15700) @JasonHuang79
|
||||
|
||||
### 其他 | Other
|
||||
|
||||
* 调整每次重新检测勾选框选中时的颜色 @ABA2396
|
||||
* 繁中服「墟」導航文字 (#15925) @momomochi987
|
||||
* `战斗列表` 选项更名为 `多作业模式`, 以区分于作业容器 (#15913) @status102 @Constrat @HX3N @Manicsteiner
|
||||
* 更正最小化的描述 @MistEO
|
||||
* 调整 PC 端输入选项及描述 @MistEO
|
||||
* ClientType 常量替换 @status102
|
||||
* 剿灭 string 常量 @status102
|
||||
* 刷理智筛选候选关卡后在日志中记录 @status102
|
||||
* 自动战斗协议 `干员技能默认值` 变更为 0 (不指定技能) (#15898) @status102
|
||||
* 自动战斗跳过干员属性要求提示 增加 `精英化例外` 及 `跳过后不点赞说明` (#15881) @status102 @Constrat @HX3N @momomochi987
|
||||
* macOS build scripts (#15936) @hguandl
|
||||
* MaaDeps cache asset (#15933) @hguandl
|
||||
* KR RebuildingMandate ocr edit @HX3N
|
||||
* EN Rebuilding Mandate @Constrat
|
||||
* KR RebuildingMandate and Together UiTheme (#15932) @HX3N
|
||||
* cleanup warnings - unused variables and unused includes @Constrat
|
||||
* 增加 id 格式验证 @ABA2396
|
||||
* 明确周计划和定时更新使用游戏时间而非现实时间 @ABA2396
|
||||
* 移除老主线导航逻辑 (#15644) @SherkeyXD
|
||||
* 繁中服「夢鄉」主題 (#15699) @momomochi987
|
||||
* Yostar servers SSS#9 and ShamareThumbnail (#15732) @Manicsteiner @Constrat
|
||||
|
||||
## v6.3.1
|
||||
|
||||
### 新增 | New
|
||||
|
||||
* OperNameAnalyzer 支持左对齐检测 (#15682) @ABA2396
|
||||
|
||||
### 改进 | Improved
|
||||
|
||||
* 配置迁移自动为启用备选且首个关卡为剿灭模式的刷理智任务自动添加额外的刷理智任务 @status102
|
||||
* 忽略干员属性要求 不再允许跳过精英化要求 (#15697) @status102 @Constrat @HX3N
|
||||
|
||||
### 修复 | Fix
|
||||
|
||||
* JP AveMujica event ocr @Manicsteiner
|
||||
* EN IS StageRefresh @Constrat
|
||||
* i'm kinda stupid @Constrat
|
||||
* update refresh node EN IS5 @Constrat
|
||||
* EN IS fix trader store templates AGAIN @Constrat
|
||||
* EN Yu OCR for Yutenji @Constrat
|
||||
* 自动编队选择技能时点击到技能描述/技能范围 @status102
|
||||
* 自动编队期间如有干员属性要求被忽略, 则禁用自动化投票 @status102
|
||||
|
||||
### 文档 | Docs
|
||||
|
||||
* 更新 api 链接 @ABA2396
|
||||
|
||||
### 其他 | Other
|
||||
|
||||
* UserAdditional 非 json 格式返回原始字符串 @status102
|
||||
* 使用屏幕宽高常量代替硬编码 @status102
|
||||
* 屏幕外的干员跳过技能就绪检测 @status102
|
||||
* 調整繁中服界園肉鴿 OCR (2/?) @momomochi987
|
||||
* color [INF] for smoke testing as well @Constrat
|
||||
* 调整单字干员正则 @ABA2396
|
||||
* 調整繁中服界園肉鴿 OCR (#15678) @momomochi987
|
||||
* 删除干员名开头/末尾的_<> @ABA2396
|
||||
* 添加响石、赤刃明霄陈基建技能加成 (#15674) @drway
|
||||
* 保全派驻自动战斗使用二值化结果识别干员名 @ABA2396
|
||||
* 删除无用的正则替换 @ABA2396
|
||||
* 自动战斗使用二值化结果识别干员名 @ABA2396
|
||||
* 仅在 VS Code 中添加辅助项目 (#15669) @status102
|
||||
* JP OperNameAnalyzer specialParams @Manicsteiner
|
||||
|
||||
## v6.3.0
|
||||
|
||||
### 新增 | New
|
||||
|
||||
* 支持 PC 端明日方舟 (#15407) @MistEO @ABA2396
|
||||
* SideStory「辞岁行」导航及地图数据更新 @SherkeyXD @status102
|
||||
* 界园肉鸽 DLC 2 分队更新、通宝数据更新、可选难度提高至 18、支持指定种子开局 (#15588) @SherkeyXD @status102 @HX3N @Manicsteiner
|
||||
* 繁中服界園肉鴿初步適配 (#15605) @momomochi987
|
||||
* 干员识别支持显示精英化、等级与潜能 @ABA2396
|
||||
* 自动编队识别精英化、等级及模组要求 (#15161) @status102 @Manicsteiner @Constrat @HX3N
|
||||
* 芯片本支持显示库存数量 @ABA2396
|
||||
* 新增注入弹窗不再提醒的勾选框,勾选后使用软件渲染 @ABA2396
|
||||
* WpfGui 清空缓存按钮 (#15582) @soundofautumn @Constrat @HX3N @momomochi987
|
||||
* 自定干员名称无效时的错误处理及本地化支持 (#15556) @yali-hzy @HX3N
|
||||
* 设置指引增加右键重命名/删除提示 @ABA2396
|
||||
* 新 Config 加载时移除旧 Config 中不存在的配置 @status102
|
||||
* 日志中额外记录 TaskChain 与 taskId ~~免得有人把 Fight 改成开始唤醒~~ @ABA2396
|
||||
* YostarEN/JP/KR Dreamland、JieGarden 和 AveMujica 主题支持 @Constrat @Manicsteiner @HX3N
|
||||
|
||||
### 改进 | Improved
|
||||
|
||||
* Wpf 一键长草任务配置重构,支持添加多个同类型任务、重命名和周计划设置 (#15385) @status102 @ABA2396 @momomochi987 @HX3N
|
||||
* 刷理智过期关卡逻辑/样式优化 @status102 @ABA2396
|
||||
* 关卡候选列表刷新及关卡选择下拉列表刷新 (#15562) @status102 @HX3N @Constrat @Manicsteiner @momomochi987
|
||||
* 优化自动战斗界面布局 (#15512) @yali-hzy
|
||||
* 优化任务设置按钮悬浮提示 @ABA2396
|
||||
* 优化设置右键菜单布局 @ABA2396
|
||||
* 优化干员识别、仓库识别显示 @ABA2396
|
||||
* 配置迁移检查优化与简化 @status102 @ABA2396
|
||||
* 开始唤醒任务未设置账号切换时,禁用手动切换按钮 @status102
|
||||
* 自动战斗掉线重连、自动肉鸽在战斗结束前延迟「停止」动作添加多任务共用提示 @ABA2396 @status102
|
||||
* 剿灭卡使用到上限时不报错停止 @ABA2396
|
||||
* 剿灭关卡通过 ends_with 判断 @ABA2396
|
||||
* 刷理智任务高级设置 UI 调整选项顺序和显示优化 @status102
|
||||
* 自动战斗自动编队检查`干员等级&精英化`及`技能等级`拆分 @status102
|
||||
* 自动战斗不支持技能重置说明中,干员名遵循干员名语言设置 @status102
|
||||
* 自动战斗作业列表使用相对路径代替绝对路径 @status102
|
||||
* TaskQueue 重命名与移除时显示任务序号 @status102
|
||||
* TaskQueue 任务开始&完成显示修改后的任务名 @status102
|
||||
* 追加自定干员允许不切换技能 @status102
|
||||
* 存在 crash.log 时,Wpf 尝试获取 dumps 文件 (#15432) @status102
|
||||
* 移除过时的参数兼容 @status102
|
||||
* 消除部分编译警告 (#15578) @yali-hzy
|
||||
* NumberOcrReplace 新增规则 (#14186) @Manicsteiner
|
||||
|
||||
### 修复 | Fix
|
||||
|
||||
* 配置迁移相关问题修复:迁移后切换回原配置、删除配置时未删除 .new、多配置用户删除 Default 配置时迁移异常、剩余理智启用状态和关卡选择迁移问题 @status102 @ABA2396
|
||||
* 刷理智任务相关修复:切换刷理智任务时读取错误关卡列表、运行时不允许添加关卡 @status102
|
||||
* 自动编队相关修复:识别技能等级匹配失败、干员技能描述过长时点击位置错误、禁用快速选中以修复外服干员技能描述过长的错误选中、干员等级跨精英化时判断出错、干员等级不足 i18n 未启用、干员组干员未解析精英化及等级属性、先兼容旧作业中不合理的技能选择 @status102
|
||||
* 公招加速券识别问题修复 @status102
|
||||
* LoadApiCache 路径拼接错误 @ABA2396
|
||||
* 主线导航及外服主线导航问题修复 @SherkeyXD @ABA2396
|
||||
* 在赠送线索时弹出上次线索交流结束的提示时无法返回 @ABA2396
|
||||
* 粘贴作业集代码后下方的链接未重置为作业站链接 @ABA2396
|
||||
* 修复移动已打开设置的任务后,当前的设置面板无法继续修改的问题 @ABA2396
|
||||
* 萨米肉鸽刷开局功能异常 @ABA2396
|
||||
* 肉鸽烧水分队切换界面后错误重置 @status102
|
||||
* 保证通宝优先级未定义时不会加载崩溃 fallback 到默认值 @SherkeyXD
|
||||
* SEH 错误终止运行 @status102
|
||||
* 启动 MAA 时若没有任何任务,则追加一套默认任务 @status102
|
||||
* 启动客户端绑定失效问题修复 @status102
|
||||
* 关卡列表显示不刷新 @status102
|
||||
* 选中完成后动作时添加新任务未能隐藏完成后动作设置 UI @status102
|
||||
* 刷理智使用源石 CheckBox 勾选后不生效 @status102
|
||||
* 退出 MAA 时重置变量不再刷新 UI @status102
|
||||
* 初始化 StartEnabled 属性为 true (#15596) @yali-hzy
|
||||
* 自动战斗切换活动类型未清空解析缓存 @status102
|
||||
* 修复任务出错日志可能晚于任务完成日志显示的问题 @ABA2396
|
||||
* 开始干员识别前重置潜能状态 @ABA2396
|
||||
* 修复生息演算商店无法正常购买皮肤的问题 (#15585) @drway
|
||||
* 手动输入关卡名时,不移除过期关卡 @status102
|
||||
* 过期关卡重置模式补充自动迁移 @status102
|
||||
* OR 关卡掉落界面关卡名识别问题 @ABA2396
|
||||
* EX 关符合时 1 被识别为 | @ABA2396
|
||||
* NumberOcrReplace 移除`|`和`/` (#15625) @status102
|
||||
* 移除单字干员 ocr 替换中的 +*?避免误判 @Saratoga-Official
|
||||
* 涤火杰西卡识别 @ABA2396
|
||||
* 日服酒神、見字祠识别 @Saratoga-Official
|
||||
* YostarKR Roguelike@ChooseOperConfirm @HX3N
|
||||
* YostarKR use ' ' in ocrReplace to preserve '\n' for InfrastTrainingTask @HX3N
|
||||
* EN Greyy Alter regex @Constrat
|
||||
* EN IS6 encounter @Constrat
|
||||
* EN IS TradeInvest templates text font change @Constrat
|
||||
* EN IS ShoppingConfirm text font change @Constrat
|
||||
* EN refresh node template @Constrat
|
||||
* JP AT minigame confirm (#15427) @Manicsteiner
|
||||
* JP JieGardenStrategyChange @Saratoga-Official
|
||||
* add MaaWin32ControlUnit to nightly build (#15447) @Manicsteiner
|
||||
|
||||
### 文档 | Docs
|
||||
|
||||
* 集成文档统一格式,同时显示 field-group 和示例代码 (#15409) @ABA2396 @Manicsteiner @Constrat @momomochi987
|
||||
* 繁中文件大更新 (#15480) @momomochi987
|
||||
* 修正开发文档中的格式错误及笔误 (#15516) @yali-hzy
|
||||
* 自动战斗作业文档干员技能值范围补上 0 @status102
|
||||
|
||||
### 其他 | Other
|
||||
|
||||
* 作业集 Parse 后不删除历史记录,避免错过作业抛出的错误 @ABA2396
|
||||
* 辞岁行地图 2026-02-10 Map 更新 @status102
|
||||
* 繁中服不上报企鹅物流 @ABA2396
|
||||
* devcontainer 适配 CMakePresets.json (#15606) @lucienshawls
|
||||
* 移除不再使用的 VirtualizingWrapPanel 与 NoAutomationDataGrid @ABA2396
|
||||
* 调整清理图片缓存样式,增加提示 @ABA2396
|
||||
* 补全缺少的翻译 @ABA2396
|
||||
* 优化 emoji @ABA2396
|
||||
* 自动战斗-自动编队干员不支持技能说明国际化 (#15609) @status102 @Constrat @HX3N @Manicsteiner
|
||||
* 自动战斗编队技能等级不足 i18n,CN 使用理智药及碎石文案 (#15435) @status102 @HX3N
|
||||
* 增加借助战 OF-1 在后续刷理智选择`当前/上次`导致禁用时的输出 (#15478) @status102 @Manicsteiner @Constrat @HX3N @ABA2396 @momomochi987
|
||||
* remove regex from `text` field in EN Sui IS @Constrat
|
||||
* KR AnnouncementNotFinishedConfirm、ReceptionOptionsRequireInfrast、CreditFightWhenOF-1Warning、MiniGame ConversationRoom and HoneyFruit 支持 @HX3N
|
||||
* EN minigame honeyfruit、IS6 tip 支持 @Constrat
|
||||
* JP MiniGame HoneyFruit 支持 @Manicsteiner
|
||||
* YostarJP ocr fix for roguelike @Manicsteiner
|
||||
* manual data for txwy @Constrat
|
||||
* optimize templates @Constrat
|
||||
* fix casing typo and related context (#15656) @ittuann @Daydreamer114
|
||||
|
||||
@@ -11,7 +11,6 @@ option(INSTALL_RESOURCE "install resource" OFF)
|
||||
option(INSTALL_FLATTEN "do not use bin lib include directory" ON)
|
||||
option(WITH_EMULATOR_EXTRAS "build with emulator extras" ${WIN32})
|
||||
option(WITH_HASH_VERSION "generate version from git hash" OFF)
|
||||
option(BUILD_RESOURCE_UPDATER "build resource updater tool" OFF)
|
||||
|
||||
if(INSTALL_FLATTEN)
|
||||
set(RPATH_LIBRARY_INSTALL_DIR .)
