mirror of
https://github.com/MaaAssistantArknights/MaaAssistantArknights.git
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1164 lines
36 KiB
Markdown
1164 lines
36 KiB
Markdown
---
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order: 1
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icon: bxs:book
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---
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# Integration
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## API
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### `AsstAppendTask`
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#### Prototype
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```cpp
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TaskId ASSTAPI AsstAppendTask(AsstHandle handle, const char* type, const char* params);
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```
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#### Description
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Appends a task.
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#### Return Value
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- `TaskId`
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The task ID if the task is successfully appended, for the following configuration;
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0 if the task is not successfully appended.
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#### Parameter Description
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:::: field-group
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::: field name="handle" type="AsstHandle" required
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Instance handle
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:::
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::: field name="type" type="const char*" required
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Task type
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:::
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::: field name="params" type="const char*" required
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Task parameters, json string
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:::
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::::
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##### List of Task Types
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- `StartUp`
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Start-up
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:::: field-group
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::: field name="enable" type="boolean" optional default="true"
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Whether to enable this task.
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:::
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::: field name="client_type" type="string" required
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Client version.
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<br>
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Options: `Official` | `Bilibili` | `txwy` | `YoStarEN` | `YoStarJP` | `YoStarKR`
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:::
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::: field name="start_game_enabled" type="boolean" optional default="false"
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Whether to launch client automatically.
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:::
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::: field name="account_name" type="string" optional
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Switch account, don't switch by default.
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<br>
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Only supports switching to already logged-in accounts, using login name for identification, ensure the input content is unique among all logged-in accounts.
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<br>
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Official server: `123****4567`, can input `123****4567`, `4567`, `123`, or `3****4567`
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<br>
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Bilibili server: `Zhang San`, can input `Zhang San`, `Zhang`, or `San`
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:::
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::::
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<details>
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<summary>Example</summary>
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```json
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{
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"enable": true,
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"client_type": "Official",
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"start_game_enabled": true,
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"account_name": "123****4567"
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}
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```
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</details>
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- `CloseDown`
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Close Game Client
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:::: field-group
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::: field name="enable" type="boolean" optional default="true"
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Whether to enable this task.
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:::
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::: field name="client_type" type="string" required
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Client version, no execution if left blank.
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<br>
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Options: `Official` | `Bilibili` | `txwy` | `YoStarEN` | `YoStarJP` | `YoStarKR`
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:::
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::::
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<details>
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<summary>Example</summary>
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```json
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{
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"enable": true,
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"client_type": "Official"
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}
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```
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</details>
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- `Fight`
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Operation
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:::: field-group
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::: field name="enable" type="boolean" optional default="true"
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Whether to enable this task.
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:::
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::: field name="stage" type="string" optional
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Stage name, by default empty, recognizes current/last stage. Editing in run-time is not supported.
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Currently supported stages for navigation include:
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- All mainline stages. You can add `-NORMAL` or `-HARD` at the end of the stage to switch between standard or challenge mode.
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- For LMD and Battle Record stages 5/6, must input `CE-6` / `LS-6`. MAA will automatically switch to stage 5 if stage 6 cannot be delegated.
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- Skill Summary, Voucher, and Carbon stage 5, must input `CA-5` / `AP-5` / `SK-5`.
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- All chip stages. Must input complete stage code, e.g. `PR-A-1`.
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- Annihilation mode supports the following values, must use corresponding Value:
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- Current Annihilation: Annihilation
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- Chernobog: Chernobog@Annihilation
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- Lungmen Outskirts: LungmenOutskirts@Annihilation
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- Lungmen Downtown: LungmenDowntown@Annihilation
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- OF-1 / OF-F3 / GT-5 in side stories.
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- Last three stages of current SS events. Visit [API](https://api.maa.plus/MaaAssistantArknights/api/gui/StageActivity.json) for the list of supported stages. Requires additional loading of event stage navigation in [tasks.json](https://api.maa.plus/MaaAssistantArknights/api/resource/tasks.json) file.
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- Rerun SS events. Input `SSReopen-<stage prefix>` to farm XX-1 ~ XX-9 stages at once, e.g. `SSReopen-IC`.
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:::
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::: field name="medicine" type="number" optional default="0"
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Maximum number of Sanity Potions used.
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:::
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::: field name="expiring_medicine" type="number" optional default="0"
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Maximum number of Sanity Potions expiring within 48 hours.
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:::
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::: field name="stone" type="number" optional default="0"
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Maximum number of Originite Prime used.
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:::
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::: field name="times" type="number" optional default="2147483647"
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Number of battles.
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:::
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::: field name="series" type="number" optional
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Number of consecutive battles, -1~6.
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<br>
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`-1` to disable switching.
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<br>
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`0` to automatically switch to the current maximum available times, if current sanity is not enough for 6 times, select the minimum available times.
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<br>
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`1~6` to specify number of consecutive battles.
