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https://github.com/MaaAssistantArknights/MaaAssistantArknights.git
synced 2026-07-17 18:01:26 +08:00
321 lines
11 KiB
C++
321 lines
11 KiB
C++
#include "RoguelikeRecruitTaskPlugin.h"
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#include "RoguelikeRecruitImageAnalyzer.h"
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#include "Controller.h"
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#include "TaskData.h"
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#include "Resource.h"
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#include "Logger.hpp"
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#include "RuntimeStatus.h"
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#include "ProcessTask.h"
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bool asst::RoguelikeRecruitTaskPlugin::verify(AsstMsg msg, const json::value& details) const
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{
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if (msg != AsstMsg::SubTaskCompleted
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|| details.get("subtask", std::string()) != "ProcessTask") {
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return false;
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}
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if (details.at("details").at("task").as_string() == "Roguelike1ChooseOper") {
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return true;
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}
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else {
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return false;
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}
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}
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bool asst::RoguelikeRecruitTaskPlugin::_run()
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{
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LogTraceFunction;
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if (check_core_char()) {
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return true;
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}
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bool recruited = false;
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auto recruit_oper = [&](const BattleRecruitOperInfo& info) {
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select_oper(info);
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recruited = true;
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};
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const auto& recruit_cfg = Resrc.roguelike_recruit();
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// 编队信息 (已有角色)
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std::string str_chars_info = m_status->get_str(RuntimeStatus::RoguelikeCharOverview).value_or(json::value().to_string());
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json::value json_chars_info = json::parse(str_chars_info).value_or(json::value());
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const auto& chars_map = json_chars_info.as_object();
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// 候选干员
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std::vector<RoguelikeRecruitInfo> recruit_list;
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constexpr int SwipeTimes = 5;
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int i = 0;
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// 翻页找出所有候选干员
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for (; i != SwipeTimes; ++i) {
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auto image = m_ctrler->get_image();
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RoguelikeRecruitImageAnalyzer analyzer(image);
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if (!analyzer.analyze()) {
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// 本页没有检测到符合条件的干员,向右滑动
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slowly_swipe(ProcessTaskAction::SlowlySwipeToTheRight);
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sleep(Task.get("Roguelike1Custom-HijackSquad")->rear_delay);
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continue;
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}
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const auto& oper_list = analyzer.get_result();
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bool stop_swipe = false;
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for (const auto& oper_info : oper_list) {
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// 查询招募配置
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auto& recruit_info = recruit_cfg.get_oper_info(oper_info.name);
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if (recruit_info.name.empty()) {
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continue;
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}
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int priority = 0;
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// 查询编队是否已持有该干员
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const auto& char_opt = chars_map.find(oper_info.name);
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if (char_opt.has_value()) {
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// 干员已在编队中
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int elite = char_opt.value().get("elite", 0);
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if (elite == 2) {
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// 干员已精二,忽略
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continue;
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}
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if (recruit_info.is_alternate) {
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// 预备干员可以重复招募
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priority = recruit_info.recruit_priority;
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}
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else {
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// 干员待晋升
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priority = recruit_info.promote_priority;
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}
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}
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else {
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// 干员待招募
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if (oper_info.elite == 2) {
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// TODO: 招募时已精二 (随机提升或对应分队) => promoted_priority
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priority = recruit_info.recruit_priority;
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}
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else {
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// 招募时未精二
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priority = recruit_info.recruit_priority;
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}
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}
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// 已经划到后备干员,且已有候选干员,假定后面的干员优先级不会更高,不再划动
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if (recruit_info.is_alternate && !recruit_list.empty()) {
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stop_swipe = true;
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}
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// 添加到候选名单