|
||||
@@ -56,7 +55,3 @@ endif()
|
||||
if(BUILD_DEBUG_DEMO OR BUILD_SMOKE_TEST)
|
||||
add_subdirectory(src/Cpp)
|
||||
endif()
|
||||
|
||||
if(BUILD_RESOURCE_UPDATER)
|
||||
add_subdirectory(tools/ResourceUpdater)
|
||||
endif()
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
"cacheVariables": {
|
||||
"BUILD_WPF_GUI": "ON",
|
||||
"BUILD_DEBUG_DEMO": "ON",
|
||||
"BUILD_RESOURCE_UPDATER": "ON",
|
||||
"INSTALL_RESOURCE": "OFF",
|
||||
"INSTALL_PYTHON": "OFF"
|
||||
},
|
||||
@@ -28,42 +27,6 @@
|
||||
"rhs": "Windows"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "windows-clang-base",
|
||||
"hidden": true,
|
||||
"generator": "Ninja Multi-Config",
|
||||
"binaryDir": "${sourceDir}/build",
|
||||
"$comment": [
|
||||
"NOT for building — only for generating compile_commands.json for clangd / VS Code",
|
||||
"run from 'x64 Native Tools Command Prompt for VS' or ensure clang-cl is in PATH",
|
||||
"to build, use the Visual Studio presets (windows-x64, windows-arm64)"
|
||||
],
|
||||
"condition": {
|
||||
"type": "equals",
|
||||
"lhs": "${hostSystemName}",
|
||||
"rhs": "Windows"
|
||||
},
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER": "clang-cl",
|
||||
"CMAKE_CXX_COMPILER": "clang-cl",
|
||||
"CMAKE_C_COMPILER_TARGET": "x86_64-pc-windows-msvc",
|
||||
"CMAKE_CXX_COMPILER_TARGET": "x86_64-pc-windows-msvc",
|
||||
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON",
|
||||
"BUILD_WPF_GUI": "OFF",
|
||||
"BUILD_DEBUG_DEMO": "ON",
|
||||
"BUILD_RESOURCE_UPDATER": "ON",
|
||||
"INSTALL_RESOURCE": "OFF",
|
||||
"INSTALL_PYTHON": "OFF"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "windows-x64-clang",
|
||||
"inherits": "windows-clang-base",
|
||||
"displayName": "Windows x64 (clang-cl)",
|
||||
"cacheVariables": {
|
||||
"MAADEPS_TRIPLET": "maa-x64-windows"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "linux-base",
|
||||
"hidden": true,
|
||||
@@ -160,7 +123,7 @@
|
||||
},
|
||||
{
|
||||
"name": "publish-base",
|
||||
"$comment": [
|
||||
"$comment":[
|
||||
"All the name contains 'publish' are used for github actions",
|
||||
"see .github/workflows/ci.yml"
|
||||
],
|
||||
@@ -176,10 +139,7 @@
|
||||
},
|
||||
{
|
||||
"name": "windows-publish-x64",
|
||||
"inherits": [
|
||||
"publish-base",
|
||||
"windows-x64"
|
||||
],
|
||||
"inherits": ["publish-base", "windows-x64"],
|
||||
"$comment": [
|
||||
"github actions only support Visual Studio 17 2022",
|
||||
"see https://github.com/actions/runner-images/issues/13291"
|
||||
@@ -189,10 +149,7 @@
|
||||
},
|
||||
{
|
||||
"name": "windows-publish-arm64",
|
||||
"inherits": [
|
||||
"publish-base",
|
||||
"windows-arm64"
|
||||
],
|
||||
"inherits": ["publish-base", "windows-arm64"],
|
||||
"$comment": [
|
||||
"github actions only support Visual Studio 17 2022",
|
||||
"see https://github.com/actions/runner-images/issues/13291"
|
||||
@@ -202,39 +159,27 @@
|
||||
},
|
||||
{
|
||||
"name": "linux-publish-x64",
|
||||
"inherits": [
|
||||
"publish-base",
|
||||
"linux-x64"
|
||||
],
|
||||
"inherits": ["publish-base", "linux-x64"],
|
||||
"displayName": "Linux x64 Publish"
|
||||
},
|
||||
{
|
||||
"name": "linux-publish-arm64",
|
||||
"inherits": [
|
||||
"publish-base",
|
||||
"linux-arm64"
|
||||
],
|
||||
"inherits": ["publish-base", "linux-arm64"],
|
||||
"displayName": "Linux arm64 Publish"
|
||||
},
|
||||
{
|
||||
"name": "macos-publish-x64",
|
||||
"inherits": [
|
||||
"publish-base",
|
||||
"macos-x64"
|
||||
],
|
||||
"inherits": ["publish-base", "macos-x64"],
|
||||
"displayName": "macOS x64 Publish"
|
||||
},
|
||||
{
|
||||
"name": "macos-publish-arm64",
|
||||
"inherits": [
|
||||
"publish-base",
|
||||
"macos-arm64"
|
||||
],
|
||||
"inherits": ["publish-base", "macos-arm64"],
|
||||
"displayName": "macOS arm64 Publish"
|
||||
},
|
||||
{
|
||||
"name": "smoke-test",
|
||||
"$comment": [
|
||||
"$comment":[
|
||||
"this preset is used for smoke testing",
|
||||
"see .github/workflows/smoke-testing.yml"
|
||||
],
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
# This file is no longer used in the official build process,
|
||||
# but is kept for reference and potential future use.
|
||||
if (BUILD_XCFRAMEWORK)
|
||||
set(XCFRAMEWORK_DIR "${CMAKE_BINARY_DIR}/xcframework")
|
||||
file(MAKE_DIRECTORY ${XCFRAMEWORK_DIR})
|
||||
|
||||
@@ -10,8 +10,7 @@ interface MetaData {
|
||||
order: number
|
||||
title: string
|
||||
icon: string
|
||||
index?: boolean
|
||||
collapsed?: boolean
|
||||
index: boolean
|
||||
}
|
||||
|
||||
interface NavigationComponents {
|
||||
@@ -51,10 +50,8 @@ function getMetaData(dir: string, entry: fs.Dirent): MetaData | null {
|
||||
const title = String(meta?.title ?? RegExp('# (.+)').exec(fileContent)?.[1] ?? baseName)
|
||||
// 获取图标
|
||||
const icon = String(meta?.icon ?? '')
|
||||
// 是否添加链接,对文件无效(总会为文件添加链接),目录则看meta.index,默认值为true
|
||||
const index = entry.isDirectory() ? Boolean(meta?.index ?? true) : undefined
|
||||
// 是否默认折叠,对文件无效(文件没有折叠的概念),目录则看meta.collapsed,默认值为true
|
||||
const collapsed = entry.isDirectory() ? Boolean(meta?.collapsed ?? true) : undefined
|
||||
// 是否添加到索引,文件永远为true,目录则看meta.index,默认true
|
||||
const index = entry.isDirectory() ? (Boolean(meta?.index) ?? true) : true
|
||||
|
||||
return {
|
||||
baseName: baseName,
|
||||
@@ -62,7 +59,6 @@ function getMetaData(dir: string, entry: fs.Dirent): MetaData | null {
|
||||
title: title,
|
||||
icon: icon,
|
||||
index: index,
|
||||
collapsed: collapsed,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -91,12 +87,14 @@ function getSidebarItems(dir: string): SidebarItem[] {
|
||||
// 只有当目录设置了index: true时,才生成链接,否则点击时不跳转、只切换折叠状态
|
||||
link: metaData.index ? `${metaData.baseName}/` : undefined,
|
||||
icon: metaData.icon,
|
||||
collapsed: metaData.collapsed,
|
||||
// 目前没有文档使用了badge这个特性,故不处理
|
||||
// badge: undefined,
|
||||
collapsed: true,
|
||||
// 前面不能加斜杠,必须用相对路径
|
||||
prefix: `${metaData.baseName}/`,
|
||||
items: children,
|
||||
}
|
||||
} else {
|
||||
} else if (entry.isFile() && entry.name.endsWith('.md') && entry.name.toLowerCase() !== 'readme.md') {
|
||||
// 普通文件,取完整文件名作为链接
|
||||
sidebarItem = entry.name
|
||||
}
|
||||
|
||||
@@ -154,27 +154,7 @@ When using clangd, set `C_Cpp.intelliSenseEngine` to `disabled` to avoid conflic
|
||||
2. **CMake Tools**:
|
||||
- Select a Configure Preset from the status bar (e.g. `windows-x64`, `linux-x64`)
|
||||
- Select a Build Preset and run configure/build
|
||||
3. **clangd**: On Linux/macOS, presets enable `CMAKE_EXPORT_COMPILE_COMMANDS` and clangd uses `build/compile_commands.json` automatically. On Windows, clangd's code completion and navigation requires generating `compile_commands.json` first:
|
||||
|
||||
::: warning clangd Setup on Windows
|
||||
- In **VS Installer**, check **C++ Clang compiler for Windows** (clang-cl)
|
||||
- Switch to the `windows-x64-clang` preset and run Configure once to generate `compile_commands.json` in `build/`, then clangd will work
|
||||
- **This preset uses clang-cl instead of MSVC and cannot produce valid build artifacts**; switch back to `windows-x64` for actual builds
|
||||
- clangd analyzes based on clang-cl; some code (e.g. MSVC-specific extensions) may show errors. These can be ignored and do not affect MSVC compilation
|
||||
|
||||
**Command-line preset switching example** (run from project root):
|
||||
|
||||
```cmd
|
||||
rem Generate compile_commands.json (Configure only, no build)
|
||||
cmake --preset windows-x64-clang
|
||||
|
||||
rem Switch back to MSVC for actual build
|
||||
cmake --preset windows-x64
|
||||
cmake --build --preset windows-x64-RelWithDebInfo
|
||||
```
|
||||
|
||||
:::
|
||||
|
||||
3. **clangd**: Works on Windows with MSVC without needing `compile_commands.json`. On Linux/macOS, presets enable `CMAKE_EXPORT_COMPILE_COMMANDS` and clangd uses `build/compile_commands.json` automatically
|
||||
4. **Debugging**: The project includes `.vscode/launch.json` for launching MaaWpfGui or Debug Demo
|
||||
|
||||
### Build and Debug Shortcuts
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
title: Introduction
|
||||
icon: mdi:information-outline
|
||||
index: false
|
||||
collapsed: false
|
||||
dir:
|
||||
order: 4
|
||||
---
|
||||
|
||||
@@ -20,7 +20,7 @@ Please note that JSON files do not support comments. The comments in this docume
|
||||
// Specified operators
|
||||
{
|
||||
"name": "重岳", // Operator name ("重岳" = "Chongyue")
|
||||
"skill": 3, // Skill number. Optional, default is 0, range [0, 3]
|
||||
"skill": 3, // Skill number. Optional, default is 1, range [0, 3]
|
||||
"skill_usage": 2, // Skill usage method. Optional, default is 0
|
||||
// 0 - Do not use automatically (depends on "actions" field)
|
||||
// 1 - Use whenever ready, as many times as possible (e.g., Thorns S3, Myrtle S1, etc.)