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:::
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::: field name="drops" type="object" optional
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Specifying the number of drops, no specification by default. key is item_id, value is quantity. key can refer to `resource/item_index.json` file.
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<br>
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Example: `{ "30011": 10, "30062": 5 }`
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<br>
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All above are OR relations, i.e. task stops when any one is reached.
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:::
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::: field name="report_to_penguin" type="boolean" optional default="false"
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Whether to upload data to Penguin Statistics.
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:::
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::: field name="penguin_id" type="string" optional
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Penguin Statistics report id, empty by default. Only effective when `report_to_penguin` is true.
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:::
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:::
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::: field name="report_to_yituliu" type="boolean" optional default="false"
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Whether to report to YITULIU.
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:::
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::: field name="yituliu_id" type="string" optional
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YITULIU report id, empty by default. Only effective when `report_to_yituliu` is true.
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:::
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::: field name="server" type="string" optional default="CN"
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Server, will affect drop recognition and upload.
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<br>
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Options: `CN` | `US` | `JP` | `KR`
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:::
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::: field name="client_type" type="string" optional
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Client version, empty by default. Used to restart and reconnect after game crash, does not enable this feature if empty.
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<br>
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Options: `Official` | `Bilibili` | `txwy` | `YoStarEN` | `YoStarJP` | `YoStarKR`
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:::
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::: field name="DrGrandet" type="boolean" optional default="false"
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Sanity-saving Originite usage mode, only effective when Originite usage may occur.
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<br>
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Wait at the Originite confirmation screen until the current 1 sanity point is restored, then immediately use Originite.
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:::
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::::
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<details>
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<summary>Example</summary>
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```json
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{
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"enable": true,
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"stage": "1-7",
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"medicine": 1,
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"expiring_medicine": 0,
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"stone": 0,
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"times": 10,
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"series": 0,
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"drops": {
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"30011": 10
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},
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"report_to_penguin": true,
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"penguin_id": "123456",
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"report_to_yituliu": true,
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"yituliu_id": "123456",
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"server": "CN",
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"client_type": "Official",
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"DrGrandet": false
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}
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```
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</details>
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- `Recruit`
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Recruitment
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:::: field-group
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::: field name="enable" type="boolean" optional default="true"
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Whether to enable this task.
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:::
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::: field name="refresh" type="boolean" optional default="false"
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Whether to refresh 3★ tags.
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:::
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::: field name="select" type="array<number>" required
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Tag levels to click.
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:::
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::: field name="confirm" type="array<number>" required
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Tag levels for confirmation. Can be set to empty array for calculation only.
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:::
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::: field name="first_tags" type="array<string>" optional
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Preferred Tags, valid only if 3★ tags. By default empty.
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<br>
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When Tag is level-3, as many Tags here as possible (if any) will be selected, and it's a forced selection, i.e. it ignores all "unselect 3★ Tags" settings.
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:::
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::: field name="extra_tags_mode" type="number" optional default="0"
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Select more tags.
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<br>
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`0` - default behavior
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<br>
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`1` - select 3 tags even if they may conflict
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<br>
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`2` - if possible, select more high star tag combinations even if they might conflict
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:::
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::: field name="times" type="number" optional default="0"
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Number of recruitments. Can be set to 0 for calculation only.
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:::
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::: field name="set_time" type="boolean" optional default="true"
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Whether to set recruitment time limit. Only effective when `times` is 0.
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:::
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::: field name="expedite" type="boolean" optional default="false"
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Whether to use Expedited Plans.
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:::
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::: field name="expedite_times" type="number" optional
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Number of expedites, only effective when `expedite` is true. By default unlimited (until `times` limit is reached).
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:::
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::: field name="skip_robot" type="boolean" optional default="true"
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Whether to skip when robot tag is recognized.
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:::
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::: field name="recruitment_time" type="object" optional
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Tag level (greater than or equal to 3) and corresponding desired recruitment time limit, in minutes, all default to 540 (i.e. 09:00:00).
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<br>
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Example: `{ "3": 540, "4": 540 }`
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:::
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::: field name="report_to_penguin" type="boolean" optional default="false"
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Whether to report to Penguin Statistics.
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:::
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::: field name="penguin_id" type="string" optional
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Penguin Statistics report id, empty by default. Only effective when `report_to_penguin` is true.
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:::
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::: field name="report_to_yituliu" type="boolean" optional default="false"
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Whether to report to YITULIU data.
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:::
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::: field name="yituliu_id" type="string" optional
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YITULIU report id, empty by default. Only effective when `report_to_yituliu` is true.
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:::
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::: field name="server" type="string" optional default="CN"
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Server, will affect upload.