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auto existing_it = ranges::find_if(recruit_list, [&](const RoguelikeRecruitInfo& pri) -> bool {
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return pri.name == recruit_info.name;
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});
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if (existing_it == recruit_list.cend()) {
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RoguelikeRecruitInfo info;
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info.name = recruit_info.name;
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info.priority = priority;
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info.is_alternate = recruit_info.is_alternate;
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info.page_index = i;
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recruit_list.emplace_back(info);
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}
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}
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if (stop_swipe) {
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break;
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}
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// 向右滑动
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slowly_swipe(ProcessTaskAction::SlowlySwipeToTheRight);
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sleep(Task.get("Roguelike1Custom-HijackSquad")->rear_delay);
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}
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// 没有候选干员,进入后备逻辑
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if (recruit_list.empty()) {
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Log.trace(__FUNCTION__, "| No oper in recruit list.");
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// 如果划动过,先划回最左边
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if (i != 0) {
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swipe_to_the_left_of_operlist(i / 2 + 1);
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}
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auto image = m_ctrler->get_image();
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RoguelikeRecruitImageAnalyzer analyzer(image);
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if (!analyzer.analyze()) {
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Log.error(__FUNCTION__, "| Random recruitment analyse failed");
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return false;
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}
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const auto& oper_list = analyzer.get_result();
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// 可能是晋升界面,随便选个精二的
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for (const auto& info : oper_list) {
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if (info.elite != 2) {
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continue;
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}
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Log.trace(__FUNCTION__, "| Choose random elite 2:", info.name, info.elite, info.level);
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recruit_oper(info);
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return true;
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}
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// 仍然没选,随便选个精一 50 以上的
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for (const auto& info : oper_list) {
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if (info.elite == 0 ||
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(info.elite == 1 && info.level < 50)) {
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continue;
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}
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Log.trace(__FUNCTION__, "| Choose random elite 1:", info.name, info.elite, info.level);
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recruit_oper(info);
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return true;
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}
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Log.trace(__FUNCTION__, "| Did not choose oper");
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return false;
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}
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// 选择优先级最高的干员
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auto selected_oper = ranges::max_element(recruit_list, std::less{}, std::mem_fn(&RoguelikeRecruitInfo::priority));
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if (selected_oper == recruit_list.cend()) {
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Log.trace(__FUNCTION__, "| No opers in recruit list.");
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return false;
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}
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auto& char_name = selected_oper->name;
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Log.trace(__FUNCTION__, "| Top priority oper:", char_name, selected_oper->priority, "page", selected_oper->page_index, "/", i);
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// 滑动方向
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// 页码大于一半: 从右往左划动
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// 页码小于一半: 划回最左边再往右
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bool is_rtl = false;
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// 如果划动过,判断目标角色离哪个方向更近
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if (i != 0) {
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is_rtl = (selected_oper->page_index * 2) >= i;
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if (!is_rtl) {
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// 从左往右需要先划回最左边
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swipe_to_the_left_of_operlist(i / 2 + 1);
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}
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}
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return check_char(char_name, is_rtl);
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}
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bool asst::RoguelikeRecruitTaskPlugin::check_char(const std::string& char_name, bool is_rtl)
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{
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LogTraceFunction;
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constexpr int SwipeTimes = 10;
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int i = 0;
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for (; i != SwipeTimes; ++i) {
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auto image = m_ctrler->get_image();
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RoguelikeRecruitImageAnalyzer analyzer(image);
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// 只处理识别成功的情况,失败(无任何结果)时继续滑动
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if (analyzer.analyze()) {
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const auto& chars = analyzer.get_result();
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auto it = ranges::find_if(chars,
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[&](const BattleRecruitOperInfo& oper) -> bool {
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return oper.name == char_name;
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});
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std::string oper_names = "";