|
||||
|
||||
@@ -158,27 +158,7 @@ clangd を使用する場合、C/C++ 拡張機能の IntelliSense を無効化
|
||||
|
||||
1. VS Code でプロジェクトルートを開く
|
||||
2. **CMake Tools**:ステータスバーで Configure Preset(例:`windows-x64`、`linux-x64`)を選択し、Build Preset でビルドを実行
|
||||
3. **clangd**:Linux/macOS ではプリセットで `CMAKE_EXPORT_COMPILE_COMMANDS` が有効となり、clangd は `build/compile_commands.json` を自動使用。Windows で clangd の補完・ナビゲーションを使う場合は、まず `compile_commands.json` を生成する必要があります:
|
||||
|
||||
::: warning Windows での clangd 設定
|
||||
- VS Installer で **C++ Clang コンパイラ for Windows**(clang-cl)をインストールに含める
|
||||
- `windows-x64-clang` プリセットに切り替えて Configure を1回実行すると `build/` に `compile_commands.json` が生成され、clangd が利用可能になります
|
||||
- **このプリセットは clang-cl を使用するため MSVC と異なり、ビルド成果物を直接生成できません**。実際のビルド時は `windows-x64` に切り替えてください
|
||||
- clangd は clang-cl のコンパイル情報で解析するため、一部コード(MSVC 専用拡張など)でエラー表示が出る場合がありますが、無視して問題ありません。実際の MSVC ビルドには影響しません
|
||||
|
||||
**コマンドラインでのプリセット切り替え例**(プロジェクトルートで実行):
|
||||
|
||||
```cmd
|
||||
rem compile_commands.json を生成(Configure のみ、ビルドなし)
|
||||
cmake --preset windows-x64-clang
|
||||
|
||||
rem MSVC に戻して実際のビルドを行う
|
||||
cmake --preset windows-x64
|
||||
cmake --build --preset windows-x64-RelWithDebInfo
|
||||
```
|
||||
|
||||
:::
|
||||
|
||||
3. **clangd**:Windows で MSVC を使用する場合、`compile_commands.json` がなくても clangd で開発可能。Linux/macOS ではプリセットで `CMAKE_EXPORT_COMPILE_COMMANDS` が有効となり、clangd は `build/compile_commands.json` を自動使用
|
||||
4. **デバッグ**:プロジェクトには `.vscode/launch.json` が含まれており、MaaWpfGui や Debug Demo の起動が可能
|
||||
|
||||
### ビルドとデバッグのショートカット
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
title: 詳細説明
|
||||
icon: mdi:information-outline
|
||||
index: false
|
||||
collapsed: false
|
||||
dir:
|
||||
order: 4
|
||||
---
|
||||
|
||||
@@ -20,7 +20,7 @@ JSONファイルはコメントをサポートしておらず、テキスト内
|
||||
{
|
||||
"name": "ソーンズ", // オペーレーター名
|
||||
|
||||
"skill": 3, // スキルID と範囲 [0, 3], オプション, 0 がデフォルト
|
||||
"skill": 3, // スキルID と範囲 [0, 3], オプション, 1 がデフォルト
|
||||
|
||||
"skill_usage": 0, // スキルの使用, オプション, デフォルトは 0
|
||||
// 0 - `パッシブ`
|
||||
|
||||
@@ -157,27 +157,7 @@ clangd 사용 시 C/C++ 확장의 IntelliSense를 비활성화(`C_Cpp.intelliSen
|
||||
|
||||
1. VSCode에서 프로젝트 루트 열기
|
||||
2. **CMake Tools**: 상태 표시줄에서 Configure Preset(예: `windows-x64`, `linux-x64`) 선택 후 Build Preset으로 빌드 실행
|
||||
3. **clangd**: Linux/macOS에서는 프리셋에서 `CMAKE_EXPORT_COMPILE_COMMANDS`가 활성화되어 clangd가 `build/compile_commands.json`을 자동 사용합니다. Windows에서 clangd의 코드 완성 및 탐색 기능을 사용하려면 먼저 `compile_commands.json`을 생성해야 합니다:
|
||||
|
||||
::: warning Windows에서 clangd 설정 안내
|
||||
- VS Installer에서 **C++용 Clang 컴파일러 (Windows)**(clang-cl)를 선택하여 설치
|
||||
- `windows-x64-clang` 프리셋으로 전환 후 Configure를 한 번 실행하면 `build/`에 `compile_commands.json`이 생성되며, 이후 clangd가 동작합니다
|
||||
- **해당 프리셋은 clang-cl을 사용하므로 MSVC가 아니어서 실제 빌드 산출물을 생성할 수 없습니다**. 실제 빌드 시에는 `windows-x64`로 다시 전환해야 합니다
|
||||
- clangd는 clang-cl의 컴파일 정보로 분석하므로, 일부 코드(예: MSVC 전용 확장)에서 오류가 표시될 수 있으나 무시해도 되며 실제 MSVC 빌드에는 영향을 주지 않습니다
|
||||
|
||||
**명령줄에서 프리셋 전환 예시** (프로젝트 루트에서 실행):
|
||||
|
||||
```cmd
|
||||
rem compile_commands.json 생성 (Configure만, 빌드 없음)
|
||||
cmake --preset windows-x64-clang
|
||||
|
||||
rem MSVC로 전환하여 실제 빌드 수행
|
||||
cmake --preset windows-x64
|
||||
cmake --build --preset windows-x64-RelWithDebInfo
|
||||
```
|
||||
|
||||
:::
|
||||
|
||||
3. **clangd**: Windows에서 MSVC 사용 시 `compile_commands.json` 없이도 clangd로 개발 가능. Linux/macOS에서는 프리셋에서 `CMAKE_EXPORT_COMPILE_COMMANDS`가 활성화되어 clangd가 `build/compile_commands.json`을 자동 사용
|
||||
4. **디버깅**: 프로젝트에 `.vscode/launch.json`이 포함되어 MaaWpfGui 또는 Debug Demo를 바로 실행 가능
|
||||
|
||||
### 빌드 및 디버깅 단축키
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
title: 기능 소개
|
||||
icon: mdi:information-outline
|
||||
index: false
|
||||
collapsed: false
|
||||
dir:
|
||||
order: 4
|
||||
---
|
||||
|
||||
@@ -20,7 +20,7 @@ JSON 파일은 주석을 지원하지 않으므로, 텍스트 내의 주석은
|
||||
// 특정 오퍼레이터 지정
|
||||
{
|
||||
"name": "重岳", // 오퍼레이터명
|
||||
"skill": 3, // 스킬 번호. 선택 사항, 기본값 0, 범위 [0, 3]
|
||||
"skill": 3, // 스킬 번호. 선택 사항, 기본값 1, 범위 [0, 3]
|
||||
"skill_usage": 2, // 스킬 사용법. 선택 사항, 기본값 0
|
||||
// 0 - 자동 사용 안 함 ("actions" 필드에 의존)
|
||||
// 1 - 쿨타임 찰 때마다 사용 (예: 쏜즈 3스킬, 머틀 1스킬 등)
|
||||
|
||||
@@ -154,27 +154,7 @@ icon: iconoir:developer
|
||||
2. 使用 **CMake Tools**:
|
||||
- 状态栏选择 Configure Preset(如 `windows-x64`、`linux-x64` 等)
|
||||
- 选择 Build Preset,执行配置与构建
|
||||
3. 使用 **clangd**:Linux/macOS 下预设已开启 `CMAKE_EXPORT_COMPILE_COMMANDS`,clangd 会自动使用 `build/compile_commands.json`。在 Windows 上如需 clangd 的补全与跳转,需先生成 `compile_commands.json`:
|
||||
|
||||
::: warning Windows 下 clangd 配置说明
|
||||
- 在 VS Installer 中勾选安装 **用于 Windows 的 C++ Clang 编译器**(clang-cl)
|
||||
- 需切换为 `windows-x64-clang` 执行一次 Configure 以在 `build/` 下生成 `compile_commands.json`,此后 clangd 即可使用
|
||||
- **该 preset 使用 clang-cl 而非 MSVC,无法直接编译出可用产物**,实际构建时必须切回 `windows-x64`
|
||||
- clangd 基于 clang-cl 的编译信息进行分析,部分代码(如 MSVC 特有扩展)可能仍会显示报错,可忽略,不影响实际 MSVC 编译
|
||||
|
||||
**命令行切换 preset 示例**(在项目根目录执行):
|
||||
|
||||
```cmd
|
||||
rem 生成 compile_commands.json(仅 Configure,不构建)
|
||||
cmake --preset windows-x64-clang
|
||||
|
||||
rem 切回 MSVC 进行实际构建
|
||||
cmake --preset windows-x64
|
||||
cmake --build --preset windows-x64-RelWithDebInfo
|
||||
```
|
||||
|
||||
:::
|
||||
|
||||
3. 使用 **clangd**:在 Windows 上配合 MSVC 使用时无需 `compile_commands.json` 即可正常开发。Linux/macOS 下预设已开启 `CMAKE_EXPORT_COMPILE_COMMANDS`,clangd 会自动使用 `build/compile_commands.json`
|
||||
4. **调试**:项目已包含 `.vscode/launch.json`,可直接启动 MaaWpfGui 或 Debug Demo 进行调试
|
||||
|
||||
### 快速构建与调试
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
order: 1
|
||||
icon: material-symbols:download-2-rounded
|
||||
icon: material-symbols:download
|
||||
---
|
||||
|
||||
# 安装及编译
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
---
|
||||
order: 4
|
||||
order: 3
|
||||
icon: mdi:plug
|
||||
---
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
---
|
||||
order: 3
|
||||
order: 2
|
||||
icon: ph:question-fill
|
||||
---
|
||||
|
||||
|
||||
@@ -1,93 +0,0 @@
|
||||
---
|
||||
order: 2
|
||||
icon: material-symbols:download-2-rounded
|
||||
---
|
||||
|
||||
<!-- markdownlint-disable MD024 -->
|
||||
|
||||
# 下载与安装
|
||||
|
||||
::: tip
|
||||
|
||||
你正在查阅 MAA GUI 的下载与安装说明文档。若你需要查阅 maa-cli 的下载与安装说明,请访问 maa-cli 的 [安装及编译](./cli/install.md) 文档。目前安卓牛牛(MAA 安卓版)已开放测试,请前往 [MAA-Meow](https://github.com/Aliothmoon/MAA-Meow) 了解更多情况。
|
||||
|
||||
:::
|
||||
|
||||
## 下载 MAA
|
||||
|
||||
MAA 提供多种下载方式,包括官网下载,从包管理器安装,群文件下载等方式。请选择适合你的方式进行下载。
|
||||
|
||||
### 通过 [官网](https://maa.plus) 下载最新的 MAA 软件包
|
||||
|
||||
官网一般会自动选择正确的版本架构,对于大多数阅读本文的用户来说,应为 Windows x64。对于阅读本文的 macOS 用户来说,应下载 macOS 通用版。
|
||||
|
||||
### 通过 [Mirror酱](https://mirrorchyan.com/zh/projects?rid=MAA&source=maadocs-install) 下载最新的 MAA 软件包
|
||||
|
||||
请确认系统架构并下载对应的软件包。对于大多数阅读本文的 Windows 用户来说,应为 Windows x64。对于阅读本文的 Mac 用户,Mirror酱 不提供通用软件包,请确认您的芯片架构(arm/x86)后下载对应的软件包。
|
||||
|
||||
::: tip
|
||||
|
||||
[Mirror酱](https://mirrorchyan.com/zh/projects?rid=MAA&source=maadocs-install) 是独立的第三方下载加速服务,需要付费使用,而非 MAA 收费。其运营成本由订阅收入支撑,部分收益将回馈项目开发者。欢迎订阅 CDK 享受高速下载,同时支持项目持续开发。
|
||||
|
||||
:::
|
||||
|
||||
### 使用 Windows 包管理器(Winget)安装
|
||||
|
||||
::: tip
|
||||
|
||||
本方法仅适用于使用 Windows 的用户
|
||||
|
||||
:::
|
||||
|
||||
请在终端中运行以下命令:
|
||||
|
||||
```bash
|
||||
winget install maa
|
||||
```
|
||||
|
||||
通过此方式安装的默认安装路径为 `C:\Users\用户名\AppData\Local\Microsoft\WinGet\Packages`。
|
||||
|
||||
### 通过 QQ 群文件下载最新的 MAA 软件包
|
||||
|
||||
1. 加入 [MAA 官方 QQ 群](https://api.maa.plus/MaaAssistantArknights/api/qqgroup/index.html)
|
||||
2. 在群文件中找到最新的 MAA 软件包进行下载。
|
||||
|
||||
### 通过 [GitHub Releases](https://github.com/MaaAssistantArknights/MaaAssistantArknights/releases) 下载最新的 MAA 软件包
|
||||
|
||||
请确认系统架构并下载对应的软件包。对于大多数阅读本文的 Windows 用户来说,应为 `MAA-<版本号>-win-x64.zip`。对于阅读本文的 macOS 用户来说,应选择 `MAA-<版本号>-macos-universal.dmg`。
|
||||
|
||||
## Linux 和其他操作系统
|
||||
|
||||
MAA GUI **暂未支持** Linux 和其他操作系统。你可以使用 **maa-cli** 来在这些系统上使用 MAA 的功能。请访问 maa-cli 的 [安装及编译](./cli/install.md) 文档了解更多信息。
|
||||
|
||||
## 安装 MAA
|
||||
|
||||
### Windows
|
||||
|
||||
下载完成后,你会得到一个 `.zip` 文件。用解压缩软件将其完全解压后,会得到一个包含 MAA 所有文件的文件夹。
|
||||
|
||||
::: warning
|
||||
|
||||
1.请不要将 MAA 解压到如 `C:\`、`C:\Program Files\` 等需要 UAC 权限的路径。
|
||||
|
||||
2.MAA 需要 Visual C++ Redistributable x64(VCRedist x64)和 .NET 10 。请在解压后的 MAA 目录中以管理员身份运行 `DependencySetup_依赖库安装.bat` 来安装这些依赖。安装完成后再运行 `maa.exe`。
|
||||
|
||||
更多信息请参考[常见问题](./faq.md)置顶。
|
||||
|
||||
:::
|
||||
|
||||
双击 `MAA.exe` 即可启动 MAA。
|
||||
|
||||
::: tip
|
||||
|
||||
通过 Windows 包管理器(Winget)安装的用户,可直接在命令行中输入 `maa` 来启动 MAA 而无需解压缩、安装运行库等额外操作。若 PATH 中有 `maa-cli`,可能需要额外步骤以区分二者。
|
||||
|
||||
:::
|
||||
|
||||
### macOS
|
||||
|
||||
下载完成后,你会得到一个 `.dmg` 文件。双击打开该 `.dmg`,将 `MAA.app` 拖入 `/Applications` 以完成安装。
|
||||
|
||||
## 后续步骤
|
||||
|
||||
安装完成后,请返回 [新手上路](./newbie.md) 继续配置,或前往 [功能介绍](./introduction/) 查看 MAA 支持的各项功能吧!若您在安装中遇到问题,可以尝试查阅 [常见问题](./faq.md) 来解决问题。
|
||||
@@ -2,7 +2,6 @@
|
||||
title: 功能介绍
|
||||
icon: mdi:information-outline
|
||||
index: false
|
||||
collapsed: false
|
||||
dir:
|
||||
order: 4
|
||||
---
|
||||
|
||||
@@ -17,19 +17,28 @@ icon: ri:guide-fill
|
||||
|
||||
非 Windows 用户请参阅[模拟器及设备支持](./device/)。
|
||||
|
||||
2. 确认模拟器支持
|
||||
2. 下载正确的版本
|
||||
|
||||
[MAA 官网](https://maa.plus/)一般会自动选择正确的版本架构,对于大多数阅读本文的用户来说,应为 Windows x64。
|
||||
|
||||
3. 正确解压
|
||||
|
||||
确认解压完整,并确保将 MAA 解压到一个独立的文件夹中。请勿将 MAA 解压到如 `C:\`、`C:\Program Files\` 等需要 UAC 权限的路径。
|
||||
|
||||
4. 安装运行库
|
||||
|
||||
MAA 需要 VCRedist x64 和 .NET 10,请运行 MAA 目录下的 `DependencySetup_依赖库安装.bat` 以安装。
|
||||
|
||||
更多信息请参考[常见问题](./faq.md)置顶。
|
||||
|
||||
5. 确认模拟器支持
|
||||
|
||||
查阅[模拟器和设备支持](./device/),确认正在使用的模拟器支持情况。
|
||||
|
||||
3. 下载与安装
|
||||
|
||||
查阅[下载与安装](./install.md)。
|
||||
|
||||
4. 正确设置模拟器分辨率
|
||||
6. 正确设置模拟器分辨率
|
||||
|
||||
模拟器分辨率应为横屏的 `1280x720` 或 `1920x1080`;对于美服(YosterEN)玩家,必须为 `1920x1080`。
|
||||
|
||||
::::
|
||||
::::
|
||||
|
||||
## 初始配置
|
||||
|
||||
@@ -55,10 +64,12 @@ icon: ri:guide-fill
|
||||
**遇到问题多看文档多看文档多看文档**    **遇到问题多看文档多看文档多看文档**    **遇到问题多看文档多看文档多看文档**
|
||||
:::
|
||||
|
||||
1. 使用 `设置` - `问题反馈` - `生成日志压缩包` 可生成便于共享的日志压缩包。日志很重要,非常重要。向他人寻求帮助时,请务必带着日志压缩包一同前去。
|
||||
1. 运行日志位于 MAA 文件夹下的 `debug` 文件夹内。日志很重要,非常重要。向他人寻求帮助时,请务必带着 `asst.log` 和 `gui.log` 一同前去。
|
||||
|
||||
2. MAA 为了尽可能满足所有用户的各种需求,提供了大量的自定义选项。在认为 MAA 缺少了某项功能时,有可能只是没找到而不是 MAA 没有,如 `手动输入关卡名` 和 `不将已进驻的干员放入宿舍`。
|
||||
|
||||
3. 对于部分复选框,在其上右键单击可以将其变为半选状态,这种状态下的复选框会在 MAA 下一次启动时自动清除,可以理解为 `仅一次`。
|
||||
3. 将鼠标指针放在某些选项上会给出详细说明,如 `不将已进驻的干员放入宿舍`。
|
||||
|
||||
4. ~~如果不知道自己需要什么,不方便解决有可能会出现的问题,请勿使用内测版。~~
|
||||
4. 对于部分复选框来说,在其上右键单击可以将其变为半选状态,这种状态下的复选框会在 MAA 下一次启动时自动清除,可以理解为 `仅一次`。
|
||||
|
||||
5. ~~如果不知道自己需要什么,不方便解决有可能会出现的问题,请勿使用内测版。~~
|
||||
|
||||
@@ -20,7 +20,7 @@ icon: ph:sword-bold
|
||||
// 指定干员
|
||||
{
|
||||
"name": "重岳", // 干员名
|
||||
"skill": 3, // 技能序号。可选,默认为 0,取值范围 [0, 3]
|
||||
"skill": 3, // 技能序号。可选,默认为 1,取值范围 [0, 3]
|
||||
"skill_usage": 2, // 技能用法。可选,默认为 0
|
||||
// 0 - 不自动使用(依赖 "actions" 字段)
|
||||
// 1 - 好了就用,有多少次用多少次(例如干员 棘刺 3 技能、桃金娘 1 技能等)
|
||||
|
||||
@@ -155,27 +155,7 @@ icon: iconoir:developer
|
||||
2. **CMake Tools**:
|
||||
- 於狀態列選擇 Configure Preset(如 `windows-x64`、`linux-x64` 等)
|
||||
- 選擇 Build Preset,執行設定與建置
|
||||
3. **clangd**:Linux/macOS 下預設已開啟 `CMAKE_EXPORT_COMPILE_COMMANDS`,clangd 會自動使用 `build/compile_commands.json`。在 Windows 上如需 clangd 的補全與跳轉,需先生成 `compile_commands.json`:
|
||||
|
||||
::: warning Windows 下 clangd 設定說明
|
||||
- 在 VS Installer 中勾選安裝 **用於 Windows 的 C++ Clang 編譯器**(clang-cl)
|
||||
- 需切換為 `windows-x64-clang` 執行一次 Configure 以在 `build/` 下生成 `compile_commands.json`,此後 clangd 即可使用
|
||||
- **該 preset 使用 clang-cl 而非 MSVC,無法直接編譯出可用產物**,實際建置時必須切回 `windows-x64`
|
||||
- clangd 基於 clang-cl 的編譯資訊進行分析,部分程式碼(如 MSVC 特有擴充)可能仍會顯示報錯,可忽略,不影響實際 MSVC 編譯
|
||||
|
||||
**命令列切換 preset 範例**(在專案根目錄執行):
|
||||
|
||||
```cmd
|
||||
rem 生成 compile_commands.json(僅 Configure,不建置)
|
||||
cmake --preset windows-x64-clang
|
||||
|
||||
rem 切回 MSVC 進行實際建置
|
||||
cmake --preset windows-x64
|
||||
cmake --build --preset windows-x64-RelWithDebInfo
|
||||
```
|
||||
|
||||
:::
|
||||
|
||||
3. **clangd**:在 Windows 上搭配 MSVC 使用時無需 `compile_commands.json` 即可正常開發。Linux/macOS 下預設已開啟 `CMAKE_EXPORT_COMPILE_COMMANDS`,clangd 會自動使用 `build/compile_commands.json`
|
||||
4. **除錯**:專案已包含 `.vscode/launch.json`,可直接啟動 MaaWpfGui 或 Debug Demo 進行除錯
|
||||
|
||||
### 快速建置與除錯
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
title: 功能介紹
|
||||
icon: mdi:information-outline
|
||||
index: false
|
||||
collapsed: false
|
||||
dir:
|
||||
order: 4
|
||||
---
|
||||
|
||||
@@ -20,7 +20,7 @@ icon: ph:sword-bold
|
||||
// 指定幹員
|
||||
{
|
||||
"name": "重岳", // 幹員名稱
|
||||
"skill": 3, // 技能序號。選填,預設為 0,取值範圍 [0, 3]
|
||||
"skill": 3, // 技能序號。選填,預設為 1,取值範圍 [0, 3]
|
||||
"skill_usage": 2, // 技能用法。選填,預設為 0
|
||||
// 0 - 不自動使用(依賴 "actions" 欄位)
|
||||
// 1 - 好了就用,有多少次用多少次(例如幹員 棘刺 3 技能、桃金娘 1 技能等)
|
||||
|
||||
@@ -1,477 +0,0 @@
|
||||
{
|
||||
"code": "VEC-01",
|
||||
"height": 7,
|
||||
"levelId": "activities/act2break/level_act2break_01",
|
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"name": "此面朝上",
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"stageId": "act2break_01",
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[
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0.0,
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[
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0.79546878123568,
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@@ -1,412 +0,0 @@
|
||||
{
|
||||
"code": "VEC-02",
|
||||
"height": 6,
|
||||
"levelId": "activities/act2break/level_act2break_02",
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"height": 7,
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|
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|
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|
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|
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"code": "VEC-SP01",
|
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"filename": "act2break_sp01-activities-act2break-level_act2break_sp01.json",
|
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"height": 5,
|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"height": 7,
|
||||
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|
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|
||||
"code": "VEC-SP14",
|
||||
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|
||||
"height": 7,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"act2break_sp10-activities/act2break/level_act2break_sp10": {
|
||||
"code": "VEC-SP08",
|
||||
"filename": "act2break_sp10-activities-act2break-level_act2break_sp10.json",
|
||||
"height": 5,
|
||||
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|
||||
"name": "速递怪谈",
|
||||
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|
||||
"width": 9
|
||||
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|
||||
"act2break_sp11-activities/act2break/level_act2break_sp11": {
|
||||
"code": "VEC-SP09",
|
||||
"filename": "act2break_sp11-activities-act2break-level_act2break_sp11.json",
|
||||
"height": 6,
|
||||
"levelId": "activities/act2break/level_act2break_sp11",
|
||||
"name": "向死而生",
|
||||
"stageId": "act2break_sp11",
|
||||
"width": 8
|
||||
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|
||||
"act2break_sp12-activities/act2break/level_act2break_sp12": {
|
||||
"code": "VEC-SP10",
|
||||
"filename": "act2break_sp12-activities-act2break-level_act2break_sp12.json",
|
||||
"height": 4,
|
||||
"levelId": "activities/act2break/level_act2break_sp12",
|
||||
"name": "狭岸相逢",
|
||||
"stageId": "act2break_sp12",
|
||||
"width": 8
|
||||
},
|
||||
"act2break_sp13-activities/act2break/level_act2break_sp13": {
|
||||
"code": "VEC-SP11",
|
||||
"filename": "act2break_sp13-activities-act2break-level_act2break_sp13.json",
|
||||
"height": 6,
|
||||
"levelId": "activities/act2break/level_act2break_sp13",
|
||||
"name": "过度狂热",
|
||||
"stageId": "act2break_sp13",
|
||||
"width": 8
|
||||
},
|
||||
"act2break_sp14-activities/act2break/level_act2break_sp14": {
|
||||
"code": "VEC-SP12",
|
||||
"filename": "act2break_sp14-activities-act2break-level_act2break_sp14.json",
|
||||
"height": 5,
|
||||
"levelId": "activities/act2break/level_act2break_sp14",
|
||||
"name": "水土不服",
|
||||
"stageId": "act2break_sp14",
|
||||
"width": 7
|
||||
},
|
||||
"act2break_sp15-activities/act2break/level_act2break_sp15": {
|
||||
"code": "VEC-SP15",
|
||||
"filename": "act2break_sp15-activities-act2break-level_act2break_sp15.json",
|
||||
"height": 6,
|
||||
"levelId": "activities/act2break/level_act2break_sp15",
|
||||
"name": "殊途同归",
|
||||
"stageId": "act2break_sp15",
|
||||
"width": 8
|
||||
},
|
||||
"act2break_sp16-activities/act2break/level_act2break_sp16": {
|
||||
"code": "VEC-SP16",
|
||||
"filename": "act2break_sp16-activities-act2break-level_act2break_sp16.json",
|
||||
"height": 8,
|
||||
"levelId": "activities/act2break/level_act2break_sp16",
|
||||
"name": "夺命光影",
|
||||
"stageId": "act2break_sp16",
|
||||
"width": 11
|
||||
},
|
||||
"act2enemyduel_01a-activities/act2enemyduel/level_act2enemyduel_01a": {
|
||||
"code": "VS-1",
|
||||
"filename": "act2enemyduel_01a-activities-act2enemyduel-level_act2enemyduel_01a.json",
|
||||
@@ -16379,87 +16091,6 @@
|
||||
"stageId": "act49side_ex08",
|
||||
"width": 33
|
||||
},
|
||||
"act49side_mo01-activities/act49side/level_act49side_mo01": {
|
||||
"code": "TA-MO-1",
|
||||
"filename": "act49side_mo01-activities-act49side-level_act49side_mo01.json",
|
||||
"height": 9,
|
||||
"levelId": "activities/act49side/level_act49side_mo01",
|
||||
"name": "待启封的锦囊",
|
||||
"stageId": "act49side_mo01",
|
||||
"width": 13
|
||||
},
|
||||
"act49side_s01#f#-activities/act49side/level_act49side_sub-1-1": {
|
||||
"code": "TA-S-1",
|
||||
"filename": "act49side_s01#f#-activities-act49side-level_act49side_sub-1-1.json",
|
||||
"height": 8,
|
||||
"levelId": "activities/act49side/level_act49side_sub-1-1",
|
||||
"name": "《幄机》",
|
||||
"stageId": "act49side_s01#f#",
|
||||
"width": 12
|
||||
},
|
||||
"act49side_s01-activities/act49side/level_act49side_sub-1-1": {
|
||||
"code": "TA-S-1",
|
||||
"filename": "act49side_s01-activities-act49side-level_act49side_sub-1-1.json",
|
||||
"height": 8,
|
||||
"levelId": "activities/act49side/level_act49side_sub-1-1",
|
||||
"name": "《幄机》",
|
||||
"stageId": "act49side_s01",
|
||||
"width": 12
|
||||
},
|
||||
"act49side_s02#f#-activities/act49side/level_act49side_sub-1-2": {
|
||||
"code": "TA-S-2",
|
||||
"filename": "act49side_s02#f#-activities-act49side-level_act49side_sub-1-2.json",
|
||||
"height": 9,
|
||||
"levelId": "activities/act49side/level_act49side_sub-1-2",
|
||||
"name": "《山河武略》",
|
||||
"stageId": "act49side_s02#f#",
|
||||
"width": 13
|
||||
},
|
||||
"act49side_s02-activities/act49side/level_act49side_sub-1-2": {
|
||||
"code": "TA-S-2",
|
||||
"filename": "act49side_s02-activities-act49side-level_act49side_sub-1-2.json",
|
||||
"height": 9,
|
||||
"levelId": "activities/act49side/level_act49side_sub-1-2",
|
||||
"name": "《山河武略》",
|
||||
"stageId": "act49side_s02",
|
||||
"width": 13
|
||||
},
|
||||
"act49side_s03#f#-activities/act49side/level_act49side_sub-1-3": {
|
||||
"code": "TA-S-3",
|
||||
"filename": "act49side_s03#f#-activities-act49side-level_act49side_sub-1-3.json",
|
||||
"height": 9,
|
||||
"levelId": "activities/act49side/level_act49side_sub-1-3",
|
||||
"name": "《塞语》",
|
||||
"stageId": "act49side_s03#f#",
|
||||
"width": 13
|
||||
},
|
||||
"act49side_s03-activities/act49side/level_act49side_sub-1-3": {
|
||||
"code": "TA-S-3",
|
||||
"filename": "act49side_s03-activities-act49side-level_act49side_sub-1-3.json",
|
||||
"height": 9,
|
||||
"levelId": "activities/act49side/level_act49side_sub-1-3",
|
||||
"name": "《塞语》",
|
||||
"stageId": "act49side_s03",
|
||||
"width": 13
|
||||
},
|
||||
"act49side_s04#f#-activities/act49side/level_act49side_sub-1-4": {
|
||||
"code": "TA-S-4",
|
||||
"filename": "act49side_s04#f#-activities-act49side-level_act49side_sub-1-4.json",
|
||||
"height": 9,
|
||||
"levelId": "activities/act49side/level_act49side_sub-1-4",
|
||||
"name": "《经纬运筹》",
|
||||
"stageId": "act49side_s04#f#",
|
||||
"width": 13
|
||||
},
|
||||
"act49side_s04-activities/act49side/level_act49side_sub-1-4": {
|
||||
"code": "TA-S-4",
|
||||
"filename": "act49side_s04-activities-act49side-level_act49side_sub-1-4.json",
|
||||
"height": 9,
|
||||
"levelId": "activities/act49side/level_act49side_sub-1-4",
|
||||
"name": "《经纬运筹》",
|
||||
"stageId": "act49side_s04",
|
||||
"width": 13
|
||||
},
|
||||
"act49side_tr01-activities/act49side/level_act49side_tr01": {
|
||||
"code": "TA-TR-1",
|
||||
"filename": "act49side_tr01-activities-act49side-level_act49side_tr01.json",
|
||||
|
||||
@@ -434,7 +434,8 @@
|
||||
"name_en": "Hoshiguma the Breacher",
|
||||
"name_jp": "斬業ホシグマ",
|
||||
"name_kr": "호시구마 더 브리처",
|
||||
"name_tw": "斬業星熊",
|
||||
"name_tw": "斩业星熊",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "MELEE",
|
||||
"profession": "TANK",
|
||||
"rangeId": ["1-1", "1-1", "1-1"],
|
||||
@@ -3859,6 +3860,7 @@
|
||||
"name_jp": "マツキリ",
|
||||
"name_kr": "마츠키리",
|
||||
"name_tw": "松桐",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "MELEE",
|
||||
"profession": "PIONEER",
|
||||
"rangeId": ["1-1", "1-1", "1-1"],
|
||||
@@ -3869,7 +3871,8 @@
|
||||
"name_en": "Haruka",
|
||||
"name_jp": "ハルカ",
|
||||
"name_kr": "하루카",
|
||||
"name_tw": "遙",
|
||||
"name_tw": "遥",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "RANGED",
|
||||
"profession": "SUPPORT",
|
||||
"rangeId": ["y-2", "y-6", "y-6"],
|
||||
@@ -3881,6 +3884,7 @@
|
||||
"name_jp": "キチセイ",
|
||||
"name_kr": "키치세이",
|
||||
"name_tw": "吉星",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "RANGED",
|
||||
"profession": "SNIPER",
|
||||
"rangeId": ["2-4", "2-5", "2-5"],
|
||||
@@ -8701,9 +8705,12 @@
|
||||
},
|
||||
"trap_1500_lhgras": {
|
||||
"name": "草丛",
|
||||
"name_en": "Bush",
|
||||
"name_jp": "草むら",
|
||||
"name_kr": "수풀",
|
||||
"name_en": "草丛",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "草丛",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "草丛",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "草丛",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8713,9 +8720,12 @@
|
||||
},
|
||||
"trap_1501_lhpark": {
|
||||
"name": "花丛",
|
||||
"name_en": "Flower Bush",
|
||||
"name_jp": "花咲く草むら",
|
||||
"name_kr": "꽃밭",
|
||||