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<br>
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Options: `CN` | `US` | `JP` | `KR`
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:::
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::::
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<details>
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<summary>Example</summary>
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```json
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{
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"enable": true,
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"refresh": true,
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"select": [5, 4],
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"confirm": [4, 3],
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"first_tags": ["高级资深干员"],
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"extra_tags_mode": 1,
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"times": 4,
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"set_time": true,
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"expedite": false,
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"expedite_times": 0,
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"skip_robot": true,
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"recruitment_time": {
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"3": 540,
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"4": 540
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},
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"report_to_penguin": false,
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"penguin_id": "123456",
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"report_to_yituliu": false,
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"yituliu_id": "123456",
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"server": "CN"
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}
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```
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</details>
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- `Infrast`
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Infrastructure shifting
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:::: field-group
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::: field name="enable" type="boolean" optional default="true"
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Whether to enable this task.
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:::
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::: field name="mode" type="number" optional default="0"
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Shift mode. Editing in run-time is not supported.
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<br>
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`0` - `Default`: Default shift mode, single facility optimal solution.
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<br>
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`10000` - `Custom`: Custom shift mode, reads user configuration, see [Base Scheduling Schema](./base-scheduling-schema.md).
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<br>
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`20000` - `Rotation`: One-key rotation mode, skips control center, power station, dormitory and office, other facilities do not change shifts but retain basic operations (such as using drones, reception room logic).
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:::
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::: field name="facility" type="array<string>" required
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Facilities for shifting (ordered). Editing in run-time is not supported.
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<br>
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Facility name: `Mfg` | `Trade` | `Power` | `Control` | `Reception` | `Office` | `Dorm` | `Processing` | `Training`
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:::
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::: field name="drones" type="string" optional default="\_NotUse"
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Usage of drones. This field is ignored when `mode = 10000`.
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<br>
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Options: `_NotUse` | `Money` | `SyntheticJade` | `CombatRecord` | `PureGold` | `OriginStone` | `Chip`
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:::
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::: field name="threshold" type="number" optional default="0.3"
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Morale threshold, range [0, 1.0].
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<br>
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When `mode = 10000`, this field is only effective for "autofill".
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<br>
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This field is ignored when `mode = 20000`.
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:::
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::: field name="replenish" type="boolean" optional default="false"
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Whether to replenish Originium Shard in trading post.
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:::
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::: field name="dorm_notstationed_enabled" type="boolean" optional default="false"
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Whether to enable "Not Stationed in Dorm" option.
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:::
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::: field name="dorm_trust_enabled" type="boolean" optional default="false"
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Whether to fill dormitory with operators not at max trust.
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:::
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::: field name="reception_message_board" type="boolean" optional default="true"
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Whether to collect credits from reception room message board.
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:::
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::: field name="reception_clue_exchange" type="boolean" optional default="true"
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Whether to perform clue exchange.
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:::
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::: field name="reception_send_clue" type="boolean" optional default="true"
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Whether to send clues.
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:::
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::: field name="filename" type="string" required
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Custom config path. Editing in run-time is not supported.
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<br>
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<Badge type="warning" text="Only effective when mode = 10000" />
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:::
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::: field name="plan_index" type="number" required
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Plan index number in the configuration. Editing in run-time is not supported.
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<br>
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<Badge type="warning" text="Only effective when mode = 10000" />
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:::
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::::
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<details>
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<summary>Example</summary>
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```json
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{
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"enable": true,
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"mode": 0,
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"facility": ["Mfg", "Trade", "Reception"],
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"drones": "PureGold",
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"threshold": 0.3,
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"replenish": true,
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"dorm_notstationed_enabled": false,
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"dorm_trust_enabled": true,
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"reception_message_board": true,
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"reception_clue_exchange": true,
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"reception_send_clue": true,
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"filename": "schedules/base.json",
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"plan_index": 1
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}
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```
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</details>
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- `Mall`
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Collecting Credits and auto-purchasing.
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Will buy items in order following `buy_first` list, buy other items from left to right ignoring items in `blacklist`, and buy other items from left to right ignoring the `blacklist` while credit overflows.
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:::: field-group
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::: field name="enable" type="boolean" optional default="true"
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Whether to enable this task.
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:::
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::: field name="visit_friends" type="boolean" optional default="true"
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Whether to visit friends' base to obtain Credits.
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:::
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::: field name="shopping" type="boolean" optional default="true"
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Whether to buy items from the store.
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:::
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::: field name="buy_first" type="array<string>" optional default="[]"
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Items to be purchased with priority. Item name, e.g. `"招聘许可"` (Recruitment Permit), `"龙门币"` (LMD), etc.
|
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:::
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::: field name="blacklist" type="array<string>" optional default="[]"
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Blacklist. Item name, e.g. `"加急许可"` (Expedited Plan), `"家具零件"` (Furniture Part), etc.
|
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:::
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::: field name="force_shopping_if_credit_full" type="boolean" optional default="false"
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Whether to ignore the Blacklist if credit overflows.
|
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:::
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::: field name="only_buy_discount" type="boolean" optional default="false"
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Whether to purchase only discounted items, applicable only on the second round of purchases.
|
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:::
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::: field name="reserve_max_credit" type="boolean" optional default="false"
|
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Whether to stop purchasing when credit points fall below 300, applicable only on the second round of purchases.