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for (const auto& oper : chars) {
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if (!oper_names.empty()) {
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oper_names += ", ";
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}
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oper_names += oper.name;
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}
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Log.info(__FUNCTION__, "| Oper list:", oper_names);
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if (it != chars.cend()) {
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select_oper(*it);
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return true;
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}
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}
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// 没识别到目标干员,可能不在这一页,继续划动
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if (is_rtl) {
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slowly_swipe(ProcessTaskAction::SlowlySwipeToTheLeft);
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}
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else {
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slowly_swipe(ProcessTaskAction::SlowlySwipeToTheRight);
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}
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sleep(Task.get("Roguelike1Custom-HijackSquad")->rear_delay);
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}
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Log.info(__FUNCTION__, "| Cannot find oper `" + char_name + "`");
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swipe_to_the_left_of_operlist();
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return false;
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}
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bool asst::RoguelikeRecruitTaskPlugin::check_core_char()
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{
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LogTraceFunction;
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auto core_opt = m_status->get_str("RoguelikeCoreChar");
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if (!core_opt || core_opt->empty()) {
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return false;
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}
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m_status->set_str("RoguelikeCoreChar", "");
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return check_char(core_opt.value());
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}
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void asst::RoguelikeRecruitTaskPlugin::select_oper(const BattleRecruitOperInfo& oper)
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{
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Log.info(__FUNCTION__, "| Choose oper:", oper.name, "( elite", oper.elite, "level", oper.level, ")");
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m_ctrler->click(oper.rect);
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m_status->set_number(RuntimeStatus::RoguelikeCharElitePrefix + oper.name, oper.elite);
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m_status->set_number(RuntimeStatus::RoguelikeCharLevelPrefix + oper.name, oper.level);
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std::string overview_str = m_status->get_str(RuntimeStatus::RoguelikeCharOverview).value_or(json::value().to_string());
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json::value overview = json::parse(overview_str).value_or(json::value());
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overview[oper.name] = json::object{
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{ "elite", oper.elite },
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{ "level", oper.level },
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};
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m_status->set_str(RuntimeStatus::RoguelikeCharOverview, overview.to_string());
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}
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void asst::RoguelikeRecruitTaskPlugin::swipe_to_the_left_of_operlist(int loop_times)
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{
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LogTraceFunction;
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static Rect begin_rect = Task.get("RoguelikeRecruitSwipeToTheLeftBegin")->specific_rect; // 1080, 200, 100, 300
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static Rect end_rect = Task.get("RoguelikeRecruitSwipeToTheLeftEnd")->specific_rect; // 400, 200, 100, 300
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static int duration = Task.get("RoguelikeRecruitSwipeToTheLeftBegin")->pre_delay;
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static int extra_delay = Task.get("RoguelikeRecruitSwipeToTheLeftBegin")->rear_delay;
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static int cfg_loop_times = Task.get("RoguelikeRecruitSwipeToTheLeftBegin")->max_times;
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for (int i = 0; i != cfg_loop_times * loop_times; ++i) {
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if (need_exit()) {
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return;
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}
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m_ctrler->swipe(end_rect, begin_rect, duration, true, 0, false);
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}
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sleep(extra_delay);
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}
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void asst::RoguelikeRecruitTaskPlugin::slowly_swipe(ProcessTaskAction action)
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{
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LogTraceFunction;
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static Rect right_rect = Task.get("RoguelikeRecruitSlowlySwipeRightRect")->specific_rect; // 780, 200, 100, 300
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static Rect left_rect = Task.get("RoguelikeRecruitSlowlySwipeLeftRect")->specific_rect; // 360, 200, 100, 300
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static int duration = Task.get("RoguelikeRecruitSlowlySwipeRightRect")->pre_delay;
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static int extra_delay = Task.get("RoguelikeRecruitSlowlySwipeRightRect")->rear_delay;
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switch (action) {
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case asst::ProcessTaskAction::SlowlySwipeToTheLeft:
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m_ctrler->swipe(left_rect, right_rect, duration, true, extra_delay, true);
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break;
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case asst::ProcessTaskAction::SlowlySwipeToTheRight:
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m_ctrler->swipe(right_rect, left_rect, duration, true, extra_delay, true);
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break;
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default: // 走不到这里
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break;
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}
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}
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