"name_en": "花丛",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "花丛",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "花丛",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "花丛",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8725,9 +8735,12 @@
|
||||
},
|
||||
"trap_1502_lhrock": {
|
||||
"name": "岩石",
|
||||
"name_en": "Rock",
|
||||
"name_en": "岩石",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "岩石",
|
||||
"name_kr": "암석",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "岩石",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "岩石",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8737,9 +8750,12 @@
|
||||
},
|
||||
"trap_1503_lhshan": {
|
||||
"name": "山脉",
|
||||
"name_en": "Mountain",
|
||||
"name_jp": "山脈",
|
||||
"name_kr": "산맥",
|
||||
"name_en": "山脉",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "山脉",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "山脉",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "山脉",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8749,9 +8765,12 @@
|
||||
},
|
||||
"trap_1504_lhtree": {
|
||||
"name": "林地",
|
||||
"name_en": "Woods",
|
||||
"name_jp": "森林",
|
||||
"name_kr": "숲지",
|
||||
"name_en": "林地",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "林地",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "林地",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "林地",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8761,9 +8780,12 @@
|
||||
},
|
||||
"trap_1505_lhfrst": {
|
||||
"name": "密林",
|
||||
"name_en": "Forest",
|
||||
"name_en": "密林",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "密林",
|
||||
"name_kr": "정글",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "密林",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "密林",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8773,9 +8795,12 @@
|
||||
},
|
||||
"trap_1506_lhhe": {
|
||||
"name": "河流",
|
||||
"name_en": "River",
|
||||
"name_jp": "河川",
|
||||
"name_kr": "수로",
|
||||
"name_en": "河流",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "河流",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "河流",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "河流",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8785,9 +8810,12 @@
|
||||
},
|
||||
"trap_1507_lhukmi": {
|
||||
"name": "富集矿区",
|
||||
"name_en": "Rich Vein",
|
||||
"name_jp": "豊かな鉱山",
|
||||
"name_kr": "광맥 지대",
|
||||
"name_en": "富集矿区",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "富集矿区",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "富集矿区",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "富集矿区",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8797,9 +8825,12 @@
|
||||
},
|
||||
"trap_1508_lhmine": {
|
||||
"name": "源石矿场",
|
||||
"name_en": "Originium Mine",
|
||||
"name_jp": "源石採掘場",
|
||||
"name_kr": "오리지늄 광산",
|
||||
"name_en": "源石矿场",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "源石矿场",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "源石矿场",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "源石矿场",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8809,9 +8840,12 @@
|
||||
},
|
||||
"trap_1509_lhbot": {
|
||||
"name": "勘探器",
|
||||
"name_en": "Surveyor",
|
||||
"name_jp": "探査装置",
|
||||
"name_kr": "탐사기",
|
||||
"name_en": "勘探器",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "勘探器",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "勘探器",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "勘探器",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8821,9 +8855,12 @@
|
||||
},
|
||||
"trap_1510_lhplt": {
|
||||
"name": "源石晶簇",
|
||||
"name_en": "Originium Formation",
|
||||
"name_jp": "源石クラスター",
|
||||
"name_kr": "오리지늄 결정 군집",
|
||||
"name_en": "源石晶簇",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "源石晶簇",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "源石晶簇",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "源石晶簇",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8833,9 +8870,12 @@
|
||||
},
|
||||
"trap_1511_lhfac": {
|
||||
"name": "晶簇稳定器",
|
||||
"name_en": "Formation Stabilizer",
|
||||
"name_jp": "クラスター安定化装置",
|
||||
"name_kr": "결정 군집 안정기",
|
||||
"name_en": "晶簇稳定器",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "晶簇稳定器",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "晶簇稳定器",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "晶簇稳定器",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8845,9 +8885,12 @@
|
||||
},
|
||||
"trap_1512_lhfarm": {
|
||||
"name": "源石回收炉",
|
||||
"name_en": "Originium Recycler",
|
||||
"name_jp": "源石回収炉",
|
||||
"name_kr": "오리지늄 회수로",
|
||||
"name_en": "源石回收炉",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "源石回收炉",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "源石回收炉",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "源石回收炉",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8857,9 +8900,12 @@
|
||||
},
|
||||
"trap_1513_lhshop": {
|
||||
"name": "冶铸车",
|
||||
"name_en": "Foundry Car",
|
||||
"name_jp": "鍛冶車",
|
||||
"name_kr": "주조차",
|
||||
"name_en": "冶铸车",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "冶铸车",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "冶铸车",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "冶铸车",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8869,9 +8915,12 @@
|
||||
},
|
||||
"trap_1514_lhpad": {
|
||||
"name": "田地",
|
||||
"name_en": "Farmland",
|
||||
"name_jp": "農地",
|
||||
"name_kr": "논밭",
|
||||
"name_en": "田地",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "田地",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "田地",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "田地",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8881,9 +8930,12 @@
|
||||
},
|
||||
"trap_1515_lhfacp": {
|
||||
"name": "被污染的回收炉",
|
||||
"name_en": "Polluted Recycler",
|
||||
"name_jp": "汚染された回収炉",
|
||||
"name_kr": "오염된 회수로",
|
||||
"name_en": "被污染的回收炉",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "被污染的回收炉",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "被污染的回收炉",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "被污染的回收炉",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8893,9 +8945,12 @@
|
||||
},
|
||||
"trap_1516_lhnat": {
|
||||
"name": "供能基站",
|
||||
"name_en": "Power Station",
|
||||
"name_jp": "動力供給地点",
|
||||
"name_kr": "에너지 공급소",
|
||||
"name_en": "供能基站",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "供能基站",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "供能基站",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "供能基站",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8905,9 +8960,12 @@
|
||||
},
|
||||
"trap_1517_lhcol": {
|
||||
"name": "藏书馆",
|
||||
"name_en": "Archive",
|
||||
"name_jp": "書物庫",
|
||||
"name_kr": "서고",
|
||||
"name_en": "藏书馆",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "藏书馆",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "藏书馆",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "藏书馆",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8917,9 +8975,12 @@
|
||||
},
|
||||
"trap_1518_lhdoor": {
|
||||
"name": "改良巫术祭坛",
|
||||
"name_en": "Improved Witchcraft Altar",
|
||||
"name_jp": "改良型巫術祭壇",
|
||||
"name_kr": "개량형 주술 제단",
|
||||
"name_en": "改良巫术祭坛",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "改良巫术祭坛",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "改良巫术祭坛",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "改良巫术祭坛",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8929,9 +8990,12 @@
|
||||
},
|
||||
"trap_1519_lhrift": {
|
||||
"name": "巫术村落",
|
||||
"name_en": "Witchcraft Village",
|
||||
"name_jp": "巫術の集落",
|
||||
"name_kr": "주술 마을",
|
||||
"name_en": "巫术村落",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "巫术村落",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "巫术村落",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "巫术村落",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8952,9 +9016,12 @@
|
||||
},
|
||||
"trap_1520_lhcolb": {
|
||||
"name": "大图书馆",
|
||||
"name_en": "Great Library",
|
||||
"name_jp": "大図書館",
|
||||
"name_kr": "도서관",
|
||||
"name_en": "大图书馆",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "大图书馆",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "大图书馆",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "大图书馆",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8964,9 +9031,12 @@
|
||||
},
|
||||
"trap_1521_lhmagd": {
|
||||
"name": "术法岗哨",
|
||||
"name_en": "Arts Outpost",
|
||||
"name_jp": "アーツ哨所",
|
||||
"name_kr": "아츠 초소",
|
||||
"name_en": "术法岗哨",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "术法岗哨",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "术法岗哨",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "术法岗哨",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8976,9 +9046,12 @@
|
||||
},
|
||||
"trap_1522_lhvlg": {
|
||||
"name": "先遣侦测器",
|
||||
"name_en": "Advance Detector",
|
||||
"name_jp": "先遣偵察機",
|
||||
"name_kr": "선발 탐지기",
|
||||
"name_en": "先遣侦测器",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "先遣侦测器",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "先遣侦测器",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "先遣侦测器",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -8988,9 +9061,12 @@
|
||||
},
|
||||
"trap_1523_lhtown": {
|
||||
"name": "侦测中心",
|
||||
"name_en": "Sensor Hub",
|
||||
"name_jp": "偵察センター",
|
||||
"name_kr": "탐지 센터",
|
||||
"name_en": "侦测中心",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "侦测中心",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "侦测中心",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "侦测中心",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9000,9 +9076,12 @@
|
||||
},
|
||||
"trap_1524_lhport": {
|
||||
"name": "装卸机",
|
||||
"name_en": "Loader",
|
||||
"name_jp": "クレーン",
|
||||
"name_kr": "하역기",
|
||||
"name_en": "装卸机",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "装卸机",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "装卸机",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "装卸机",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9012,9 +9091,12 @@
|
||||
},
|
||||
"trap_1525_lhswer": {
|
||||
"name": "水产村落",
|
||||
"name_en": "Waterside Village",
|
||||
"name_jp": "漁師の集落",
|
||||
"name_kr": "수산 마을",
|
||||
"name_en": "水产村落",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "水产村落",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "水产村落",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "水产村落",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9024,9 +9106,12 @@
|
||||
},
|
||||
"trap_1526_lharen": {
|
||||
"name": "冲突围栏",
|
||||
"name_en": "Impact Fence",
|
||||
"name_jp": "衝突ケージ",
|
||||
"name_kr": "황야의 결투장",
|
||||
"name_en": "冲突围栏",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "冲突围栏",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "冲突围栏",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "冲突围栏",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9036,9 +9121,12 @@
|
||||
},
|
||||
"trap_1527_lhtwer": {
|
||||
"name": "警戒岗哨",
|
||||
"name_en": "Warning Outpost",
|
||||
"name_jp": "偵察哨所",
|
||||
"name_kr": "경계 초소",
|
||||
"name_en": "警戒岗哨",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "警戒岗哨",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "警戒岗哨",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "警戒岗哨",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9048,9 +9136,12 @@
|
||||
},
|
||||
"trap_1528_lhruin": {
|
||||
"name": "废墟",
|
||||