|
||
:::
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::: field name="credit_fight" type="boolean" optional default="false"
|
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Whether to run one battle of OF-1 to gain more Credits the next day.
|
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:::
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::: field name="formation_index" type="number" optional default="0"
|
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Formation slot index used for the OF-1 battle.
|
||
<br>
|
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Integer between 0–4, where 0 = current squad, 1–4 = first, second, third, fourth squad.
|
||
:::
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||
::::
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<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true,
|
||
"visit_friends": true,
|
||
"shopping": true,
|
||
"buy_first": ["招聘许可", "龙门币"],
|
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"blacklist": ["家具零件"],
|
||
"force_shopping_if_credit_full": false,
|
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"only_buy_discount": true,
|
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"reserve_max_credit": false,
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"credit_fight": false,
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"formation_index": 0
|
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}
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```
|
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|
||
</details>
|
||
|
||
- `Award`
|
||
Collecting various rewards
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::: field name="award" type="boolean" optional default="true"
|
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Collect daily/weekly task rewards.
|
||
:::
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::: field name="mail" type="boolean" optional default="false"
|
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Collect all mail rewards.
|
||
:::
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||
::: field name="recruit" type="boolean" optional default="false"
|
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Collect daily free pulls from limited banners.
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:::
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::: field name="orundum" type="boolean" optional default="false"
|
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Collect Orundum from lucky drop wall.
|
||
:::
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::: field name="mining" type="boolean" optional default="false"
|
||
Collect Orundum from limited mining licenses.
|
||
:::
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||
::: field name="specialaccess" type="boolean" optional default="false"
|
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Collect monthly card rewards from 5th anniversary.
|
||
:::
|
||
::::
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true,
|
||
"award": true,
|
||
"mail": true,
|
||
"recruit": true,
|
||
"orundum": false,
|
||
"mining": true,
|
||
"specialaccess": false
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
- `Roguelike`
|
||
Integrated Strategies
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::: field name="theme" type="string" optional default="Phantom"
|
||
Theme.
|
||
<br>
|
||
`Phantom` - Phantom & Crimson Solitaire
|
||
<br>
|
||
`Mizuki` - Mizuki & Caerula Arbor
|
||
<br>
|
||
`Sami` - Expeditioner's Jǫklumarkar
|
||
<br>
|
||
`Sarkaz` - Tales of the Unfathomable
|
||
<br>
|
||
`JieGarden` - Sui's Garden of Grotesqueries
|
||
:::
|
||
::: field name="mode" type="number" optional default="0"
|
||
Mode.
|
||
<br>
|
||
`0` - Score farming/reward points, aiming to consistently reach higher levels.
|
||
<br>
|
||
`1` - Originium Ingot farming, exit after investing in the first layer.
|
||
<br>
|
||
`2` - <Badge type="danger" text="Deprecated" /> Balances modes 0 and 1; continues until the next investment, exits otherwise.
|
||
<br>
|
||
`3` - Under development...
|
||
<br>
|
||
`4` - Opening reset; first reaches the third layer at difficulty 0, then restarts and switches to the specified difficulty to reset the opening reward. If not the desired item, restart at difficulty 0; in the Phantom theme, retry only in the current difficulty.
|
||
<br>
|
||
`5` - Collapsal Paradigm farming; only for the Sami theme; accelerates collapsal buildup via missed enemies; if the first collapsal paradigm encountered is in the `expected_collapsal_paradigms` list, stops the task; otherwise, restarts.
|
||
<br>
|
||
`6` - Monthly squad rewards farming, same as mode 0 except for specific mode adaptations.
|
||
<br>
|
||
`7` - Deep Dive rewards farming, same as mode 0 except for specific mode adaptations.
|
||
:::
|
||
::: field name="squad" type="string" optional default="指挥分队"
|
||
Starting squad name.
|
||
:::
|
||
::: field name="roles" type="string" optional default="取长补短"
|
||
Starting role group.
|
||
:::
|
||
::: field name="core_char" type="string" optional
|
||
Starting operator name. Supports only single operator **Chinese name**, regardless of server; leave empty or set to `""` to auto-select based on level.
|
||
:::
|
||
::: field name="use_support" type="boolean" optional default="false"
|
||
Whether the starting operator is a support operator.
|
||
:::
|
||
::: field name="use_nonfriend_support" type="boolean" optional default="false"
|
||
Whether non-friend support operators are allowed. Only effective when `use_support` is true.
|
||
:::
|
||
::: field name="starts_count" type="number" optional default="2147483647"
|
||
Number of times to start exploration. Stops automatically upon reaching limit.
|
||
:::
|
||
::: field name="difficulty" type="number" optional default="0"
|
||
Specified difficulty level. Selects the highest unlocked difficulty if the desired one is not unlocked.
|
||
:::
|
||
::: field name="stop_at_final_boss" type="boolean" optional default="false"
|
||
Whether to stop before the level 5 final boss node. Only applicable to themes **excluding Phantom**.