"name_en": "Ruins",
|
||||
"name_jp": "廃墟",
|
||||
"name_kr": "폐허",
|
||||
"name_en": "废墟",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "废墟",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "废墟",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "废墟",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9060,9 +9151,12 @@
|
||||
},
|
||||
"trap_1529_lhsht": {
|
||||
"name": "岗哨",
|
||||
"name_en": "Outpost",
|
||||
"name_jp": "哨所",
|
||||
"name_kr": "초소",
|
||||
"name_en": "岗哨",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "岗哨",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "岗哨",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "岗哨",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9083,9 +9177,12 @@
|
||||
},
|
||||
"trap_1530_lhcamp": {
|
||||
"name": "荒野村落",
|
||||
"name_en": "Wilderness Village",
|
||||
"name_jp": "荒野の集落",
|
||||
"name_kr": "황야 마을",
|
||||
"name_en": "荒野村落",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "荒野村落",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "荒野村落",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "荒野村落",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9095,9 +9192,12 @@
|
||||
},
|
||||
"trap_1531_lhcampa": {
|
||||
"name": "猎户村落",
|
||||
"name_en": "Hunting Village",
|
||||
"name_jp": "狩人の集落",
|
||||
"name_kr": "사냥꾼 마을",
|
||||
"name_en": "猎户村落",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "猎户村落",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "猎户村落",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "猎户村落",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9107,9 +9207,12 @@
|
||||
},
|
||||
"trap_1532_lhcampb": {
|
||||
"name": "山地村落",
|
||||
"name_en": "Hill Village",
|
||||
"name_jp": "山奥の集落",
|
||||
"name_kr": "산지 마을",
|
||||
"name_en": "山地村落",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "山地村落",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "山地村落",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "山地村落",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9119,9 +9222,12 @@
|
||||
},
|
||||
"trap_1533_lhcampc": {
|
||||
"name": "牧场村落",
|
||||
"name_en": "Pasture Village",
|
||||
"name_jp": "牧場の集落",
|
||||
"name_kr": "목장 마을",
|
||||
"name_en": "牧场村落",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "牧场村落",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "牧场村落",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "牧场村落",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9131,9 +9237,12 @@
|
||||
},
|
||||
"trap_1534_lheqp": {
|
||||
"name": "插件补给点",
|
||||
"name_en": "Plug-in Supply Depot",
|
||||
"name_jp": "プラグイン補給地点",
|
||||
"name_kr": "플러그인 보급소",
|
||||
"name_en": "插件补给点",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "插件补给点",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "插件补给点",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "插件补给点",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9143,9 +9252,12 @@
|
||||
},
|
||||
"trap_1535_lhupgd": {
|
||||
"name": "插件强化点",
|
||||
"name_en": "Plug-in Upgrade Depot",
|
||||
"name_jp": "プラグイン強化地点",
|
||||
"name_kr": "플러그인 강화소",
|
||||
"name_en": "插件强化点",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "插件强化点",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "插件强化点",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "插件强化点",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9155,9 +9267,12 @@
|
||||
},
|
||||
"trap_1536_lhbat": {
|
||||
"name": "噬血诅地",
|
||||
"name_en": "Cursed Bloodground",
|
||||
"name_jp": "吸血の悪地",
|
||||
"name_kr": "핏빛 저주의 땅",
|
||||
"name_en": "噬血诅地",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "噬血诅地",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "噬血诅地",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "噬血诅地",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9167,9 +9282,12 @@
|
||||
},
|
||||
"trap_1537_lhside": {
|
||||
"name": "信号基站",
|
||||
"name_en": "Base Station",
|
||||
"name_jp": "基地局",
|
||||
"name_kr": "기지국",
|
||||
"name_en": "信号基站",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "信号基站",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "信号基站",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "信号基站",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9179,9 +9297,12 @@
|
||||
},
|
||||
"trap_1538_lhblod": {
|
||||
"name": "血裔胞体",
|
||||
"name_en": "Bloodborn Cytoplasm",
|
||||
"name_jp": "血裔の胞体",
|
||||
"name_kr": "혈족 배아",
|
||||
"name_en": "血裔胞体",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "血裔胞体",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "血裔胞体",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "血裔胞体",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9191,9 +9312,12 @@
|
||||
},
|
||||
"trap_1539_lhflwr": {
|
||||
"name": "精怪实验室",
|
||||
"name_en": "Fae Lab",
|
||||
"name_jp": "精霊実験室",
|
||||
"name_kr": "페이 실험실",
|
||||
"name_en": "精怪实验室",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "精怪实验室",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "精怪实验室",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "精怪实验室",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -9203,9 +9327,12 @@
|
||||
},
|
||||
"trap_1540_lhpad2": {
|
||||
"name": "温室拱棚",
|
||||
"name_en": "Greenhouse Shed",
|
||||
"name_jp": "温室",
|
||||
"name_kr": "비닐하우스",
|
||||
"name_en": "温室拱棚",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "温室拱棚",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "温室拱棚",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "温室拱棚",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
@@ -10198,7 +10325,8 @@
|
||||
"name_en": "Fate Striker",
|
||||
"name_jp": "天命襲来",
|
||||
"name_kr": "운명의 강림",
|
||||
"name_tw": "天命來襲",
|
||||
"name_tw": "天命来袭",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
"profession": "TRAP",
|
||||
"rangeId": ["0-1", "0-1", "0-1"],
|
||||
@@ -10209,7 +10337,8 @@
|
||||
"name_en": "Stress-Relief Helper",
|
||||
"name_jp": "モヤモヤナクナール",
|
||||
"name_kr": "스트레스 해소 기기",
|
||||
"name_tw": "壓力舒緩幫手",
|
||||
"name_tw": "压力舒缓帮手",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
"profession": "TRAP",
|
||||
"rangeId": ["0-1", "0-1", "0-1"],
|
||||
@@ -10220,7 +10349,8 @@
|
||||
"name_en": "Zero-Stress Helper",
|
||||
"name_jp": "イライラナクナール",
|
||||
"name_kr": "스트레스 제거 기기",
|
||||
"name_tw": "壓力歸零幫手",
|
||||
"name_tw": "压力归零帮手",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
"profession": "TRAP",
|
||||
"rangeId": ["0-1", "0-1", "0-1"],
|
||||
@@ -10231,7 +10361,8 @@
|
||||
"name_en": "'Zan'",
|
||||
"name_jp": "「斬」",
|
||||
"name_kr": "'참'",
|
||||
"name_tw": "“斬”",
|
||||
"name_tw": "“斩”",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
"profession": "TRAP",
|
||||
"rangeId": ["x-7", "x-7", "x-7"],
|
||||
@@ -10657,21 +10788,6 @@
|
||||
"rangeId": ["0-1", "0-1", "0-1"],
|
||||
"rarity": 1
|
||||
},
|
||||
"trap_328_newlamp": {
|
||||
"name": "城市霓虹",
|
||||
"name_en": "城市霓虹",
|
||||
"name_en_unavailable": true,
|
||||
"name_jp": "城市霓虹",
|
||||
"name_jp_unavailable": true,
|
||||
"name_kr": "城市霓虹",
|
||||
"name_kr_unavailable": true,
|
||||
"name_tw": "城市霓虹",
|
||||
"name_tw_unavailable": true,
|
||||
"position": "NONE",
|
||||
"profession": "TRAP",
|
||||
"rangeId": ["x-5", "x-5", "x-5"],
|
||||
"rarity": 1
|
||||
},
|
||||
"trap_330_ycwang": {
|
||||
"name": "演出望",
|
||||
"name_en": "演出望",
|
||||
|
||||
@@ -1687,126 +1687,6 @@
|
||||
"sortId": -10000,
|
||||
"usage": "Can be exchanged at Breakthrough Milestones for rewards."
|
||||
},
|
||||
"act1vhalfidle_asc_cst": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Token that represents Elite Caster Operators, signifying that the holder has earned recognition for their production work at the Frontier Outposts.",
|
||||
"icon": "act1vhalfidle_asc_cst.png",
|
||||
"name": "Caster Advancement Token",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to promote Operators in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_asc_grd": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Token that represents Elite Guard Operators, signifying that the holder has earned recognition for their production work at the Frontier Outposts.",
|
||||
"icon": "act1vhalfidle_asc_grd.png",
|
||||
"name": "Guard Advancement Token",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to promote Operators in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_asc_med": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Token that represents Elite Medic Operators, signifying that the holder has earned recognition for their production work at the Frontier Outposts.",
|
||||
"icon": "act1vhalfidle_asc_med.png",
|
||||
"name": "Medic Advancement Token",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to promote Operators in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_asc_pio": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Token that represents Elite Vanguard Operators, signifying that the holder has earned recognition for their production work at the Frontier Outposts.",
|
||||
"icon": "act1vhalfidle_asc_pio.png",
|
||||
"name": "Vanguard Advancement Token",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to promote Operators in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_asc_snp": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Token that represents Elite Sniper Operators, signifying that the holder has earned recognition for their production work at the Frontier Outposts.",
|
||||
"icon": "act1vhalfidle_asc_snp.png",
|
||||
"name": "Sniper Advancement Token",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to promote Operators in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_asc_spc": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Token that represents Elite Specialist Operators, signifying that the holder has earned recognition for their production work at the Frontier Outposts.",
|
||||
"icon": "act1vhalfidle_asc_spc.png",
|
||||
"name": "Specialist Advancement Token",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to promote Operators in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_asc_sup": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Token that represents Elite Supporter Operators, signifying that the holder has earned recognition for their production work at the Frontier Outposts.",
|
||||
"icon": "act1vhalfidle_asc_sup.png",
|
||||
"name": "Supporter Advancement Token",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to promote Operators in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_asc_tnk": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Token that represents Elite Defender Operators, signifying that the holder has earned recognition for their production work at the Frontier Outposts.",
|
||||
"icon": "act1vhalfidle_asc_tnk.png",
|
||||
"name": "Defender Advancement Token",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to promote Operators in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_gacha_newplayer": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Obtained by refining Packaged Cores. Difficult to obtain, and typically used to launch new production bases.",
|
||||
"icon": "act1vhalfidle_gacha_newplayer.png",
|
||||
"name": "Refined Core",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to appoint Operators in Specialized Appointment."