|
||
:::
|
||
::: field name="stop_at_max_level" type="boolean" optional default="false"
|
||
Whether to stop if max level for roguelike has been achieved.
|
||
:::
|
||
::: field name="investment_enabled" type="boolean" optional default="true"
|
||
Whether to invest Originium Ingots.
|
||
:::
|
||
::: field name="investments_count" type="number" optional default="2147483647"
|
||
Number of Originium Ingot investments. Stops automatically upon reaching limit.
|
||
:::
|
||
::: field name="stop_when_investment_full" type="boolean" optional default="false"
|
||
Whether to stop automatically when investment limit is reached.
|
||
:::
|
||
::: field name="investment_with_more_score" type="boolean" optional default="false"
|
||
Whether to try shopping after investment. Only applicable to mode 1.
|
||
:::
|
||
::: field name="start_with_elite_two" type="boolean" optional default="false"
|
||
Whether to reset for an Elite 2 operator at start. Only applicable to mode 4.
|
||
:::
|
||
::: field name="only_start_with_elite_two" type="boolean" optional default="false"
|
||
Whether to reset only for Elite 2 operator while ignoring other starting conditions. Only effective when mode is 4 and `start_with_elite_two` is true.
|
||
:::
|
||
::: field name="refresh_trader_with_dice" type="boolean" optional default="false"
|
||
Whether to refresh the shop with dice for special items. Only applicable to the Mizuki theme, used to refresh Scale of Past.
|
||
:::
|
||
::: field name="first_floor_foldartal" type="string" optional
|
||
Desired Foldartal to acquire in the first floor foresight phase. Only applicable to the Sami theme, any mode; task stops once obtained successfully.
|
||
:::
|
||
::: field name="start_foldartal_list" type="array<string>" optional default="[]"
|
||
Desired Foldartals for the starting reward phase during opening reset. Effective only for Sami theme and mode 4.
|
||
<br>
|
||
Reset is successful only when all Foldartals in the list are present in the opening rewards.
|
||
<br>
|
||
Note: This parameter must be used with the "生活至上分队" (Life-Sustaining Squad) as other squads do not obtain Foldartals in the opening reward phase.
|
||
:::
|
||
::: field name="collectible_mode_start_list" type="object" optional
|
||
Desired starting rewards, all false by default. Only valid in mode 4.
|
||
<br>
|
||
`hot_water`: Hot Water reward, typically used to trigger boiling mechanism (universal).
|
||
<br>
|
||
`shield`: Shield reward, equivalent to extra HP (universal).
|
||
<br>
|
||
`ingot`: Originium Ingot reward (universal).
|
||
<br>
|
||
`hope`: Hope reward (universal, note: not available in JieGarden theme).
|
||
<br>
|
||
`random`: Random reward option: consumes all Ingots for a random collectible (universal).
|
||
<br>
|
||
`key`: Key reward, only available in Mizuki theme.
|
||
<br>
|
||
`dice`: Dice reward, only available in Mizuki theme.
|
||
<br>
|
||
`ideas`: 2 Ideas reward, only available in Sarkaz theme.
|
||
<br>
|
||
`ticket`: Coupon reward, only available in JieGarden theme.
|
||
:::
|
||
::: field name="use_foldartal" type="boolean" optional
|
||
Whether to use Foldartals. Default is `false` in mode 5 and `true` in other modes. Only applicable to the Sami theme.
|
||
:::
|
||
::: field name="check_collapsal_paradigms" type="boolean" optional
|
||
Whether to check obtained Collapsal Paradigms. Default is `true` in mode 5 and `false` in other modes.
|
||
:::
|
||
::: field name="double_check_collapsal_paradigms" type="boolean" optional default="true"
|
||
Whether to perform additional checks to prevent missed Collapsal Paradigms. Only effective when theme is Sami and `check_collapsal_paradigms` is true. Default is `true` in mode 5 and `false` in other modes.
|
||
:::
|
||
::: field name="expected_collapsal_paradigms" type="array<string>" optional default="['目空一些', '睁眼瞎', '图像损坏', '一抹黑']"
|
||
Desired Collapsal Paradigms to trigger. Only effective when theme is Sami and mode is 5.
|
||
:::
|
||
::: field name="monthly_squad_auto_iterate" type="boolean" optional
|
||
Whether to enable automatic monthly squad rotation.
|
||
:::
|
||
::: field name="monthly_squad_check_comms" type="boolean" optional
|
||
Whether to also check monthly squad communications as rotation criteria.
|
||
:::
|
||
::: field name="deep_exploration_auto_iterate" type="boolean" optional
|
||
Whether to enable automatic deep exploration rotation.
|
||
:::
|
||
::: field name="collectible_mode_shopping" type="boolean" optional default="false"
|
||
Whether to enable shopping in hot water mode.
|
||
:::
|
||
::: field name="collectible_mode_squad" type="string" optional
|
||
Squad to use in hot water mode, default synced with squad, when squad is empty and collectible_mode_squad not specified, uses 指挥分队.