|
||||
},
|
||||
"act1vhalfidle_gacha_normal": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Packaged ore sample extracted from the center of an Originium vein. It is an acceptable substitute for refined Originium fuel when refining facilities are not available.",
|
||||
"icon": "act1vhalfidle_gacha_normal.png",
|
||||
"name": "Packaged Core",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to appoint Operators in Random Appointment."
|
||||
},
|
||||
"act1vhalfidle_itempack_asc": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Token that represents Elite Operators, signifying that the holder has earned recognition for their production work at the Frontier Outposts.",
|
||||
"icon": "act1vhalfidle_itempack_asc.png",
|
||||
"name": "Elite Advancement Token",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to promote Operators in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_level_exp": {
|
||||
"classifyType": "NONE",
|
||||
"description": "The most important things in the Frontier Outposts are courage, perseverance, and humility. Live, learn, produce.",
|
||||
"icon": "act1vhalfidle_level_exp.png",
|
||||
"name": "Training Handbook",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to increase Operator training level in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_skill_exp": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Building and producing is no less a chore than fighting and killing. Remain vigilant and work together.",
|
||||
"icon": "act1vhalfidle_skill_exp.png",
|
||||
"name": "Skill Handbook",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to increase Operator skill level in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_strategy_point": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Virtual marker with Closure's crypto-signature. The quantity deployed is carefully calculated, ensuring that aid provided by Rhodes Island HQ is utilized efficiently.\n'More interesting than a plain paper production plan, don't you think?'",
|
||||
"icon": "act1vhalfidle_strategy_point.png",
|
||||
"name": "Strategic Beacon",
|
||||
"sortId": -10000,
|
||||
"usage": "Can be used to apply Construction Strategies in Rebuilding Mandate."
|
||||
},
|
||||
"act1vhalfidle_token_point": {
|
||||
"classifyType": "NONE",
|
||||
"description": "Rhodes Island was not built in a day, but we build it up day by day.\n'For Rhodes Island.'",
|
||||
"icon": "act1vhalfidle_token_point.png",
|
||||
"name": "Resource Point",
|
||||
"sortId": -10000,
|
||||
"usage": "Credits derived from total resources, which can be used to obtain rewards from Closure."
|
||||
},
|
||||
"act20side_token_book": {
|
||||
"classifyType": "NONE",
|
||||
"description": "The pages retain handwriting of all shapes and sizes, the amount even serving to tell you how often the magazine's changed hands. Most of it is meaningless scrawls, but flashes of wisdom are scattered throughout.",
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
"JieGarden@Roguelike@CoppersNameOcrReplace": {
|
||||
"ocrReplace": [
|
||||
[" |-", ""],
|
||||
["[Bb]al[Cc]old", "衡-苦寒"],
|
||||
["[Bb]al[Bb]i?tt?e?r[Cc]old", "衡-苦寒"],
|
||||
["[Bb]al[Tt]estee?", "衡-志欲遂"],
|
||||
["[Bb]al[Mm]etalto[Ww]ater", "衡-金寒水衍"],
|
||||
["[Bb]al[Rr]ain", "衡-霖雨"],
|
||||
@@ -49,41 +49,41 @@
|
||||
["[Ff]lower[Mm]indfulness?", "花-修性情"],
|
||||
["[Ff]lower[Dd]uck[Cc]oin", "花-鸭爵金币"],
|
||||
["[Ff]lower[Ff]ireto[Ss]oil", "花-火灼土沃"],
|
||||
["[Ff]lower[Tt]he[Aa]scent", "花-圣诏封神"],
|
||||
["[Ff]lower[Th]e[Aa]scent", "花-圣诏封神"],
|
||||
["[Ff]lower[Hh]eavy[Dd]uties", "花-己任重"],
|
||||
["[Ff]lower[Ii]deas[Cc]arried", "花-载道远"],
|
||||
["[Ff]lower[Mm]artial[Ff]ight", "花-武人之争"],
|
||||
["[Ff]lower[Oo]dd[Mm]erchant", "花-神秘商贾"],
|
||||
["[Ff]lower[Tt]he[Bb]ulwark", "花-平沙之盾"],
|
||||
["[Ff]lower[Th]e[Bb]ulwark", "花-平沙之盾"],
|
||||
["[Ff]lower[Ss]tove[Aa]light", "花-火上之灶"],
|
||||
["[Ff]lower[Uu]nclouded", "花-心无患"],
|
||||
["[Rr]is?k[Tt]ollfor[Rr]oads", "厉-商路难行"],
|
||||
["[Rr]is?k[Bb]iding[Tt]ime", "厉-待机缘"],
|
||||
["[Rr]is?k[Bb]loodshed", "厉-战血流"],
|
||||
["[Rr]is?k[Gg]etaway", "厉-隐市忧"],
|
||||
["[Rr]is?k[Tt]aming[Mm]egamus", "厉-安硕鼷"],
|
||||
["[Rr]is?k[Dd]arkness?", "厉-无皎之昧"],
|
||||
["[Rr]is?k[Ee]nlightenment", "厉-朝闻道"],
|
||||
["[Rr]is?k[Dd]reamof[Cc]urio", "厉-梦奇物"],
|
||||
["[Rr]is?k[Ee]astern[Gg]ap", "厉-东缺角"],
|
||||
["[Rr]is?k[Ff]all?ing[Ww]ord", "厉-一字落"],
|
||||
["[Rr]is?k[Gg]iftof[Aa]cc?ord", "厉-合乎礼"],
|
||||
["[Rr]is?k[Ll]awand[Rr]itual", "厉-法与律"],
|
||||
["[Rr]is?k[Ll]ei[Ff]a.?s[Pp]urge", "厉-诛邪雷法"],
|
||||
["[Rr]is?k[Tt]hey[Ww]ho[Ee]ndure", "厉-人间长存"],
|
||||
["[Rr]is?k[Uu]nmoved[Mm]ounts", "厉-移山难"],
|
||||
["[Rr]is?k[Nn]orthern[Ss]ting", "厉-北刺面"],
|
||||
["[Rr]is?k[Pp]ainter.?s[Rr]ealm", "厉-画人间"],
|
||||
["[Rr]is?k[Ss]henn?ong[Ww]atch", "厉-神农守"],
|
||||
["[Rr]is?k[Hh]idd?en[Gg]ambit", "厉-黑子伏"],
|
||||
["[Rr]is?k[Ss]outhern[Mm]ounts", "厉-南见山"],
|
||||
["[Rr]is?k[Ss]tudy", "厉-寒窗志"],
|
||||
["[Rr]is?k[Ss]ui.?s[Aa]wakening", "厉-岁醒天时"],
|
||||
["[Rr]is?k[Ss]pring[Rr]ivers", "厉-两江春"],
|
||||
["[Rr]is?k[Cc]onstant[Cc]hange", "厉-凡物变"],
|
||||
["[Rr]is?k[Aa][Gg]oo?d[Mm]atch", "厉-遇良弈"],
|
||||
["[Rr]is?k[Ww]est[Ss]tones", "厉-西廉贞"],
|
||||
["[Rr]is?k[Ww]ild[Pp]ass?ion", "厉-恣狂情"],
|
||||
["[Rr]isk[Tt]ollfor[Rr]oads", "厉-商路难行"],
|
||||
["[Rr]isk[Bb]iding[Tt]ime", "厉-待机缘"],
|
||||
["[Rr]isk[Bb]loodshed", "厉-战血流"],
|
||||
["[Rr]isk[Gg]etaway", "厉-隐市忧"],
|
||||
["[Rr]isk[Tt]aming[Mm]egamus", "厉-安硕鼷"],
|
||||
["[Rr]isk[Dd]arkness?", "厉-无皎之昧"],
|
||||
["[Rr]isk[Ee]nlightenment", "厉-朝闻道"],
|
||||
["[Rr]isk[Dd]reamof[Cc]urio", "厉-梦奇物"],
|
||||
["[Rr]isk[Ee]astern[Gg]ap", "厉-东缺角"],
|
||||
["[Rr]isk[Ff]all?ing[Ww]ord", "厉-一字落"],
|
||||
["[Rr]isk[Gg]iftof[Aa]cc?ord", "厉-合乎礼"],
|
||||
["[Rr]isk[Ll]awand[Rr]itual", "厉-法与律"],
|
||||
["[Rr]isk[Ll]ei[Ff]a.?s[Pp]urge", "厉-诛邪雷法"],
|
||||
["[Rr]isk[Tt]hey[Ww]ho[Ee]ndure", "厉-人间长存"],
|
||||
["[Rr]isk[Uu]nmoved[Mm]ounts", "厉-移山难"],
|
||||
["[Rr]isk[Nn]orthern[Ss]ting", "厉-北刺面"],
|
||||
["[Rr]isk[Pp]ainter.?s[Rr]ealm", "厉-画人间"],
|
||||
["[Rr]isk[Ss]henn?ong[Ww]atch", "厉-神农守"],
|
||||
["[Rr]isk[Hh]idd?en[Gg]ambit", "厉-黑子伏"],
|
||||
["[Rr]isk[Ss]outhern[Mm]ounts", "厉-南见山"],
|
||||
["[Rr]isk[Ss]tudy", "厉-寒窗志"],
|
||||
["[Rr]isk[Ss]ui.?s[Aa]wakening", "厉-岁醒天时"],
|
||||
["[Rr]isk[Ss]pring[Rr]ivers", "厉-两江春"],
|
||||
["[Rr]isk[Cc]onstant[Cc]hange", "厉-凡物变"],
|
||||
["[Rr]isk[Aa][Gg]oo?d[Mm]atch", "厉-遇良弈"],
|
||||
["[Rr]isk[Ww]est[Ss]tones", "厉-西廉贞"],
|
||||
["[Rr]isk[Ww]ild[Pp]ass?ion", "厉-恣狂情"],
|
||||
["[Rr]usty", "锈色"],
|
||||
["[Ss]urvival", "存护"],
|
||||
["rogue_5_copper_buff_F_28_a", "衡-挪移"],
|
||||
|
||||
@@ -1159,10 +1159,10 @@
|
||||
["Advice", "点拨"],
|
||||
["Amber", "珀"],
|
||||
["ResonantWords", "掷地有声"],
|
||||
["OnePla[yv]erShort", "三缺一"],
|
||||
["OnePlayerShort", "三缺一"],
|
||||
["MemorialHallEntrance", "祠堂口"],
|
||||
["Pra[yv]erforProtection", "禳解"],
|
||||
["ABev[yv]ofFireworks", "烟火漫天"],
|
||||
["PrayerforProtection", "禳解"],
|
||||
["ABevyofFireworks", "烟火漫天"],
|
||||
["StampCollection", "集印"],
|
||||
["Communication", "传讯"],
|
||||
["MountofStone", "石山"],
|
||||
@@ -1172,7 +1172,7 @@
|
||||
["GuestfromtheSea", "海中来客"],
|
||||
["GardenofHarvest", "硕果园"],
|
||||
["YakshaCollector", "催债鬼夜叉"],
|
||||
["Boutb[yv]theDuskRiver", "夕江对擂"],
|
||||
["BoutbytheDuskRiver", "夕江对擂"],
|
||||
["SheWitnesses", "观者自在"],
|
||||
["RotundGodofWealth", "滚圆财神"],
|
||||
["NimblePerroThief", "鼓上佩洛"],
|
||||
@@ -1180,13 +1180,13 @@
|
||||
["DuckingEmperor", "千古鸭帝"],
|
||||
["AllAreWelcome", "来者不拒"],
|
||||
[".*BigBob.*sChain.*", "“鲍老板连锁”"],
|
||||
["OldSl[yv]feather", "老贼羽"],
|
||||
["OldSlyfeather", "老贼羽"],
|
||||
["An.*Accumulation.*ofLife", "应“蕴”而生"],
|
||||
["Lamp.*HoldersandCandle.*Wielders", "掌灯与引烛"],
|
||||
["DuckGuardian", "护鸭金刚"],
|
||||
["Concentricit[yv]", "同心"],
|
||||
["Concentricity", "同心"],
|
||||
["FinishingTouch", "点睛"],
|
||||
["Butterfl[yv]ofElm", "榆蝶"],
|
||||
["ButterflyofElm", "榆蝶"],
|
||||
["UninvitedGuest", "不速之客"],
|
||||
["SowCause.*ReapConse[qg]uence", "种因得果"],
|
||||
["AChancetoLive", "生机"],
|
||||
|
||||
@@ -3,6 +3,6 @@
|
||||
"text": ["Ending", "Grand", "Overture", "Once", "Upon", "Time"]
|
||||
},
|
||||
"GOChapterToGO": {
|
||||
"text": ["HAVE", "DIE", "HERO", "VILLAIN", "Die", "Hero", "Villain"]
|
||||
"text": ["DIE", "HERO", "VILLAIN", "Die", "Hero", "Villain"]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,9 +2,6 @@
|
||||
"BattleQuickFormationModulePage": {
|
||||
"text": ["Branch"]
|
||||
},
|
||||
"BattleQuickFormationSkillPage": {
|
||||
"text": "Skill"
|
||||
},
|
||||
"ClickChapter1": {
|
||||
"text": ["Hour of An Awakening", "Hour of An"]
|
||||
},
|
||||
@@ -478,6 +475,7 @@
|
||||
["Hypnotic Censer", "安眠迷香"],
|
||||
["Modular Computing Station", "模块演算设施"],
|
||||
["Refreshing Potion", "醒神秘药"],
|
||||
["Bush", "灌木丛"],
|
||||
["Base", "基地"],
|
||||
["Old Isin", "老伊辛"],
|
||||
["Fortification", "防御工事"],
|
||||
@@ -968,49 +966,7 @@
|
||||
["Counter Armor Set", "反制装甲套组"],
|
||||
["Uika Misumi", "三角初华"],
|
||||
["'Unwavering Assistant'", "“绝对助手”"],
|
||||
["Nyamu Y.?tenji", "祐天寺若麦"],
|
||||
["Greenhouse Shed", "温室拱棚"],
|
||||
["Bloodborn Cytoplasm", "血裔胞体"],
|
||||
["Cursed Bloodground", "噬血诅地"],
|
||||
["Plug-in Upgrade Depot", "插件强化点"],
|
||||
["Plug-in Supply Depot", "插件补给点"],
|
||||
["Hill Village", "山地村落"],
|
||||
["^Ruins$", "废墟"],
|
||||
["Warning Outpost", "警戒岗哨"],
|
||||
["Advance Detector", "先遣侦测器"],
|
||||
["Great Library", "大图书馆"],
|
||||
["Improved Witchcraft Altar", "改良巫术祭坛"],
|
||||
["Archive", "藏书馆"],
|
||||
["Power Station", "供能基站"],
|
||||
["Polluted Recycler", "被污染的回收炉"],
|
||||
["Foundry Car", "冶铸车"],
|
||||
["Forest", "密林"],
|
||||
["^Bush$", "草丛"],
|
||||
["^Bush$", "灌木丛"],
|
||||
["Loader", "装卸机"],
|
||||
["Fae Lab", "精怪实验室"],
|
||||
["Originium Mine", "源石矿场"],
|
||||
["Hunting Village", "猎户村落"],
|
||||
["Pasture Village", "牧场村落"],
|
||||
["Flower Bush", "花丛"],
|
||||
["Formation Stabilizer", "晶簇稳定器"],
|
||||
["Wilderness Village", "荒野村落"],
|
||||
["Woods", "林地"],
|
||||
["Surveyor", "勘探器"],
|
||||
["Originium Recycler", "源石回收炉"],
|
||||
["^Rock$", "岩石"],
|
||||
["Sensor Hub", "侦测中心"],
|
||||
["^Outpost$", "岗哨"],
|
||||
["Witchcraft Village", "巫术村落"],
|
||||
["Mountain", "山脉"],
|
||||
["Impact Fence", "冲突围栏"],
|
||||
["Originium Formation", "源石晶簇"],
|
||||
["^River$", "河流"],
|
||||
["Rich Vein", "富集矿区"],
|
||||
["Arts Outpost", "术法岗哨"],
|
||||
["Farmland", "田地"],
|
||||
["Waterside Village", "水产村落"],
|
||||
["Base Station", "信号基站"]
|
||||
["Nyamu Y.?tenji", "祐天寺若麦"]
|
||||
]
|
||||
},
|
||||
"GameStartCheckResourceOCR": {
|
||||
@@ -1598,9 +1554,6 @@
|
||||
"SSSBattleOperName": {
|
||||
"roi": [0, 105, 300, 31]
|
||||
},
|
||||
"BattleDeployWhenPause": {
|
||||
"specialParams": [0]
|
||||
},
|
||||
"StageDrops-TimesCheck": {
|
||||
"text": ["Continuous", "Auto", "Operation"]
|
||||
},
|
||||
|
||||
|
After Width: | Height: | Size: 882 B |
|
Before Width: | Height: | Size: 8.3 KiB |
|
Before Width: | Height: | Size: 7.2 KiB |
|
Before Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 9.9 KiB |
|
Before Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 9.4 KiB |
|
Before Width: | Height: | Size: 3.3 KiB |
|
Before Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 5.2 KiB |
@@ -1,11 +1,11 @@
|
||||
{
|
||||
"activity": {
|
||||
"name": "Rebuilding Mandate",
|
||||
"time": 1772809200
|
||||
"name": "Somniloquium Serenum",
|
||||
"time": 1770724800
|
||||
},
|
||||
"gacha": {
|
||||
"pool": "Orienteering Headhunting",
|
||||
"time": 1772809200
|
||||
"pool": "Cantilena Puppae",
|
||||
"time": 1770724800
|
||||
},
|
||||
"last_updated": "2026-03-06 17:19:28.000"
|
||||
"last_updated": "2026-02-10 12:31:44.000"
|
||||
}
|
||||
|
||||
@@ -1687,126 +1687,6 @@
|
||||
"sortId": -10000,
|
||||
"usage": "突破記録において報酬と交換できる。"
|
||||
},
|
||||
"act1vhalfidle_asc_cst": {
|
||||
"classifyType": "NONE",
|
||||
"description": "精鋭術師オペレーターの肩書きを示す証。所持者が前哨基地の生産・建設において十分な評価を得ていることを表す。",
|
||||
"icon": "act1vhalfidle_asc_cst.png",
|
||||
"name": "術師昇進許可",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターの昇進に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_asc_grd": {
|
||||
"classifyType": "NONE",
|
||||
"description": "精鋭前衛オペレーターの肩書きを示す証。所持者が前哨基地の生産・建設において十分な評価を得ていることを表す。",
|
||||
"icon": "act1vhalfidle_asc_grd.png",
|
||||
"name": "前衛昇進許可",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターの昇進に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_asc_med": {
|
||||
"classifyType": "NONE",
|
||||
"description": "精鋭医療オペレーターの肩書きを示す証。所持者が前哨基地の生産・建設において十分な評価を得ていることを表す。",
|
||||
"icon": "act1vhalfidle_asc_med.png",
|
||||
"name": "医療昇進許可",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターの昇進に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_asc_pio": {
|
||||
"classifyType": "NONE",
|
||||
"description": "精鋭先鋒オペレーターの肩書きを示す証。所持者が前哨基地の生産・建設において十分な評価を得ていることを表す。",
|
||||
"icon": "act1vhalfidle_asc_pio.png",
|
||||
"name": "先鋒昇進許可",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターの昇進に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_asc_snp": {
|
||||
"classifyType": "NONE",
|
||||
"description": "精鋭狙撃オペレーターの肩書きを示す証。所持者が前哨基地の生産・建設において十分な評価を得ていることを表す。",
|
||||
"icon": "act1vhalfidle_asc_snp.png",
|
||||
"name": "狙撃昇進許可",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターの昇進に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_asc_spc": {
|
||||
"classifyType": "NONE",
|
||||
"description": "精鋭特殊オペレーターの肩書きを示す証。所持者が前哨基地の生産・建設において十分な評価を得ていることを表す。",
|
||||
"icon": "act1vhalfidle_asc_spc.png",
|
||||
"name": "特殊昇進許可",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターの昇進に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_asc_sup": {
|
||||
"classifyType": "NONE",
|
||||
"description": "精鋭補助オペレーターの肩書きを示す証。所持者が前哨基地の生産・建設において十分な評価を得ていることを表す。",
|
||||
"icon": "act1vhalfidle_asc_sup.png",
|
||||
"name": "補助昇進許可",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターの昇進に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_asc_tnk": {
|
||||
"classifyType": "NONE",
|
||||
"description": "精鋭重装オペレーターの肩書きを示す証。所持者が前哨基地の生産・建設において十分な評価を得ていることを表す。",
|
||||
"icon": "act1vhalfidle_asc_tnk.png",
|
||||
"name": "重装昇進許可",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターの昇進に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_gacha_newplayer": {
|
||||
"classifyType": "NONE",
|
||||
"description": "密封鉱核を精錬・純化した生産物で、ストックは限られている。基本的には新たな生産拠点を開拓する際の初期資源として用いられる。",
|
||||
"icon": "act1vhalfidle_gacha_newplayer.png",
|
||||
"name": "精錬鉱核",
|
||||
"sortId": -10000,
|
||||
"usage": "特別任命において、オペレーターの任命に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_gacha_normal": {
|
||||
"classifyType": "NONE",
|
||||
"description": "源石鉱脈の中心部から採取し、適切に密封された鉱石サンプル。精錬・純化に必要な工業プロセスを欠く環境下では、密封鉱核が高純度源石燃料の代替品となりうる。",
|
||||
"icon": "act1vhalfidle_gacha_normal.png",
|
||||
"name": "密封鉱核",
|
||||
"sortId": -10000,
|
||||
"usage": "ランダム任命において、オペレーターの任命に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_itempack_asc": {
|
||||
"classifyType": "NONE",
|
||||
"description": "精鋭の肩書きを示す証。所持者が前哨基地の生産・建設において十分な評価を得ていることを表す。",
|
||||
"icon": "act1vhalfidle_itempack_asc.png",
|
||||
"name": "昇進許可",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターのスキルランクアップに用いられる。"
|
||||
},
|
||||
"act1vhalfidle_level_exp": {
|
||||
"classifyType": "NONE",
|
||||
"description": "前哨基地に足を踏み入れるにあたり、最も必要なことは苦難を恐れぬ勇気と謙虚に学ぶ姿勢である。安全な生産に対して各々が責任をもってあたるため、基礎から学び直し、一分一秒を争う必要があるということを肝に銘じておくこと。",
|
||||
"icon": "act1vhalfidle_level_exp.png",
|
||||
"name": "訓練マニュアル",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターの訓練レベルアップに用いられる。"
|
||||
},
|
||||
"act1vhalfidle_skill_exp": {
|
||||
"classifyType": "NONE",
|
||||
"description": "生産・建設においても、戦場での戦いに必要なものと同程度の技術が求められる。常に気を配ってあらゆる場面に目を光らせることと、心を一つにして共に高め合うことを肝に銘じておくべし。",
|
||||
"icon": "act1vhalfidle_skill_exp.png",
|
||||
"name": "技術マニュアル",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、オペレーターのスキルランクアップに用いられる。"
|
||||
},
|
||||
"act1vhalfidle_strategy_point": {
|
||||
"classifyType": "NONE",
|
||||
"description": "クロージャの暗号署名付きの仮想ビーコン。彼女の綿密な計算に基づいた設置数により、ロドス本部からの支援がより効率的に活用されるようになる。\n「退屈な生産計画表よりも、こっちの方が面白いでしょ?」",
|
||||
"icon": "act1vhalfidle_strategy_point.png",
|
||||
"name": "策略ビーコン",
|
||||
"sortId": -10000,
|
||||
"usage": "再建画策において、建造戦略の適用に用いられる。"
|
||||
},
|
||||
"act1vhalfidle_token_point": {
|
||||
"classifyType": "NONE",
|
||||
"description": "ロドスは一日して成らず。それでも我々は、昨日よりもたくましいロドスを築き上げていく。\n「ロドスのために。」",
|
||||
"icon": "act1vhalfidle_token_point.png",
|
||||
"name": "資源ポイント",
|
||||
"sortId": -10000,
|
||||
"usage": "各種建設資源を換算したポイント。ポイントに応じてクロージャの元で報酬と交換できる。"
|
||||
},
|
||||
"act20side_token_book": {
|
||||
"classifyType": "NONE",
|
||||
"description": "紙の上には様々な筆跡が残されており、その数から多くの人の手を経てきたものであることが分かる。内容のほとんどは落書きであるが、まれに鋭いアイデアも隠れている。",
|
||||
|
||||
@@ -71,7 +71,7 @@
|
||||
["花-繭絹を成す", "花-茧成绢"],
|
||||
["厲-黒石伏す", "厉-黑子伏"],
|
||||
["花-平沙の盾", "花-平沙之盾"],
|
||||
["花-火上の.*", "花-火上之灶"],
|
||||
["花-火上の竈", "花-火上之灶"],
|
||||
["NEW_DLC1", "花-界园行"],
|
||||
["NEW_DLC1", "衡-债难偿"],
|
||||
["NEW_DLC1", "衡-触锁代币"],
|
||||
@@ -90,13 +90,12 @@
|
||||
["花-己が任重し", "花-己任重"],
|
||||
["花-聖詔神を封ず", "花-圣诏封神"],
|
||||
["花-神秘なる商[賈買]", "花-神秘商贾"],
|
||||
["厲-.*邪雷法", "厉-诛邪雷法"],
|
||||
["厲-[誅訣]邪雷法", "厉-诛邪雷法"],
|
||||
["厲-商路行き難し", "厉-商路难行"],
|
||||
["NEW_DLC1", "花-孜孜不倦"],
|
||||
["衡-虹[霓霞電]", "衡-虹霓"],
|
||||
["衡-[霖森]雨", "衡-霖雨"],
|
||||
["衡-投木[炎災]延", "衡-投木炎延"],
|
||||
["大[炎災]通宝", "大炎通宝"]
|
||||
["衡-投木[炎災]延", "衡-投木炎延"]
|
||||
]
|
||||
},
|
||||
"JieGarden@Roguelike@GetDropSwitch": {
|
||||
|
||||