|
||
:::
|
||
::: field name="start_with_seed" type="boolean" optional default="false"
|
||
Use seed for money farming.
|
||
<br>
|
||
Only possible to be true in Sarkaz theme, Investment mode, with "点刺成锭分队" (Point-Stab Ingot Squad) or "后勤分队" (Logistics Squad).
|
||
<br>
|
||
Uses fixed seed.
|
||
:::
|
||
::::
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true,
|
||
"theme": "Sami",
|
||
"mode": 5,
|
||
"squad": "指挥分队",
|
||
"roles": "取长补短",
|
||
"core_char": "塑心",
|
||
"use_support": false,
|
||
"use_nonfriend_support": false,
|
||
"starts_count": 3,
|
||
"difficulty": 8,
|
||
"stop_at_final_boss": false,
|
||
"stop_at_max_level": false,
|
||
"investment_enabled": true,
|
||
"investments_count": 2,
|
||
"stop_when_investment_full": false,
|
||
"investment_with_more_score": false,
|
||
"start_with_elite_two": false,
|
||
"only_start_with_elite_two": false,
|
||
"refresh_trader_with_dice": false,
|
||
"first_floor_foldartal": "",
|
||
"start_foldartal_list": [],
|
||
"collectible_mode_start_list": {
|
||
"hot_water": true,
|
||
"shield": false,
|
||
"ingot": false,
|
||
"hope": true,
|
||
"random": false,
|
||
"key": false,
|
||
"dice": false,
|
||
"ideas": false
|
||
},
|
||
"use_foldartal": true,
|
||
"check_collapsal_paradigms": true,
|
||
"double_check_collapsal_paradigms": true,
|
||
"expected_collapsal_paradigms": ["目空一些", "睁眼瞎"],
|
||
"monthly_squad_auto_iterate": false,
|
||
"monthly_squad_check_comms": false,
|
||
"deep_exploration_auto_iterate": false,
|
||
"collectible_mode_shopping": false,
|
||
"collectible_mode_squad": "指挥分队",
|
||
"start_with_seed": false
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
For specific information about the Collapsal Paradigm farming feature, please refer to [Integrated Strategy Schema](./integrated-strategy-schema.md#sami-integrated-strategy-collapsal-paradigms)
|
||
|
||
- `Copilot`
|
||
Auto combat feature
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::: field name="filename" type="string"
|
||
Path to a single job JSON file, mutually exclusive with copilot_list (required, choose one); both relative and absolute paths are supported.
|
||
:::
|
||
::: field name="copilot_list" type="array<object>"
|
||
List of jobs, mutually exclusive with filename (required, choose one); when both filename and copilot_list are present, copilot_list will be ignored; set_params can only be executed once when this parameter is in effect.
|
||
<br>
|
||
Each object contains:
|
||
<br>
|
||
|
||
- `filename`: Path to the job JSON file; both relative and absolute paths are supported
|
||
<br>
|
||
- `stage_name`: Stage name, refer to [PRTS.Map](https://map.ark-nights.com) for details
|
||
<br>
|
||
- `is_raid`: Whether to switch to Challenge Mode (Raid), optional, default false
|
||
:::
|
||
::: field name="loop_times" type="number" optional default="1"
|
||
Number of loops. Effective only in single job mode (i.e., when filename is specified); set_params can only be executed once when this parameter is in effect.
|
||
:::
|
||
::: field name="use_sanity_potion" type="boolean" optional default="false"
|
||
Whether to use sanity potions when sanity is insufficient.
|
||
:::
|
||
::: field name="formation" type="boolean" optional default="false"
|
||
Whether to enable auto formation.
|
||
:::
|
||
::: field name="formation_index" type="number" optional default="0"
|
||
The index of the formation slot to use in auto formation. Only effective when formation is true.
|
||
<br>
|
||
An integer between 0–4: 0 means the current formation, 1–4 refer to the 1st–4th formations.
|
||
:::
|
||
::: field name="user_additional" type="array<object>" optional default="[]"
|
||
Custom additional operators list. Only effective when formation is true.
|
||
<br>
|
||
Each object contains:
|
||
<br>
|
||
- `name`: Operator name, optional, default "", if left empty this operator will be ignored
|
||
<br>
|
||
- `skill`: Skill to bring, optional, default 1; must be an integer between 1–3; otherwise, follows the in-game default
|
||
:::
|
||
::: field name="add_trust" type="boolean" optional default="false"
|
||
Whether to auto-fill empty slots by ascending trust value during auto formation. Only effective when formation is true.
|
||
:::
|
||
::: field name="ignore_requirements" type="boolean" optional default="false"
|
||
Whether to ignore operator attribute requirements during auto formation. Only effective when formation is true.
|
||
:::
|
||
::: field name="support_unit_usage" type="number" optional default="0"
|
||
Support operator usage mode. Integer between 0–3. Only effective when formation is true.
|
||
<br>
|
||
`0` - Do not use support operators
|
||
<br>
|
||
`1` - Use support operator only if exactly one operator is missing; otherwise, do not use support
|
||
<br>
|
||
`2` - Use support operator if one is missing; otherwise, use the specified support operator
|
||
<br>
|
||
`3` - Use support operator if one is missing; otherwise, use a random support operator
|
||
:::
|
||
::: field name="support_unit_name" type="string" optional default=""
|
||
Specified support operator name. Only effective when support_unit_usage is 2.
|
||
:::
|
||
::::
|
||
|
||
For more details about auto-combat JSON, please refer to [Combat Operation Protocol](./copilot-schema.md)
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true,
|
||
"filename": "copilot/1-7.json",
|
||
"loop_times": 2,
|
||
"use_sanity_potion": false,
|
||
"formation": true,
|
||
"formation_index": 1,
|
||
"user_additional": [
|
||
{
|
||
"name": "能天使",
|
||
"skill": 3
|
||
}
|
||
],
|
||
"add_trust": true,
|
||
"ignore_requirements": false,
|
||
"support_unit_usage": 2,
|
||
"support_unit_name": "艾雅法拉"
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
- `SSSCopilot`
|
||
Auto combat feature for Stationary Security Service
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::: field name="filename" type="string" required
|
||
Filename and path of the task JSON, supporting absolute/relative paths. Editing in run-time is not supported.
|
||
:::
|
||
::: field name="loop_times" type="number" optional
|
||
Number of times to loop execution.
|
||
:::
|
||
::::
|
||
|
||
For more details about Stationary Security Service JSON, please refer to [SSS Schema](./sss-schema.md)
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true,
|
||
"filename": "sss/plan.json",
|
||
"loop_times": 1
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
- `ParadoxCopilot`
|
||
Automatically run Paradox Simulation operations
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::: field name="filename" type="string" required
|
||
File path of a single operation JSON, supports absolute/relative paths. Runtime editing not supported. Mutually exclusive with list (required, choose one).
|
||
:::
|
||
::: field name="list" type="array<string>" required
|
||
List of operation JSON files, supports absolute/relative paths. Runtime editing not supported. Mutually exclusive with filename (required, choose one).
|
||
:::
|
||
::::
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true,
|
||
"filename": "paradox/exusiai.json",
|
||
"list": []
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
- `Depot`
|
||
Depot recognition
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::::
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
- `OperBox`
|
||
Operator box recognition
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::::
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
- `Reclamation`
|
||
Reclamation Algorithm
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::: field name="theme" type="string" optional default="Fire"
|
||
Theme.
|
||
<br>
|
||
`Fire` - _Fire Within the Sand_
|
||
<br>
|
||
`Tales` - _Tales Within the Sand_
|
||
:::
|
||
::: field name="mode" type="number" optional default="0"
|
||
Mode.
|
||
<br>
|
||
`0` - Farm badges & construction pts (exiting the stage immediately).
|
||
<br>
|
||
`1` - Fire Within the Sand: Farm Crude Gold (forging Gold at headquarter after purchasing water); Tales Within the Sand: Automatically craft items and load to earn currency.
|
||
:::
|
||
::: field name="tools_to_craft" type="array<string>" optional default="["荧光棒"]"
|
||
Automatically crafted items. Suggested to fill in the substring.
|
||
:::
|
||
::: field name="increment_mode" type="number" optional default="0"
|
||
Click type.
|
||
<br>
|
||
`0` - Rapid Click
|
||
<br>
|
||
`1` - Long Press
|
||
:::
|
||
::: field name="num_craft_batches" type="number" optional default="16"
|
||
Maximum number of craft batches per session.
|
||
:::
|
||
::::
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true,
|
||
"theme": "Fire",
|
||
"mode": 1,
|
||
"tools_to_craft": ["荧光棒", "发电机"],
|
||
"increment_mode": 0,
|
||
"num_craft_batches": 12
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
- `Custom`
|
||
Custom Task
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::: field name="task_names" type="array<string>" required
|
||
Execute the task on the first match in the array (and subsequent next, etc.). If you want to perform multiple tasks, you can append Custom task multiple times.
|
||
:::
|
||
::::
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true,
|
||
"task_names": ["StartUp", "Infrast", "Fight"]
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
- `SingleStep`
|
||
Single-step task (currently only supports copilot)
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::: field name="type" type="string" required default="copilot"
|
||
Currently only supports `"copilot"`.
|
||
:::
|
||
::: field name="subtask" type="string" required
|
||
Subtask type.
|
||
<br>
|
||
`stage` - Set stage name, requires `"details": { "stage": "xxxx" }`.
|
||
<br>
|
||
`start` - Start mission, without details.
|
||
<br>
|
||
`action` - Single battle action, details is single action in Copilot, e.g.: `"details": { "name": "史尔特尔", "location": [ 4, 5 ], "direction": "左" }`, see [Combat Operation Protocol](./copilot-schema.md) for details.
|
||
:::
|
||
::: field name="details" type="object" optional
|
||
Detailed parameters for the subtask.
|
||
:::
|
||
::::
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true,
|
||
"type": "copilot",
|
||
"subtask": "stage",
|
||
"details": {
|
||
"stage": "1-7"
|
||
}
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
- `VideoRecognition`
|
||
Video recognition, currently only supports operation (combat) video
|
||
|
||
:::: field-group
|
||
::: field name="enable" type="boolean" optional default="true"
|
||
Whether to enable this task.
|
||
:::
|
||
::: field name="filename" type="string" required
|
||
Video file path, supporting absolute/relative paths. Editing in run-time is not supported.
|
||
:::
|
||
::::
|
||
|
||
<details>
|
||
<summary>Example</summary>
|
||
|
||
```json
|
||
{
|
||
"enable": true,
|
||
"filename": "videos/copilot.mp4"
|
||
}
|
||
```
|
||
|
||
</details>
|
||
|
||
### `AsstSetTaskParams`
|
||
|
||
#### Prototype
|
||
|
||
```cpp
|
||
bool ASSTAPI AsstSetTaskParams(AsstHandle handle, AsstTaskId id, const char* params);
|
||
```
|
||
|
||
#### Description
|
||
|
||
Set task parameters
|
||
|
||
#### Return Value
|
||
|
||
- `bool`
|
||
Whether the parameters are successfully set.
|
||
|
||
#### Parameter Description
|
||
|
||
:::: field-group
|
||
::: field name="handle" type="AsstHandle" required
|
||
Instance handle
|
||
:::
|
||
::: field name="task" type="AsstTaskId" required
|
||
Task ID, the return value of `AsstAppendTask`
|
||
:::
|
||
::: field name="params" type="const char\*" required
|
||
Task parameter in JSON, same as `AsstAppendTask`.
|
||
For those fields that do not mention "Editing in run-time is not supported" can be changed during run-time. Otherwise these changes will be ignored when the task is running.
|
||
:::
|
||
::::
|
||
|
||
### `AsstSetStaticOption`
|
||
|
||
#### Prototype
|
||
|
||
```cpp
|
||
bool ASSTAPI AsstSetStaticOption(AsstStaticOptionKey key, const char* value);
|
||
```
|
||
|
||
#### Description
|
||
|
||
Set process-level parameters
|
||
|
||
#### Return Value
|
||
|
||
- `bool`
|
||
Is the setup successful
|
||
|
||
#### Parameter Description
|
||
|
||
:::: field-group
|
||
::: field name="key" type="AsstStaticOptionKey" required
|
||
key
|
||
:::
|
||
::: field name="value" type="const char\*" required
|
||
value
|
||
:::
|
||
::::
|
||
|
||
##### List of Key and value
|
||
|
||
None currently
|
||
|
||
### `AsstSetInstanceOption`
|
||
|
||
#### Prototype
|
||
|
||
```cpp
|
||
bool ASSTAPI AsstSetInstanceOption(AsstHandle handle, AsstInstanceOptionKey key, const char* value);
|
||
```
|
||
|
||
#### Description
|
||
|
||
Set instance-level parameters
|
||
|
||
#### Return Value
|
||
|
||
- `bool`
|
||
Is the setup successful
|
||
|
||
#### Parameter Description
|
||
|
||
:::: field-group
|
||
::: field name="handle" type="AsstHandle" required
|
||
handle
|
||
:::
|
||
::: field name="key" type="AsstInstanceOptionKey" required
|
||
key
|
||
:::
|
||
::: field name="value" type="const char\*" required
|
||
value
|
||
:::
|
||
::::
|
||
|
||
##### List of Key and value
|
||
|
||
:::: field-group
|
||
::: field name="Invalid" type="number" optional default="0"
|
||
Invalid placeholder. Enum value: 0.
|
||
:::
|
||
::: field name="MinitouchEnabled" type="boolean" optional
|
||
Deprecated. Originally for enabling minitouch; "1" - on, "0" - off. Note that the device may not support it. Enum value: 1 (deprecated).
|
||
:::
|
||
::: field name="TouchMode" type="string" optional default="minitouch"
|
||
Touch mode setting. Options: minitouch | maatouch | adb. Default minitouch. Enum value: 2.
|
||
:::
|
||
::: field name="DeploymentWithPause" type="boolean" optional
|
||
Whether to pause when deploying operators (affects IS, Copilot and Stationary Security Service). Options: "1" | "0". Enum value: 3.
|
||
:::
|
||
::: field name="AdbLiteEnabled" type="boolean" optional
|
||
Whether to enable AdbLite or not. Options: "0" | "1". Enum value: 4.
|
||
:::
|
||
::: field name="KillAdbOnExit" type="boolean" optional
|
||
Release Adb on exit. Options: "0" | "1". Enum value: 5.
|
||
:::
|
||
::::
|